Player Matchup

Agni
Agni
KuZy HRC
Agni
Level 114
God Stats
1W - 4L
1,169 SR
Queue Stats
190W - 234L
1,478 Elo+
Party 2
Bacchus
Bacchus
PleasedSplash
Bacchus
Level 141
God Stats
6W - 2L
1,729 SR
Queue Stats
229W - 232L
1,457 Elo+
Solo
Cernunnos
Cernunnos
ReadnRainJoe
Cernunnos
Level 26
God Stats
5W - 2L
1,414 SR
Queue Stats
137W - 201L
1,383 Elo+
Solo
Ares
Ares
SVN GREED86
Ares
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 87L
1,404 Elo+
Solo
Chaac
Chaac
ViizR
Chaac
Level 129
God Stats
4W - 2L
1,727 SR
Queue Stats
281W - 305L
1,496 Elo+
Party 2
Team Averages
Level 105
1,508 SR
1,444 Elo+

VS

Team Averages
Level 108
1,575 SR
1,462 Elo+
Cernunnos
Cernunnos
NSxDollFac3
Cernunnos
Level 118
God Stats
7W - 5L
1,686 SR
Queue Stats
366W - 411L
1,393 Elo+
Solo
Osiris
Osiris
ShadowGirl05119
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,349 Elo+
Solo
Hercules
Hercules
chubbicle
Hercules
Level 144
God Stats
1W - 3L
1,524 SR
Queue Stats
66W - 58L
1,556 Elo+
Party 1
Discordia
Discordia
creamylettuce
Discordia
Level 121
God Stats
2W - 4L
1,563 SR
Queue Stats
133W - 132L
1,510 Elo+
Party 1
Loki
Loki
ruboy1991
Loki
Level 128
God Stats
0W - 1L
1,603 SR
Queue Stats
105W - 102L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
2 / 4 / 16
10,988
733
15,834
14,151
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
18
0 / 5 / 16
11,365
758
10,078
22,194
34,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ReadnRainJoe
Cernunnos
18
6 / 5 / 13
11,570
771
17,194
19,533
13,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 4 / 12
11,518
768
18,022
22,222
27,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
ViizR
Chaac
20
9 / 4 / 14
13,148
877
23,433
25,365
29,539
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NSxDollFac3
Cernunnos
17
2 / 6 / 15
10,252
683
13,672
20,245
9,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 5 / 7
9,594
640
6,735
17,687
15,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
chubbicle
Hercules
19
8 / 3 / 12
11,821
788
16,404
26,640
29,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
creamylettuce
Discordia
20
6 / 3 / 12
11,522
768
29,076
14,245
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
17
5 / 7 / 10
10,337
689
14,209
18,897
9,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
78
24
Kills
22
22
Deaths
24
71
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Agni
2
4
16
2.5
L
Cernunnos
NSxDollFac3
Cernunnos
2
6
15
1.58
W
Bacchus
0
5
16
1.6
W
Cernunnos
ReadnRainJoe
Cernunnos
6
5
13
2.5
W
7
4
12
3.25
L
1
5
7
0.9
W
Chaac
ViizR
Chaac
9
4
14
4
L
Hercules
chubbicle
Hercules
8
3
12
4.67
L
Discordia
creamylettuce
Discordia
6
3
12
4
L
Loki
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,561
Damage
80,096
103,465
Taken
97,714
111,978
Mitigated
72,581
31,586
Healing
45,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
15,834
841
2,439
2,948
14,151
7,721
1,203
4,345
9,806
35,028
0
L
Cernunnos
NSxDollFac3
Cernunnos
13,672
4,721
1,619
4,991
20,245
9,910
783
10,353
9,892
0
24,507
W
Bacchus
10,078
409
1,459
4,444
22,194
34,629
895
4,999
17,195
20,174
0
W
Cernunnos
ReadnRainJoe
Cernunnos
17,194
6,128
1,946
5,511
19,533
13,005
3,672
6,716
12,817
0
36,554
W
18,022
763
397
3,461
22,222
27,084
1,009
7,092
15,130
28,259
0
L
6,735
1,839
1,686
1,574
17,687
15,710
0
10,718
6,969
0
13,342
W
Chaac
ViizR
Chaac
23,433
2,825
1,441
7,540
25,365
29,539
522
5,924
19,441
0
44,458
L
Hercules
chubbicle
Hercules
16,404
4,528
6,340
14,946
26,640
29,817
233
9,551
17,089
0
25,984
L
Discordia
creamylettuce
Discordia
29,076
1,276
4,902
4,287
14,245
7,202
737
5,969
8,276
54,297
0
L
Loki
14,209
2,373
1,323
3,603
18,897
9,942
510
7,343
11,554
0
26,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,589
Gold Earned
53,526
162
Minions Killed
140
0
Camps Cleared
0
1,371,399
Distance Traveled
1,327,079
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,988
733
41
3
0
262,506
0
L
Cernunnos
10,252
683
19
1
0
227,614
0
W
Bacchus
11,365
758
12
1
0
279,024
2
W
Cernunnos
11,570
771
43
3
0
263,685
4
W
Ares
11,518
768
21
1
0
267,286
0
L
Osiris
9,594
640
13
1
0
235,773
0
W
Chaac
13,148
877
45
3
0
298,898
0
L
Hercules
11,821
788
11
1
0
291,201
0
L
Discordia
11,522
768
66
4
0
309,853
1
L
Loki
10,337
689
31
2
0
262,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role