Player Matchup

Ra
Ra
 
Ra
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Gh0stSamurai92
Sylvanus
Level 160
God Stats
3W - 3L
1,478 SR
Queue Stats
348W - 255L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
dageur666
Gilgamesh
Level 141
God Stats
2W - 1L
1,498 SR
Queue Stats
101W - 54L
1,577 Elo+
Party 2
Susano
Susano
flavik18
Susano
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nosoundsnowin
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,313 SR
Queue Stats
76W - 73L
1,495 Elo+
Solo
Team Averages
Level 116
1,458 SR
1,497 Elo+

VS

Team Averages
Level 85
1,485 SR
1,448 Elo+
Kumbhakarna
Kumbhakarna
D-am1ien
Kumbhakarna
Level 34
God Stats
2W - 0L
1,475 SR
Queue Stats
18W - 18L
1,409 Elo+
Solo
Zeus
Zeus
Mars_1612
Zeus
Level 104
God Stats
4W - 6L
1,461 SR
Queue Stats
194W - 209L
1,466 Elo+
Party 1
Vamana
Vamana
PhVo95
Vamana
Level 95
God Stats
7W - 6L
1,607 SR
Queue Stats
179W - 188L
1,485 Elo+
Party 1
Ishtar
Ishtar
p4ula4_nUn3s
Ishtar
Level 34
God Stats
3W - 9L
1,248 SR
Queue Stats
8W - 19L
1,334 Elo+
Solo
Thanatos
Thanatos
vSolarus
Thanatos
Level 160
God Stats
103W - 73L
1,632 SR
Queue Stats
276W - 270L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 7 / 5
9,692
969
11,075
16,047
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
15
3 / 2 / 4
10,488
1,049
8,681
9,890
10,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
dageur666
Gilgamesh
16
0 / 1 / 7
9,547
955
8,300
12,951
16,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
flavik18
Susano
15
5 / 10 / 3
10,704
1,070
16,571
21,858
7,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
nosoundsnowin
Ah Muzen Cab
16
2 / 4 / 7
10,372
1,037
15,915
14,766
5,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

180

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D-am1ien
Kumbhakarna
17
1 / 2 / 15
11,121
1,112
5,213
16,406
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
17
3 / 1 / 13
11,082
1,108
21,175
5,903
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
PhVo95
Vamana
17
2 / 0 / 19
10,949
1,095
9,499
15,288
15,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
16
1 / 5 / 10
9,862
986
6,778
13,444
5,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
vSolarus
Thanatos
18
17 / 3 / 6
14,363
1,436
29,224
13,379
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
11
Kills
24
24
Deaths
11
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
5
0.5
W
Kumbhakarna
D-am1ien
Kumbhakarna
1
2
15
4.25
L
Sylvanus
3
2
4
2.5
W
Zeus
3
1
13
9.5
W
Vamana
PhVo95
Vamana
2
0
19
11.5
L
Gilgamesh
dageur666
Gilgamesh
0
1
7
3.5
L
Susano
flavik18
Susano
5
10
3
0.65
L
Ah Muzen Cab
nosoundsnowin
Ah Muzen Cab
2
4
7
1.38
W
Ishtar
1
5
10
1.2
W
Thanatos
vSolarus
Thanatos
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,542
Damage
71,889
75,512
Taken
64,420
46,186
Mitigated
48,666
14,432
Healing
23,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,075
685
2,086
2,617
16,047
5,418
0
5,493
10,306
27,184
0
W
Kumbhakarna
D-am1ien
Kumbhakarna
5,213
535
1,203
3,654
16,406
19,312
0
5,719
10,403
7,918
0
L
Sylvanus
8,681
1,915
4,299
2,362
9,890
10,550
0
3,328
6,318
18,748
0
W
Zeus
21,175
362
0
0
5,903
2,161
0
847
4,959
47,276
0
W
Vamana
PhVo95
Vamana
9,499
3,690
0
4,509
15,288
15,401
0
4,992
9,973
0
32,046
L
Gilgamesh
dageur666
Gilgamesh
8,300
1,612
0
690
12,951
16,857
0
6,434
6,057
0
15,113
L
Susano
flavik18
Susano
16,571
3,350
0
582
21,858
7,933
0
5,826
15,788
0
28,752
L
Ah Muzen Cab
nosoundsnowin
Ah Muzen Cab
15,915
5,276
0
1,796
14,766
5,428
0
3,979
10,655
0
46,700
W
Ishtar
6,778
4,193
0
1,393
13,444
5,439
0
4,098
9,308
0
20,672
W
Thanatos
vSolarus
Thanatos
29,224
12,404
0
12,677
13,379
6,353
0
4,100
9,059
0
42,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,803
Gold Earned
57,377
164
Minions Killed
214
4
Camps Cleared
12
871,356
Distance Traveled
978,072
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,692
969
43
4
0
176,415
3
W
Kumbhakarna
11,121
1,112
2
0
0
190,536
0
L
Sylvanus
10,488
1,049
17
2
0
156,607
0
W
Zeus
11,082
1,108
88
9
2
181,335
3
W
Vamana
10,949
1,095
52
5
0
222,493
0
L
Gilgamesh
9,547
955
10
1
0
186,315
0
L
Susano
10,704
1,070
43
4
1
168,849
0
L
Ah Muzen Cab
10,372
1,037
51
5
3
183,170
0
W
Ishtar
9,862
986
43
4
3
179,601
1
W
Thanatos
14,363
1,436
29
3
7
204,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role