Player Matchup

Discordia
Discordia
Cannon257
Discordia
Level 150
God Stats
4W - 2L
1,361 SR
Queue Stats
290W - 302L
1,493 Elo+
Solo
Ares
Ares
Coreythe1st
Ares
Level 155
God Stats
27W - 19L
1,596 SR
Queue Stats
1,058W - 1,072L
1,536 Elo+
Solo
Odin
Odin
Mandrakai
Odin
Level 128
God Stats
6W - 7L
1,418 SR
Queue Stats
577W - 585L
1,548 Elo+
Solo
Nu Wa
Nu Wa
Shadowhunter958
Nu Wa
Level 129
God Stats
5W - 2L
1,641 SR
Queue Stats
225W - 247L
1,481 Elo+
Solo
Skadi
Skadi
UIIr
Skadi
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,539 Elo+
Solo
Team Averages
Level 137
1,503 SR
1,519 Elo+

VS

Team Averages
Level 127
1,450 SR
1,505 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AbjectCeiling57
Izanami
Level 69
God Stats
1W - 3L
1,250 SR
Queue Stats
172W - 164L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Deadify
Nu Wa
Level 155
God Stats
3W - 3L
1,577 SR
Queue Stats
267W - 286L
1,564 Elo+
Solo
Lancelot
Lancelot
Wifi Boii
Lancelot
Level 126
God Stats
6W - 7L
1,423 SR
Queue Stats
571W - 517L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cannon257
Discordia
15
2 / 1 / 18
8,695
870
7,300
5,576
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
2 / 2 / 14
7,832
783
4,376
12,444
14,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
14
3 / 2 / 13
8,511
851
4,958
11,215
10,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 1 / 14
9,282
928
10,995
7,966
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
UIIr
Skadi
17
9 / 1 / 9
9,701
970
12,166
8,064
5,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 6 / 3
7,509
751
8,156
10,769
4,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
 
Sol
13
1 / 5 / 2
7,115
712
8,164
8,915
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 3
6,640
664
1,706
8,465
3,624
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Deadify
Nu Wa
14
1 / 3 / 1
7,607
761
7,902
6,381
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Wifi Boii
Lancelot
11
3 / 5 / 0
6,983
698
6,000
9,080
4,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
23
Kills
6
7
Deaths
23
68
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
3
0.42
L
Sol
 
Sol
1
5
2
0.4
L
0
4
3
0.38
W
Discordia
Cannon257
Discordia
2
1
18
11
W
2
2
14
4.5
L
Nu Wa
Deadify
Nu Wa
1
3
1
0.5
W
Odin
3
2
13
4.75
W
7
1
14
14
W
Skadi
UIIr
Skadi
9
1
9
13.5
L
Lancelot
Wifi Boii
Lancelot
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,795
Damage
31,928
45,265
Taken
43,610
37,607
Mitigated
18,322
16,910
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,156
2,462
363
1,581
10,769
4,747
0
6,794
3,975
0
21,229
L
Sol
 
Sol
8,164
3,496
310
2,011
8,915
2,870
0
5,357
3,558
20,321
0
L
1,706
1,355
195
1,677
8,465
3,624
0
4,139
4,326
0
9,603
W
Discordia
Cannon257
Discordia
7,300
45
2,319
980
5,576
2,926
1,231
2,389
3,187
25,308
0
W
4,376
78
1,988
1,789
12,444
14,321
0
3,643
8,801
6,025
0
L
Nu Wa
Deadify
Nu Wa
7,902
1,897
257
813
6,381
3,059
0
2,358
4,023
18,533
0
W
Odin
4,958
1,103
2,485
2,203
11,215
10,971
0
4,372
6,843
0
11,420
W
10,995
3,512
1,343
1,239
7,966
4,160
1,965
2,089
5,877
20,152
0
W
Skadi
UIIr
Skadi
12,166
5,576
456
2,108
8,064
5,229
955
3,573
4,491
0
32,631
L
Lancelot
Wifi Boii
Lancelot
6,000
760
134
1,242
9,080
4,022
0
4,023
5,057
0
9,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,021
Gold Earned
35,854
112
Minions Killed
104
0
Camps Cleared
0
926,640
Distance Traveled
804,599
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,509
751
27
3
0
167,527
0
L
Sol
7,115
712
33
3
0
138,390
3
L
Izanami
6,640
664
11
1
0
158,706
1
W
Discordia
8,695
870
37
4
0
205,747
0
W
Ares
7,832
783
2
0
0
164,880
1
L
Nu Wa
7,607
761
28
3
0
146,647
2
W
Odin
8,511
851
11
1
0
162,161
2
W
Nu Wa
9,282
928
18
2
0
197,437
1
W
Skadi
9,701
970
44
4
0
196,415
0
L
Lancelot
6,983
698
5
1
0
193,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role