Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
GuiRope21
Khepri
Level 108
God Stats
4W - 4L
1,594 SR
Queue Stats
45W - 39L
1,455 Elo+
Solo
Merlin
Merlin
Killabun
Merlin
Level 157
God Stats
3W - 6L
1,545 SR
Queue Stats
381W - 444L
1,366 Elo+
Party 1
Kali
Kali
TempleSolo
Kali
Level 62
God Stats
0W - 1L
1,724 SR
Queue Stats
16W - 23L
1,439 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,452 Elo+

VS

Team Averages
Level 68
1,496 SR
1,467 Elo+
Ne Zha
Ne Zha
Alternatedman
Ne Zha
Level 63
God Stats
10W - 6L
1,533 SR
Queue Stats
169W - 152L
1,540 Elo+
Party 2
Amaterasu
Amaterasu
Diab3t0
Amaterasu
Level 63
God Stats
13W - 9L
1,483 SR
Queue Stats
190W - 196L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
Joebo493
Danzaburou
Level 122
God Stats
3W - 0L
1,314 SR
Queue Stats
97W - 88L
1,427 Elo+
Solo
Ah Puch
Ah Puch
Seaburry
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,372 Elo+
Party 2
Maui
Maui
rambo88640
Maui
Level 69
God Stats
11W - 6L
1,650 SR
Queue Stats
241W - 240L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 1 / 0
4,562
760
3,008
5,788
1,864
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
7
0 / 1 / 0
3,875
646
2,752
4,130
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
GuiRope21
Khepri
1
0 / 1 / 0
2,931
489
300
1,297
463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Killabun
Merlin
7
1 / 2 / 0
4,354
726
1,276
2,895
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 1
4,247
708
2,288
5,766
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,305
718
3,325
5,572
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
Diab3t0
Amaterasu
7
0 / 1 / 1
3,794
632
1,072
5,671
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Joebo493
Danzaburou
6
1 / 0 / 0
3,928
655
1,000
2,519
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Seaburry
Ah Puch
7
0 / 0 / 0
3,621
604
1,503
2,336
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 2
3,999
667
954
3,667
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
1
0
1
L
Artemis
 
Artemis
0
1
0
0
W
3
1
0
3
W
Amaterasu
Diab3t0
Amaterasu
0
1
1
0.5
L
Khepri
GuiRope21
Khepri
0
1
0
0
W
Danzaburou
Joebo493
Danzaburou
1
0
0
1
L
Merlin
Killabun
Merlin
1
2
0
0.5
W
Ah Puch
Seaburry
Ah Puch
0
0
0
0
L
0
0
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,624
Damage
7,854
19,876
Taken
19,765
6,392
Mitigated
7,307
6,626
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,008
575
0
1,810
5,788
1,864
0
0
5,788
0
28,210
L
Artemis
 
Artemis
2,752
757
0
2,511
4,130
1,272
0
451
3,679
0
20,771
W
3,325
1,286
0
1,118
5,572
1,662
0
658
4,914
0
20,744
W
Amaterasu
Diab3t0
Amaterasu
1,072
167
0
2,809
5,671
2,350
0
0
5,671
0
20,288
L
Khepri
GuiRope21
Khepri
300
160
0
130
1,297
463
0
274
1,023
1,290
0
W
Danzaburou
Joebo493
Danzaburou
1,000
485
0
1,340
2,519
796
0
70
2,449
0
19,778
L
Merlin
Killabun
Merlin
1,276
75
0
260
2,895
858
0
706
2,189
20,786
0
W
Ah Puch
Seaburry
Ah Puch
1,503
0
0
769
2,336
755
0
564
1,772
16,102
0
L
2,288
1,000
0
1,915
5,766
1,935
0
960
4,806
0
22,412
W
954
274
105
1,346
3,667
1,744
0
284
3,383
11,734
2,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,969
Gold Earned
19,647
195
Minions Killed
174
0
Camps Cleared
0
515,212
Distance Traveled
648,129
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,562
760
47
8
0
116,895
2
L
Artemis
3,875
646
42
7
0
96,636
0
W
Ne Zha
4,305
718
42
7
0
155,569
0
W
Amaterasu
3,794
632
37
6
0
129,574
1
L
Khepri
2,931
489
3
1
0
34,676
0
W
Danzaburou
3,928
655
41
7
0
122,846
0
L
Merlin
4,354
726
62
10
0
109,605
0
W
Ah Puch
3,621
604
28
5
0
117,065
1
L
Kali
4,247
708
41
7
0
157,400
1
W
Maui
3,999
667
26
4
0
123,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role