Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Deadsoon
Tyr
Level 112
God Stats
5W - 7L
1,365 SR
Queue Stats
120W - 113L
1,472 Elo+
Party 3
Bacchus
Bacchus
OldDogSmell
Bacchus
Level 65
God Stats
3W - 3L
1,430 SR
Queue Stats
118W - 134L
1,503 Elo+
Solo
Skadi
Skadi
ProfessorTyr
Skadi
Level 38
God Stats
1W - 0L
1,295 SR
Queue Stats
22W - 12L
1,606 Elo+
Solo
Agni
Agni
samidaree
Agni
Level 16
God Stats
2W - 0L
1,870 SR
Queue Stats
6W - 3L
1,607 Elo+
Party 3
Team Averages
Level 78
1,492 SR
1,538 Elo+

VS

Team Averages
Level 96
1,504 SR
1,455 Elo+
Guan Yu
Guan Yu
GatrieSmite
Guan Yu
Level 125
God Stats
3W - 2L
1,700 SR
Queue Stats
326W - 326L
1,527 Elo+
Party 2
Ravana
Ravana
Xuxiaoxaxixuwu
Ravana
Level 107
God Stats
1W - 7L
1,212 SR
Queue Stats
496W - 516L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
balli2001
Danzaburou
Level 89
God Stats
40W - 32L
1,666 SR
Queue Stats
422W - 415L
1,571 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pinki74
Morgan Le Fay
Level 148
God Stats
8W - 11L
1,442 SR
Queue Stats
573W - 578L
1,441 Elo+
Solo
Cthulhu
Cthulhu
thebeastofrok
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 0 / 2
5,824
582
3,649
7,595
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 3
5,960
596
3,139
4,574
3,002
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
OldDogSmell
Bacchus
9
1 / 1 / 6
6,098
610
2,683
5,017
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
8 / 2 / 1
6,636
664
8,864
5,918
1,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
10
1 / 0 / 3
5,739
574
2,755
1,779
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GatrieSmite
Guan Yu
8
0 / 3 / 0
5,057
506
3,451
8,040
3,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 0
6,234
623
4,278
5,652
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
balli2001
Danzaburou
7
0 / 4 / 2
4,563
456
1,717
5,433
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
pinki74
Morgan Le Fay
6
0 / 1 / 0
4,339
434
346
3,963
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
7
0 / 5 / 1
4,689
469
1,726
8,266
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
3
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
2
3
W
2
0
3
3.5
L
Guan Yu
GatrieSmite
Guan Yu
0
3
0
0
W
Bacchus
OldDogSmell
Bacchus
1
1
6
4
W
8
2
1
4.25
L
3
1
0
3
L
Danzaburou
balli2001
Danzaburou
0
4
2
0.25
L
Morgan Le Fay
pinki74
Morgan Le Fay
0
1
0
0
W
Agni
1
0
3
2.5
L
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,090
Damage
11,518
24,883
Taken
31,354
11,612
Mitigated
12,778
5,436
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,649
1,020
0
1,465
7,595
2,895
0
0
7,595
0
37,736
W
3,139
547
0
1,284
4,574
3,002
0
166
4,408
0
36,042
L
Guan Yu
GatrieSmite
Guan Yu
3,451
520
0
1,498
8,040
3,641
0
1,035
7,005
0
32,913
W
Bacchus
OldDogSmell
Bacchus
2,683
769
0
1,437
5,017
3,571
252
964
4,053
16,238
3,644
W
8,864
4,851
0
750
5,918
1,668
381
942
4,976
0
49,308
L
4,278
1,503
0
595
5,652
2,460
0
1,501
4,151
0
40,604
L
Danzaburou
balli2001
Danzaburou
1,717
814
0
1,006
5,433
1,341
0
550
4,883
0
20,975
L
Morgan Le Fay
pinki74
Morgan Le Fay
346
0
0
250
3,963
1,226
0
347
3,616
18,029
0
W
Agni
2,755
306
0
500
1,779
476
1,383
0
1,779
29,193
0
L
Cthulhu
1,726
424
65
735
8,266
4,110
0
1,682
6,584
10,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
24,882
303
Minions Killed
228
0
Camps Cleared
0
966,062
Distance Traveled
903,254
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,824
582
68
7
0
214,443
0
W
Tyr
5,960
596
64
6
0
199,615
0
L
Guan Yu
5,057
506
54
5
0
172,218
0
W
Bacchus
6,098
610
38
4
0
192,830
5
W
Skadi
6,636
664
77
8
0
167,233
1
L
Ravana
6,234
623
78
8
0
214,405
2
L
Danzaburou
4,563
456
34
3
0
172,670
3
L
Morgan Le Fay
4,339
434
46
5
0
189,526
1
W
Agni
5,739
574
56
6
0
191,941
4
L
Cthulhu
4,689
469
16
2
0
154,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role