Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ARTODITO
Geb
Level 66
God Stats
10W - 2L
1,634 SR
Queue Stats
109W - 112L
1,497 Elo+
Party 2
Zeus
Zeus
LustfullyMind
Zeus
Level 96
God Stats
151W - 96L
1,650 SR
Queue Stats
403W - 390L
1,592 Elo+
Solo
Hel
Hel
PAULATHAN
Hel
Level 102
God Stats
8W - 3L
1,634 SR
Queue Stats
119W - 120L
1,565 Elo+
Party 2
Thor
Thor
redkilla53
Thor
Level 98
God Stats
2W - 0L
1,584 SR
Queue Stats
89W - 86L
1,547 Elo+
Solo
Team Averages
Level 102
1,600 SR
1,540 Elo+

VS

Team Averages
Level 119
1,598 SR
1,554 Elo+
Nu Wa
Nu Wa
Crowned-Clown72
Nu Wa
Level 122
God Stats
5W - 6L
1,547 SR
Queue Stats
13W - 19L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Feuluferd
Ah Muzen Cab
Level 160
God Stats
44W - 49L
1,512 SR
Queue Stats
555W - 616L
1,530 Elo+
Solo
Vamana
Vamana
Sef-Axe
Vamana
Level 148
God Stats
1W - 3L
1,651 SR
Queue Stats
19W - 28L
1,489 Elo+
Party 1
He Bo
He Bo
TomTheBulwark
He Bo
Level 159
God Stats
0W - 1L
1,780 SR
Queue Stats
151W - 143L
1,547 Elo+
Solo
Neith
Neith
afladnag
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 58L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 0 / 2
7,930
881
7,471
9,581
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 5
7,393
821
3,810
11,279
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 4
7,729
859
9,845
6,504
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 5
7,228
803
5,792
8,201
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 6
7,338
815
11,112
8,312
3,780

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,857
762
6,555
5,920
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Feuluferd
Ah Muzen Cab
13
0 / 1 / 1
6,891
766
8,687
9,904
3,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Sef-Axe
Vamana
12
1 / 4 / 0
6,590
732
6,644
12,349
8,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

11
1 / 6 / 0
6,615
735
7,145
9,029
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
afladnag
Neith
13
0 / 0 / 0
6,520
724
3,871
6,565
2,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
2
5
W
1
0
5
3.5
L
0
2
1
0.25
L
Ah Muzen Cab
Feuluferd
Ah Muzen Cab
0
1
1
0.5
W
3
2
4
2.5
W
3
0
5
5.5
L
Vamana
Sef-Axe
Vamana
1
4
0
0.25
L
1
6
0
0.17
L
Neith
afladnag
Neith
0
0
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,030
Damage
32,902
43,877
Taken
43,767
24,188
Mitigated
20,428
17,912
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,471
2,315
665
3,117
9,581
3,981
521
1,705
7,828
0
41,110
W
3,810
300
0
1,110
11,279
10,382
267
3,788
7,421
10,975
0
L
6,555
2,858
292
118
5,920
2,173
548
3,508
2,412
27,176
0
L
Ah Muzen Cab
Feuluferd
Ah Muzen Cab
8,687
3,834
0
2,654
9,904
3,752
0
2,313
7,591
0
34,955
W
9,845
1,406
0
930
6,504
2,577
759
1,577
4,847
42,184
0
W
5,792
284
5,787
5,103
8,201
3,468
196
4,277
3,766
18,648
0
L
Vamana
Sef-Axe
Vamana
6,644
3,171
253
3,306
12,349
8,428
0
7,204
5,145
0
11,175
L
7,145
594
0
625
9,029
3,424
0
4,140
4,889
13,891
0
L
Neith
afladnag
Neith
3,871
436
0
1,323
6,565
2,651
0
2,282
4,283
0
17,759
W
11,112
716
0
1,200
8,312
3,780
0
1,925
6,315
0
24,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,618
Gold Earned
33,473
245
Minions Killed
175
0
Camps Cleared
0
1,067,937
Distance Traveled
915,653
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,930
881
85
9
0
201,860
3
W
Geb
7,393
821
12
1
0
219,266
4
L
Nu Wa
6,857
762
44
5
0
182,096
6
L
Ah Muzen Cab
6,891
766
53
6
0
209,556
1
W
Zeus
7,729
859
88
10
0
192,536
3
W
Hel
7,228
803
29
3
0
230,532
4
L
Vamana
6,590
732
9
1
0
210,942
3
L
He Bo
6,615
735
30
3
0
134,813
1
L
Neith
6,520
724
39
4
0
178,246
3
W
Thor
7,338
815
31
3
0
223,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role