Player Matchup

Arachne
Arachne
CrazyFish---
Arachne
Level 137
God Stats
11W - 3L
1,599 SR
Queue Stats
100W - 83L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
NeonNimbus7
Ah Puch
Level 125
God Stats
6W - 4L
1,654 SR
Queue Stats
364W - 340L
1,528 Elo+
Solo
Chaac
Chaac
q_Ebezacaz_p
Chaac
Level 41
God Stats
2W - 0L
1,334 SR
Queue Stats
25W - 37L
1,267 Elo+
Party 1
Ares
Ares
q_WolfMask_p
Ares
Level 29
God Stats
3W - 1L
1,442 SR
Queue Stats
20W - 36L
1,263 Elo+
Party 1
Charybdis
Charybdis
santiavend
Charybdis
Level 69
God Stats
5W - 5L
1,480 SR
Queue Stats
135W - 148L
1,422 Elo+
Solo
Team Averages
Level 80
1,502 SR
1,403 Elo+

VS

Team Averages
Level 122
1,489 SR
1,409 Elo+
Maui
Maui
Bovice7634
Maui
Level 138
God Stats
7W - 5L
1,674 SR
Queue Stats
567W - 647L
1,394 Elo+
Solo
Yu Huang
Yu Huang
CrazyQuatum
Yu Huang
Level 88
God Stats
1W - 3L
1,378 SR
Queue Stats
78W - 89L
1,434 Elo+
Solo
Awilix
Awilix
Hit A Tho
Awilix
Level 148
God Stats
11W - 13L
1,526 SR
Queue Stats
595W - 643L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
JoFabbro
Cu Chulainn
Level 149
God Stats
3W - 3L
1,419 SR
Queue Stats
11W - 21L
1,390 Elo+
Solo
Izanami
Izanami
MAIDENfan6660
Izanami
Level 89
God Stats
9W - 10L
1,450 SR
Queue Stats
186W - 215L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrazyFish---
Arachne
20
12 / 3 / 4
14,256
648
14,954
29,003
16,259
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
NeonNimbus7
Ah Puch
18
4 / 4 / 7
11,493
522
23,355
17,108
8,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 3 / 3
11,323
515
8,852
19,943
14,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 9
11,450
520
8,972
25,551
30,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
santiavend
Charybdis
19
4 / 4 / 9
12,128
551
17,739
20,260
9,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 7
8,824
401
7,232
23,671
26,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yu Huang
CrazyQuatum
Yu Huang
16
3 / 4 / 7
10,066
458
20,518
15,293
8,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Hit A Tho
Awilix
15
6 / 6 / 3
10,678
485
14,054
21,332
9,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
JoFabbro
Cu Chulainn
16
3 / 4 / 4
10,799
491
14,431
22,347
22,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
18
4 / 3 / 4
11,597
527
20,369
20,606
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
24
Kills
18
18
Deaths
25
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
W
Arachne
CrazyFish---
Arachne
12
3
4
4.67
L
Yu Huang
CrazyQuatum
Yu Huang
3
4
7
1.63
L
Awilix
Hit A Tho
Awilix
6
6
3
1.25
L
Cu Chulainn
JoFabbro
Cu Chulainn
3
4
4
1.25
L
Izanami
4
3
4
2
W
Ah Puch
NeonNimbus7
Ah Puch
4
4
7
1.88
W
0
3
3
0.5
W
4
4
9
2.13
W
Charybdis
santiavend
Charybdis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,872
Damage
76,604
111,865
Taken
103,249
78,617
Mitigated
76,459
45,034
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,232
1,963
416
4,082
23,671
26,671
132
9,779
13,892
31,842
6,925
W
Arachne
CrazyFish---
Arachne
14,954
10,927
0
14,092
29,003
16,259
1,495
6,017
22,986
0
152,698
L
Yu Huang
CrazyQuatum
Yu Huang
20,518
1,987
76
2,503
15,293
8,095
991
7,216
8,077
77,435
0
L
Awilix
Hit A Tho
Awilix
14,054
5,998
0
2,572
21,332
9,512
1,235
5,914
15,418
0
75,420
L
Cu Chulainn
JoFabbro
Cu Chulainn
14,431
1,536
0
1,919
22,347
22,943
437
5,460
16,887
9,939
57,621
L
Izanami
20,369
15,726
0
7,288
20,606
9,238
2,222
3,958
16,648
0
122,805
W
Ah Puch
NeonNimbus7
Ah Puch
23,355
718
0
5,863
17,108
8,481
1,000
5,805
11,303
115,602
0
W
8,852
2,342
77
9,013
19,943
14,304
1,705
4,253
15,690
0
80,926
W
8,972
736
0
6,824
25,551
30,477
270
8,040
17,511
26,212
0
W
Charybdis
santiavend
Charybdis
17,739
8,233
406
8,759
20,260
9,096
3,254
6,146
14,114
0
99,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,650
Gold Earned
51,964
683
Minions Killed
580
0
Camps Cleared
0
2,151,325
Distance Traveled
1,853,706
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,824
401
37
2
0
350,126
0
W
Arachne
14,256
648
184
8
0
473,392
0
L
Yu Huang
10,066
458
117
5
0
380,534
0
L
Awilix
10,678
485
104
5
0
391,755
7
L
Cu Chulainn
10,799
491
109
5
0
380,726
7
L
Izanami
11,597
527
213
10
0
350,565
3
W
Ah Puch
11,493
522
144
7
0
401,026
0
W
Chaac
11,323
515
154
7
0
446,245
0
W
Ares
11,450
520
40
2
0
431,782
2
W
Charybdis
12,128
551
161
7
0
398,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role