Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Alistair124
Jing Wei
Level 119
God Stats
2W - 1L
1,902 SR
Queue Stats
76W - 72L
1,520 Elo+
Solo
Hel
Hel
h3llR4z3r4727
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
juan_dragon666
Hachiman
Level 122
God Stats
0W - 2L
1,158 SR
Queue Stats
50W - 56L
1,358 Elo+
Solo
Team Averages
Level 106
1,512 SR
1,476 Elo+

VS

Team Averages
Level 90
1,505 SR
1,352 Elo+
Sobek
Sobek
Arceus357
Sobek
Level 145
God Stats
3W - 0L
1,778 SR
Queue Stats
45W - 55L
1,449 Elo+
Party 1
The Morrigan
The Morrigan
ArtemmysOnyxNova
The Morrigan
Level 134
God Stats
12W - 23L
1,280 SR
Queue Stats
358W - 396L
1,367 Elo+
Solo
Yemoja
Yemoja
HeartlessShield
Yemoja
Level 123
God Stats
2W - 0L
1,678 SR
Queue Stats
140W - 175L
1,370 Elo+
Party 1
Cabrakan
Cabrakan
The_800kg
Cabrakan
Level 25
God Stats
1W - 1L
1,290 SR
Queue Stats
8W - 34L
1,097 Elo+
Solo
Kukulkan
Kukulkan
狸猫建筑师
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 3 / 2
6,918
865
8,390
14,080
11,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
 
Ullr
13
0 / 3 / 2
6,661
833
4,905
4,938
2,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
Alistair124
Jing Wei
15
3 / 2 / 0
7,605
951
10,136
4,832
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 4 / 0
5,426
678
1,359
4,976
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
11
0 / 4 / 2
6,073
759
4,959
6,343
3,054
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arceus357
Sobek
14
5 / 1 / 9
8,307
1,038
7,342
13,860
16,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
ArtemmysOnyxNova
The Morrigan
12
2 / 1 / 12
7,141
893
9,553
8,159
3,958
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 0 / 11
7,433
929
1,912
4,719
2,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cabrakan
The_800kg
Cabrakan
9
0 / 1 / 6
6,319
790
341
5,452
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
15
7 / 0 / 8
8,532
1,067
13,356
6,569
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
3
Kills
16
16
Deaths
3
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
2
0.33
L
Ullr
 
Ullr
0
3
2
0.33
L
Jing Wei
Alistair124
Jing Wei
3
2
0
1.5
W
Sobek
Arceus357
Sobek
5
1
9
9.5
W
The Morrigan
ArtemmysOnyxNova
The Morrigan
2
1
12
8
W
2
0
11
7.5
W
Cabrakan
The_800kg
Cabrakan
0
1
6
3
L
0
4
0
0
L
Hachiman
0
4
2
0.25
W
Kukulkan
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
32,504
35,169
Taken
38,759
22,155
Mitigated
33,450
7,115
Healing
24,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,390
1,639
110
4,635
14,080
11,148
0
12,784
1,296
17,913
0
L
Ullr
 
Ullr
4,905
2,369
0
6
4,938
2,347
0
4,418
520
0
16,277
L
Jing Wei
Alistair124
Jing Wei
10,136
7,363
230
245
4,832
2,474
0
4,273
559
0
24,385
W
Sobek
Arceus357
Sobek
7,342
936
1,081
5,707
13,860
16,947
0
3,354
10,506
15,059
0
W
The Morrigan
ArtemmysOnyxNova
The Morrigan
9,553
2,970
677
488
8,159
3,958
495
1,944
6,215
21,656
0
W
1,912
711
10,985
2,462
4,719
2,830
432
592
4,127
3,339
0
W
Cabrakan
The_800kg
Cabrakan
341
24
470
692
5,452
6,076
0
1,438
4,014
2,675
0
L
1,359
468
548
605
4,976
3,132
0
4,956
20
3,367
0
L
Hachiman
4,959
2,411
397
339
6,343
3,054
0
6,073
270
0
9,838
W
Kukulkan
13,356
1,611
1,307
658
6,569
3,639
494
2,421
4,148
24,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
37,732
95
Minions Killed
73
0
Camps Cleared
0
648,198
Distance Traveled
745,371
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,918
865
16
2
0
136,129
0
L
Ullr
6,661
833
18
2
0
144,370
0
L
Jing Wei
7,605
951
49
6
0
152,746
3
W
Sobek
8,307
1,038
10
1
0
172,188
1
W
The Morrigan
7,141
893
26
3
0
160,605
1
W
Yemoja
7,433
929
5
1
0
162,872
0
W
Cabrakan
6,319
790
5
1
0
87,014
0
L
Hel
5,426
678
2
0
0
79,205
0
L
Hachiman
6,073
759
10
1
0
135,748
0
W
Kukulkan
8,532
1,067
27
3
0
162,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role