Player Matchup

Geb
Geb
DirtySquirrelZ
Geb
Level 146
God Stats
6W - 8L
1,433 SR
Queue Stats
90W - 95L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OxtailBow9049
Baron Samedi
Level 108
God Stats
9W - 5L
1,662 SR
Queue Stats
329W - 299L
1,610 Elo+
Party 1
Skadi
Skadi
Posiedonpercy1
Skadi
Level 113
God Stats
6W - 1L
1,782 SR
Queue Stats
219W - 182L
1,548 Elo+
Party 1
Pele
Pele
Verify hackS
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,573 Elo+
Party 1
King Arthur
King Arthur
xXxPope2xXx
King Arthur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,736 Elo+
Party 1
Team Averages
Level 82
1,575 SR
1,593 Elo+

VS

Team Averages
Level 83
1,527 SR
1,334 Elo+
Erlang Shen
Erlang Shen
CGExAdDexsxX
Erlang Shen
Level 111
God Stats
2W - 1L
1,560 SR
Queue Stats
480W - 502L
1,332 Elo+
Solo
Thanatos
Thanatos
MobTownHero
Thanatos
Level 68
God Stats
5W - 5L
1,592 SR
Queue Stats
134W - 143L
1,344 Elo+
Solo
Cernunnos
Cernunnos
T66XandreiGap
Cernunnos
Level 105
God Stats
187W - 150L
1,485 SR
Queue Stats
626W - 615L
1,378 Elo+
Solo
Nox
Nox
leachou6588
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,126 Elo+
Party 2
Xbalanque
Xbalanque
nikikool
Xbalanque
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,458
546
3,155
9,492
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
OxtailBow9049
Baron Samedi
11
7 / 1 / 0
6,803
680
6,807
5,600
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 4
5,567
557
5,682
7,720
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 1 / 2
6,435
644
4,886
8,250
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
xXxPope2xXx
King Arthur
11
2 / 1 / 3
6,451
645
8,287
10,135
8,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CGExAdDexsxX
Erlang Shen
10
1 / 3 / 0
6,096
610
5,835
12,542
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
MobTownHero
Thanatos
7
1 / 5 / 0
5,197
520
2,796
7,093
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
T66XandreiGap
Cernunnos
7
1 / 3 / 2
5,345
535
5,705
9,694
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 1
4,861
486
2,333
4,408
1,923
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
nikikool
Xbalanque
8
1 / 3 / 1
4,989
499
6,740
9,843
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CGExAdDexsxX
Erlang Shen
1
3
0
0.33
W
0
1
4
2
L
Thanatos
MobTownHero
Thanatos
1
5
0
0.2
W
Baron Samedi
OxtailBow9049
Baron Samedi
7
1
0
7
W
1
0
4
3
L
Cernunnos
T66XandreiGap
Cernunnos
1
3
2
0.67
W
5
1
2
6
L
0
2
1
0.25
L
Xbalanque
nikikool
Xbalanque
1
3
1
0.5
W
King Arthur
xXxPope2xXx
King Arthur
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,817
Damage
23,409
41,197
Taken
43,580
21,128
Mitigated
18,244
11,252
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CGExAdDexsxX
Erlang Shen
5,835
3,865
0
7,128
12,542
5,965
0
270
12,272
0
40,594
W
3,155
434
0
2,119
9,492
4,983
27
763
8,729
12,248
0
L
Thanatos
MobTownHero
Thanatos
2,796
891
0
2,352
7,093
2,775
0
1,975
5,118
0
15,204
W
Baron Samedi
OxtailBow9049
Baron Samedi
6,807
618
364
1,674
5,600
2,751
591
1,161
4,439
40,385
0
W
5,682
1,519
0
3,266
7,720
1,841
1,500
0
7,720
0
37,116
L
Cernunnos
T66XandreiGap
Cernunnos
5,705
1,882
121
1,734
9,694
4,539
72
1,683
8,011
0
26,579
W
4,886
2,337
0
1,069
8,250
2,684
0
409
7,841
0
37,843
L
2,333
367
0
250
4,408
1,923
0
3,383
1,025
18,827
0
L
Xbalanque
nikikool
Xbalanque
6,740
2,300
0
3,151
9,843
3,042
78
2,651
7,192
0
27,441
W
King Arthur
xXxPope2xXx
King Arthur
8,287
1,482
0
2,760
10,135
8,869
0
0
10,135
0
41,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
26,488
280
Minions Killed
214
0
Camps Cleared
0
1,052,591
Distance Traveled
946,154
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,096
610
90
9
0
171,149
1
W
Geb
5,458
546
18
2
0
203,225
1
L
Thanatos
5,197
520
27
3
0
223,125
6
W
Baron Samedi
6,803
680
80
8
0
198,043
0
W
Skadi
5,567
557
54
5
0
189,221
1
L
Cernunnos
5,345
535
38
4
0
176,061
2
W
Pele
6,435
644
60
6
0
247,334
0
L
Nox
4,861
486
25
3
0
187,598
0
L
Xbalanque
4,989
499
34
3
0
188,221
0
W
King Arthur
6,451
645
68
7
0
214,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role