Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Inumium
Bacchus
Level 25
God Stats
1W - 0L
1,580 SR
Queue Stats
2W - 0L
1,661 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Méwk
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,705 SR
Queue Stats
11W - 2L
1,835 Elo+
Party 1
Hel
Hel
Sephiroth
Hel
Level 148
God Stats
4W - 0L
1,930 SR
Queue Stats
112W - 86L
1,734 Elo+
Party 1
Guan Yu
Guan Yu
itstatorbug
Guan Yu
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 54L
1,264 Elo+
Solo
Team Averages
Level 106
1,643 SR
1,599 Elo+

VS

Team Averages
Level 78
1,574 SR
1,508 Elo+
Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Chew527
Susano
Level 125
God Stats
4W - 7L
1,610 SR
Queue Stats
238W - 219L
1,743 Elo+
Solo
Chiron
Chiron
Potatetoes
Chiron
Level 62
God Stats
10W - 11L
1,568 SR
Queue Stats
83W - 104L
1,438 Elo+
Solo
Chaac
Chaac
WushuGushu
Chaac
Level 67
God Stats
1W - 1L
1,692 SR
Queue Stats
5W - 9L
1,359 Elo+
Solo
Ra
Ra
luka26
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 2 / 4
7,624
635
8,169
12,410
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Inumium
Bacchus
9
0 / 1 / 3
6,226
519
6,091
8,038
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Méwk
Ah Muzen Cab
12
2 / 0 / 1
7,366
614
3,736
5,715
2,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 2
7,789
649
8,786
6,876
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
itstatorbug
Guan Yu
10
0 / 2 / 0
6,303
525
5,173
9,054
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 5 / 2
4,923
410
1,383
10,711
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Chew527
Susano
10
1 / 3 / 1
5,869
489
6,611
12,318
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Potatetoes
Chiron
11
0 / 1 / 0
6,116
510
2,219
6,414
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
10
2 / 1 / 0
6,192
516
5,788
9,492
5,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
10
0 / 5 / 1
5,797
483
2,857
9,343
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
3
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
4
4.5
L
Maui
 
Maui
0
5
2
0.2
L
Susano
Chew527
Susano
1
3
1
0.5
W
Bacchus
Inumium
Bacchus
0
1
3
1.5
W
Ah Muzen Cab
Méwk
Ah Muzen Cab
2
0
1
2.5
L
Chiron
Potatetoes
Chiron
0
1
0
0
W
5
0
2
6
L
Chaac
2
1
0
2
W
Guan Yu
itstatorbug
Guan Yu
0
2
0
0
L
Ra
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,955
Damage
18,858
42,093
Taken
48,278
20,905
Mitigated
21,737
14,961
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,169
2,938
0
2,469
12,410
4,515
0
1,463
10,535
0
53,800
L
Maui
 
Maui
1,383
557
0
1,536
10,711
6,473
0
5,303
5,408
9,816
0
L
Susano
Chew527
Susano
6,611
1,935
0
2,964
12,318
4,345
0
3,009
9,229
0
42,380
W
Bacchus
Inumium
Bacchus
6,091
1,269
0
2,000
8,038
6,280
0
1,360
6,598
23,825
3,621
W
Ah Muzen Cab
Méwk
Ah Muzen Cab
3,736
1,749
0
2,279
5,715
2,023
666
392
5,323
0
53,252
L
Chiron
Potatetoes
Chiron
2,219
1,088
191
1,976
6,414
2,137
0
348
6,066
0
44,146
W
8,786
1,222
1,500
3,917
6,876
2,428
0
1,689
5,187
67,973
0
L
Chaac
5,788
887
0
5,023
9,492
5,019
0
939
7,964
0
34,457
W
Guan Yu
itstatorbug
Guan Yu
5,173
480
0
2,796
9,054
5,659
712
0
8,270
0
30,946
L
Ra
2,857
248
364
1,547
9,343
3,763
0
4,406
4,937
38,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
28,897
390
Minions Killed
333
0
Camps Cleared
0
1,208,919
Distance Traveled
1,139,549
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,624
635
72
6
0
275,961
4
L
Maui
4,923
410
12
1
0
235,314
2
L
Susano
5,869
489
79
7
0
249,659
2
W
Bacchus
6,226
519
34
3
0
234,750
1
W
Ah Muzen Cab
7,366
614
109
9
0
227,714
1
L
Chiron
6,116
510
104
9
0
213,469
4
W
Hel
7,789
649
124
10
0
249,195
1
L
Chaac
6,192
516
62
5
0
203,169
4
W
Guan Yu
6,303
525
51
4
0
221,299
0
L
Ra
5,797
483
76
6
0
237,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role