Player Matchup

Bacchus
Bacchus
BilibiliMyDJ
Bacchus
Level 159
God Stats
12W - 10L
1,587 SR
Queue Stats
679W - 709L
1,452 Elo+
Solo
Achilles
Achilles
Craftlove
Achilles
Level 113
God Stats
15W - 13L
1,601 SR
Queue Stats
187W - 236L
1,445 Elo+
Party 2
Rama
Rama
JubSe
Rama
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,557 Elo+
Party 1
Baba Yaga
Baba Yaga
PinoChaos
Baba Yaga
Level 109
God Stats
14W - 15L
1,483 SR
Queue Stats
173W - 224L
1,439 Elo+
Party 2
Freya
Freya
Selcoo
Freya
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,532 Elo+
Party 1
Team Averages
Level 97
1,534 SR
1,485 Elo+

VS

Team Averages
Level 68
1,587 SR
1,373 Elo+
King Arthur
King Arthur
Tabledd
King Arthur
Level 5
God Stats
2W - 3L
1,730 SR
Queue Stats
38W - 37L
1,352 Elo+
Party 3
Cernunnos
Cernunnos
garpig
Cernunnos
Level 87
God Stats
0W - 3L
1,496 SR
Queue Stats
52W - 61L
1,287 Elo+
Party 3
Mercury
Mercury
kebabsoep
Mercury
Level 70
God Stats
4W - 4L
1,522 SR
Queue Stats
34W - 41L
1,391 Elo+
Solo
Discordia
Discordia
pidorasik3000
Discordia
Level 54
God Stats
2W - 2L
1,625 SR
Queue Stats
96W - 116L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
奔马扬蹄
Kuzenbo
Level 122
God Stats
20W - 15L
1,561 SR
Queue Stats
295W - 324L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BilibiliMyDJ
Bacchus
20
4 / 6 / 26
14,639
523
20,330
32,304
49,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Craftlove
Achilles
20
7 / 3 / 12
14,711
525
28,402
37,240
51,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
JubSe
Rama
20
21 / 5 / 13
17,902
639
48,785
34,963
18,176
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
PinoChaos
Baba Yaga
20
7 / 10 / 17
13,624
487
15,529
25,833
14,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Selcoo
Freya
20
8 / 10 / 5
14,163
506
14,257
31,737
15,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tabledd
King Arthur
18
2 / 8 / 5
12,757
456
26,399
43,087
50,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
garpig
Cernunnos
19
5 / 14 / 4
13,192
471
25,708
29,253
13,370
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
kebabsoep
Mercury
20
22 / 4 / 2
16,836
601
30,825
26,867
14,887
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
pidorasik3000
Discordia
18
3 / 12 / 10
12,855
459
15,855
24,032
10,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
奔马扬蹄
Kuzenbo
18
0 / 9 / 10
12,463
445
11,263
36,340
61,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
63
47
Kills
32
34
Deaths
47
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BilibiliMyDJ
Bacchus
4
6
26
2.83
W
Achilles
Craftlove
Achilles
7
3
12
4.33
W
Rama
JubSe
Rama
21
5
13
5.5
W
Baba Yaga
PinoChaos
Baba Yaga
7
10
17
1.55
W
Freya
Selcoo
Freya
8
10
5
1.05
L
King Arthur
Tabledd
King Arthur
2
8
5
0.56
L
Cernunnos
garpig
Cernunnos
5
14
4
0.5
L
Mercury
kebabsoep
Mercury
22
4
2
5.75
L
Discordia
pidorasik3000
Discordia
3
12
10
0.67
L
Kuzenbo
奔马扬蹄
Kuzenbo
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,303
Damage
110,050
162,077
Taken
159,579
149,377
Mitigated
150,646
54,165
Healing
24,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BilibiliMyDJ
Bacchus
20,330
2,147
0
2,925
32,304
49,207
555
6,149
26,155
53,464
0
W
Achilles
Craftlove
Achilles
28,402
6,962
0
11,353
37,240
51,884
398
1,273
35,967
0
116,832
W
Rama
JubSe
Rama
48,785
38,032
0
19,901
34,963
18,176
3,401
9,252
25,711
0
149,522
W
Baba Yaga
PinoChaos
Baba Yaga
15,529
1,455
745
8,766
25,833
14,498
1,305
5,094
20,739
92,864
0
W
Freya
Selcoo
Freya
14,257
5,627
0
10,475
31,737
15,612
4,880
5,170
26,567
113,333
0
L
King Arthur
Tabledd
King Arthur
26,399
2,823
0
10,835
43,087
50,202
478
7,984
35,103
0
101,243
L
Cernunnos
garpig
Cernunnos
25,708
17,710
0
3,831
29,253
13,370
7,664
11,424
17,829
0
90,565
L
Mercury
kebabsoep
Mercury
30,825
18,250
0
2,801
26,867
14,887
0
9,138
17,729
40
154,406
L
Discordia
pidorasik3000
Discordia
15,855
590
414
2,304
24,032
10,652
541
11,680
12,352
85,244
0
L
Kuzenbo
奔马扬蹄
Kuzenbo
11,263
2,720
480
3,647
36,340
61,535
861
9,890
26,450
61,294
6,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,039
Gold Earned
68,103
669
Minions Killed
650
0
Camps Cleared
0
2,409,499
Distance Traveled
2,406,815
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,639
523
56
2
0
488,852
2
W
Achilles
14,711
525
169
6
0
504,391
4
W
Rama
17,902
639
159
6
0
535,812
2
W
Baba Yaga
13,624
487
121
4
0
461,339
6
W
Freya
14,163
506
164
6
0
419,105
1
L
King Arthur
12,757
456
146
5
0
491,544
6
L
Cernunnos
13,192
471
117
4
0
421,605
4
L
Mercury
16,836
601
167
6
0
615,276
5
L
Discordia
12,855
459
130
5
0
421,486
2
L
Kuzenbo
12,463
445
90
3
0
456,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role