Player Matchup

Ravana
Ravana
Jeolt1998
Ravana
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 84L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
RafaPlayerPT
Kumbhakarna
Level 67
God Stats
2W - 0L
1,646 SR
Queue Stats
33W - 35L
1,440 Elo+
Party 2
Mercury
Mercury
SmurfPaioFox
Mercury
Level 35
God Stats
4W - 1L
1,671 SR
Queue Stats
49W - 45L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
Veljo
Baron Samedi
Level 132
God Stats
23W - 14L
1,641 SR
Queue Stats
400W - 387L
1,563 Elo+
Party 1
Skadi
Skadi
mrk0s
Skadi
Level 115
God Stats
24W - 9L
1,751 SR
Queue Stats
211W - 203L
1,557 Elo+
Party 1
Team Averages
Level 78
1,642 SR
1,507 Elo+

VS

Team Averages
Level 99
1,518 SR
1,500 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AllianzSaint
Da Ji
Level 59
God Stats
15W - 17L
1,559 SR
Queue Stats
143W - 170L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Broko1337
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 200L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Miggaaa
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 124L
1,464 Elo+
Solo
Bellona
Bellona
mng80
Bellona
Level 94
God Stats
16W - 16L
1,529 SR
Queue Stats
548W - 567L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jeolt1998
Ravana
18
3 / 3 / 6
12,492
521
15,748
19,712
20,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
RafaPlayerPT
Kumbhakarna
17
4 / 2 / 9
11,772
491
6,861
21,133
24,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
SmurfPaioFox
Mercury
20
6 / 3 / 8
13,801
575
16,334
20,374
11,093
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Veljo
Baron Samedi
20
13 / 2 / 9
13,932
581
32,576
19,568
12,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
mrk0s
Skadi
18
7 / 5 / 2
12,316
513
19,636
17,238
7,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 6 / 3
10,603
442
14,953
27,293
40,945
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
5 / 8 / 6
12,367
515
14,241
25,794
13,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Broko1337
Aphrodite
16
1 / 6 / 3
10,511
438
11,353
15,514
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Miggaaa
Danzaburou
17
1 / 9 / 4
11,497
479
7,748
22,543
9,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
mng80
Bellona
18
5 / 5 / 4
12,862
536
19,004
27,545
32,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
33
Kills
15
15
Deaths
34
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
6
3
0.75
L
5
8
6
1
L
Aphrodite
Broko1337
Aphrodite
1
6
3
0.42
W
Ravana
Jeolt1998
Ravana
3
3
6
2
L
Danzaburou
Miggaaa
Danzaburou
1
9
4
0.33
W
Kumbhakarna
RafaPlayerPT
Kumbhakarna
4
2
9
4.25
W
Mercury
SmurfPaioFox
Mercury
6
3
8
3.33
W
Baron Samedi
Veljo
Baron Samedi
13
2
9
8.75
L
Bellona
mng80
Bellona
5
5
4
1.4
W
Skadi
mrk0s
Skadi
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,155
Damage
67,299
98,025
Taken
118,689
76,123
Mitigated
103,320
24,951
Healing
34,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
14,953
4,217
0
5,959
27,293
40,945
0
11,425
15,868
35,176
4,767
L
14,241
3,279
0
7,151
25,794
13,323
79
7,420
18,374
0
95,647
L
Aphrodite
Broko1337
Aphrodite
11,353
1,389
5,267
6,935
15,514
7,409
0
7,147
8,367
70,463
0
W
Ravana
Jeolt1998
Ravana
15,748
4,603
0
8,037
19,712
20,950
1,105
3,743
15,156
0
80,046
L
Danzaburou
Miggaaa
Danzaburou
7,748
3,697
0
5,935
22,543
9,328
1,428
3,881
18,662
0
87,983
W
Kumbhakarna
RafaPlayerPT
Kumbhakarna
6,861
1,502
0
2,666
21,133
24,720
383
6,132
13,795
23,045
0
W
Mercury
SmurfPaioFox
Mercury
16,334
9,226
0
2,618
20,374
11,093
0
5,285
14,975
0
154,347
W
Baron Samedi
Veljo
Baron Samedi
32,576
3,165
2,309
7,747
19,568
12,256
390
7,153
12,097
115,128
0
L
Bellona
mng80
Bellona
19,004
5,466
0
3,642
27,545
32,315
779
9,564
17,981
0
83,621
W
Skadi
mrk0s
Skadi
19,636
6,092
0
1,574
17,238
7,104
1,333
3,962
13,114
0
115,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,313
Gold Earned
57,840
652
Minions Killed
526
0
Camps Cleared
0
2,326,361
Distance Traveled
2,052,599
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,603
442
42
2
0
441,180
4
L
Da Ji
12,367
515
112
5
0
437,420
0
L
Aphrodite
10,511
438
115
5
0
345,670
6
W
Ravana
12,492
521
127
5
0
458,073
8
L
Danzaburou
11,497
479
131
5
0
374,794
6
W
Kumbhakarna
11,772
491
23
1
0
445,470
0
W
Mercury
13,801
575
184
8
0
551,909
0
W
Baron Samedi
13,932
581
156
7
0
455,675
4
L
Bellona
12,862
536
126
5
0
453,535
2
W
Skadi
12,316
513
162
7
0
415,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role