Player Matchup

Ymir
Ymir
MrElektrika
Ymir
Level 68
God Stats
2W - 4L
1,143 SR
Queue Stats
84W - 100L
1,358 Elo+
Party 1
Susano
Susano
Seb-eti-seb
Susano
Level 148
God Stats
5W - 14L
1,322 SR
Queue Stats
97W - 110L
1,422 Elo+
Solo
Hera
Hera
kunlealabi
Hera
Level 134
God Stats
3W - 1L
1,360 SR
Queue Stats
28W - 43L
1,350 Elo+
Solo
Chang'e
Chang'e
oni_samourai972
Chang'e
Level 88
God Stats
31W - 35L
1,130 SR
Queue Stats
384W - 455L
1,345 Elo+
Solo
Nike
Nike
ungetan-Graph
Nike
Level 28
God Stats
13W - 20L
1,393 SR
Queue Stats
14W - 30L
1,213 Elo+
Party 1
Team Averages
Level 93
1,270 SR
1,337 Elo+

VS

Team Averages
Level 93
1,344 SR
1,371 Elo+
Janus
Janus
EthanW10907
Janus
Level 86
God Stats
0W - 3L
1,210 SR
Queue Stats
274W - 346L
1,394 Elo+
Solo
Ishtar
Ishtar
FuhqplayeR
Ishtar
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 53L
1,324 Elo+
Solo
Amaterasu
Amaterasu
Nicetos
Amaterasu
Level 132
God Stats
8W - 17L
1,263 SR
Queue Stats
433W - 439L
1,421 Elo+
Solo
Izanami
Izanami
Sombre85
Izanami
Level 58
God Stats
0W - 2L
1,269 SR
Queue Stats
61W - 79L
1,329 Elo+
Solo
Bakasura
Bakasura
mischief-1-
Bakasura
Level 85
God Stats
13W - 14L
1,480 SR
Queue Stats
266W - 300L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,745
519
7,677
6,643
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
13
3 / 0 / 1
7,466
574
5,433
8,360
4,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 0 / 2
7,748
596
4,084
3,510
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 0 / 3
7,131
549
5,188
7,727
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 2
6,884
530
7,148
7,730
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,598
508
660
6,090
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
FuhqplayeR
Ishtar
9
1 / 3 / 0
5,641
434
4,088
9,573
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Nicetos
Amaterasu
11
0 / 2 / 0
6,332
487
4,389
12,268
10,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Sombre85
Izanami
10
0 / 4 / 1
5,800
446
3,592
9,047
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
mischief-1-
Bakasura
11
0 / 4 / 0
6,441
495
3,821
12,234
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
15
Kills
1
1
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ishtar
FuhqplayeR
Ishtar
1
3
0
0.33
W
3
1
4
5
L
Amaterasu
Nicetos
Amaterasu
0
2
0
0
W
Susano
3
0
1
3.5
L
Izanami
Sombre85
Izanami
0
4
1
0.13
W
2
0
2
3
L
Bakasura
mischief-1-
Bakasura
0
4
0
0
W
6
0
3
7.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
16,550
33,970
Taken
49,212
16,209
Mitigated
23,195
12,431
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
660
37
0
853
6,090
2,406
0
2,822
3,268
55,239
0
L
Ishtar
FuhqplayeR
Ishtar
4,088
3,123
0
3,564
9,573
3,418
0
4,673
4,512
0
32,638
W
7,677
2,398
84
2,055
6,643
3,033
645
0
6,525
27,865
1,811
L
Amaterasu
Nicetos
Amaterasu
4,389
1,807
0
4,527
12,268
10,175
124
488
11,090
0
42,334
W
Susano
5,433
803
0
5,011
8,360
4,109
0
153
8,167
0
52,369
L
Izanami
Sombre85
Izanami
3,592
2,296
232
1,987
9,047
2,908
0
4,964
3,642
0
32,668
W
4,084
997
0
726
3,510
1,232
867
507
2,883
60,072
0
L
Bakasura
mischief-1-
Bakasura
3,821
2,829
0
2,287
12,234
4,288
0
2,751
9,268
0
44,571
W
5,188
541
455
2,536
7,727
2,064
747
0
7,470
23,524
0
W
7,148
1,618
85
1,479
7,730
5,771
1,137
0
7,686
0
45,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
30,812
387
Minions Killed
405
0
Camps Cleared
0
1,278,708
Distance Traveled
1,196,102
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,598
508
111
9
0
253,859
3
L
Ishtar
5,641
434
51
4
0
226,257
3
W
Ymir
6,745
519
64
5
0
231,671
0
L
Amaterasu
6,332
487
80
6
0
215,475
2
W
Susano
7,466
574
95
7
0
276,389
4
L
Izanami
5,800
446
64
5
0
228,748
0
W
Hera
7,748
596
114
9
0
262,369
1
L
Bakasura
6,441
495
99
8
0
271,763
1
W
Chang'e
7,131
549
44
3
0
246,596
0
W
Nike
6,884
530
70
5
0
261,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role