Player Matchup

Bacchus
Bacchus
I3adDeviL
Bacchus
Level 25
God Stats
3W - 2L
1,177 SR
Queue Stats
5W - 6L
1,278 Elo+
Party 3
Poseidon
Poseidon
Magffor
Poseidon
Level 3
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
SlaxOG
Danzaburou
Level 45
God Stats
4W - 1L
1,599 SR
Queue Stats
6W - 6L
1,328 Elo+
Party 3
Odin
Odin
UnderTaker972
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 2
Amaterasu
Amaterasu
balzakjongen
Amaterasu
Level 48
God Stats
7W - 0L
1,904 SR
Queue Stats
135W - 136L
1,418 Elo+
Solo
Team Averages
Level 32
1,496 SR
1,322 Elo+

VS

Team Averages
Level 64
1,471 SR
1,382 Elo+
Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
GatrieSmite
Artio
Level 125
God Stats
3W - 4L
1,718 SR
Queue Stats
326W - 326L
1,517 Elo+
Party 4
Shiva
Shiva
Russslee
Shiva
Level 81
God Stats
2W - 5L
1,364 SR
Queue Stats
163W - 193L
1,389 Elo+
Solo
Merlin
Merlin
Sunnfruit
Merlin
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 18L
1,382 Elo+
Party 1
Ishtar
Ishtar
thebeastofrok
Ishtar
Level 12
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
I3adDeviL
Bacchus
11
0 / 1 / 6
7,127
509
5,388
9,250
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Magffor
Poseidon
13
3 / 3 / 2
8,266
590
4,729
5,016
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SlaxOG
Danzaburou
11
2 / 2 / 5
7,380
527
9,620
7,812
2,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 0
8,546
610
3,630
7,804
7,280
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
balzakjongen
Amaterasu
16
5 / 0 / 2
9,208
658
7,951
12,004
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 4 / 2
7,082
506
6,663
13,488
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
5,465
390
2,248
9,223
4,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shiva
Russslee
Shiva
12
0 / 4 / 1
7,027
502
4,119
10,839
5,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Sunnfruit
Merlin
13
2 / 3 / 2
7,390
528
6,101
7,909
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
5,196
371
3,501
5,301
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
2
1
L
0
1
0
0
W
Bacchus
I3adDeviL
Bacchus
0
1
6
3
W
Poseidon
Magffor
Poseidon
3
3
2
1.33
L
Shiva
Russslee
Shiva
0
4
1
0.13
W
Danzaburou
SlaxOG
Danzaburou
2
2
5
2.25
L
Merlin
Sunnfruit
Merlin
2
3
2
1
W
4
0
0
4
W
Amaterasu
balzakjongen
Amaterasu
5
0
2
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
22,632
41,886
Taken
46,760
24,911
Mitigated
20,533
8,913
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,663
1,779
0
3,994
13,488
5,972
0
2,117
11,371
0
45,960
L
2,248
143
1,474
3,521
9,223
4,121
0
2,638
6,585
9,697
2,197
W
Bacchus
I3adDeviL
Bacchus
5,388
942
0
2,463
9,250
7,258
600
2,012
7,238
16,328
0
W
Poseidon
Magffor
Poseidon
4,729
1,201
0
250
5,016
1,589
0
2,374
2,642
45,254
0
L
Shiva
Russslee
Shiva
4,119
594
42
2,350
10,839
5,116
0
990
9,849
0
47,199
W
Danzaburou
SlaxOG
Danzaburou
9,620
4,281
0
1,950
7,812
2,236
2,467
2,252
5,560
0
44,377
L
Merlin
Sunnfruit
Merlin
6,101
976
0
1,727
7,909
3,619
560
3,259
4,650
49,004
0
W
3,630
1,006
0
972
7,804
7,280
648
0
7,804
0
54,646
W
Amaterasu
balzakjongen
Amaterasu
7,951
2,390
0
3,278
12,004
6,548
0
1,983
10,021
0
93,951
L
3,501
1,978
0
630
5,301
1,705
0
1,113
4,188
0
24,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
32,160
432
Minions Killed
332
0
Camps Cleared
0
1,384,201
Distance Traveled
1,150,499
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,082
506
75
5
0
308,094
3
L
Artio
5,465
390
17
1
0
171,730
2
W
Bacchus
7,127
509
17
1
0
277,062
2
W
Poseidon
8,266
590
95
7
0
302,265
5
L
Shiva
7,027
502
97
7
0
299,251
0
W
Danzaburou
7,380
527
64
5
0
242,537
3
L
Merlin
7,390
528
91
7
0
228,291
3
W
Odin
8,546
610
105
8
0
261,499
3
W
Amaterasu
9,208
658
151
11
0
300,838
2
L
Ishtar
5,196
371
52
4
0
143,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role