Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CrucialSai
Ishtar
Level 143
God Stats
22W - 20L
1,508 SR
Queue Stats
488W - 461L
1,505 Elo+
Party 1
Jing Wei
Jing Wei
CrucialXeph
Jing Wei
Level 105
God Stats
15W - 14L
1,572 SR
Queue Stats
280W - 287L
1,546 Elo+
Party 1
Chang'e
Chang'e
Luna_Skywalker7
Chang'e
Level 117
God Stats
3W - 1L
1,634 SR
Queue Stats
211W - 219L
1,371 Elo+
Solo
Arachne
Arachne
Reign_Hav0ic
Arachne
Level 66
God Stats
11W - 4L
1,768 SR
Queue Stats
169W - 199L
1,459 Elo+
Party 1
Team Averages
Level 111
1,596 SR
1,476 Elo+

VS

Team Averages
Level 82
1,516 SR
1,441 Elo+
Poseidon
Poseidon
CactusChime
Poseidon
Level 155
God Stats
4W - 6L
1,577 SR
Queue Stats
57W - 39L
1,678 Elo+
Solo
Nu Wa
Nu Wa
SweetP1428
Nu Wa
Level 46
God Stats
2W - 3L
1,473 SR
Queue Stats
62W - 80L
1,392 Elo+
Solo
Athena
Athena
TK Kromo
Athena
Level 86
God Stats
2W - 4L
1,388 SR
Queue Stats
121W - 127L
1,371 Elo+
Party 2
Izanami
Izanami
Tk Pickle8247
Izanami
Level 38
God Stats
3W - 5L
1,700 SR
Queue Stats
109W - 107L
1,398 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
Level 87
God Stats
52W - 50L
1,442 SR
Queue Stats
244W - 265L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 2 / 3
11,289
564
7,600
13,289
6,763
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
CrucialSai
Ishtar
19
9 / 4 / 1
12,596
630
20,166
16,314
8,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
CrucialXeph
Jing Wei
14
0 / 2 / 5
9,129
456
5,589
12,645
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 4
10,607
530
12,342
17,030
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Reign_Hav0ic
Arachne
18
5 / 2 / 6
11,529
576
10,475
22,294
11,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CactusChime
Poseidon
18
5 / 3 / 2
11,401
570
14,589
18,253
7,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
2
0 / 0 / 0
5,702
285
0
0
0
Athena
TK Kromo
Athena
14
3 / 6 / 2
9,828
491
7,183
23,552
25,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
15
1 / 3 / 5
9,514
476
8,457
17,515
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
15
2 / 6 / 2
9,979
499
10,640
15,775
8,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
18
Kills
11
12
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
3
2.25
L
Poseidon
CactusChime
Poseidon
5
3
2
2
W
Ishtar
CrucialSai
Ishtar
9
4
1
2.38
W
Jing Wei
CrucialXeph
Jing Wei
0
2
5
1.25
W
1
2
4
1.5
W
Arachne
Reign_Hav0ic
Arachne
5
2
6
4
L
Nu Wa
0
0
0
0
L
Athena
TK Kromo
Athena
3
6
2
0.67
L
Izanami
1
3
5
1.17
L
Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,172
Damage
40,869
81,572
Taken
75,095
37,745
Mitigated
48,560
37,203
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,600
2,252
1,882
4,159
13,289
6,763
289
1,835
10,896
70,116
0
L
Poseidon
CactusChime
Poseidon
14,589
1,909
0
3,903
18,253
7,193
0
4,034
14,219
104,203
0
W
Ishtar
CrucialSai
Ishtar
20,166
12,313
0
6,615
16,314
8,371
7,313
5,745
10,569
0
106,861
W
Jing Wei
CrucialXeph
Jing Wei
5,589
3,504
0
5,502
12,645
4,723
845
1,127
11,518
0
66,306
W
12,342
1,317
1,333
8,337
17,030
6,736
2,255
6,688
10,113
67,587
0
W
Arachne
Reign_Hav0ic
Arachne
10,475
7,351
0
9,375
22,294
11,152
136
6,377
15,481
0
106,685
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Athena
TK Kromo
Athena
7,183
1,665
0
792
23,552
25,954
0
8,010
15,542
36,959
0
L
Izanami
8,457
5,488
0
4,973
17,515
7,086
1,201
5,632
11,883
0
80,248
L
Cu Chulainn
xDEEZxBALLSx
Cu Chulainn
10,640
3,346
94
1,200
15,775
8,327
798
3,033
12,742
0
74,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,150
Gold Earned
46,424
623
Minions Killed
477
0
Camps Cleared
0
1,898,179
Distance Traveled
1,532,730
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,289
564
109
5
0
321,528
3
L
Poseidon
11,401
570
178
9
0
407,728
3
W
Ishtar
12,596
630
169
8
0
354,063
8
W
Jing Wei
9,129
456
74
4
0
353,759
1
W
Chang'e
10,607
530
126
6
0
396,965
10
W
Arachne
11,529
576
145
7
0
471,864
0
L
Nu Wa
5,702
285
0
0
0
0
0
L
Athena
9,828
491
67
3
0
394,899
1
L
Izanami
9,514
476
123
6
0
354,852
2
L
Cu Chulainn
9,979
499
109
5
0
375,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role