Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
SvR Huncho
Shiva
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 100L
1,381 Elo+
Solo
Olorun
Olorun
ghostdan15
Olorun
Level 40
God Stats
0W - 1L
1,234 SR
Queue Stats
15W - 32L
1,348 Elo+
Solo
Skadi
Skadi
temp-451214
Skadi
Level 107
God Stats
28W - 30L
1,387 SR
Queue Stats
132W - 141L
1,334 Elo+
Solo
Fenrir
Fenrir
tokki83260
Fenrir
Level 122
God Stats
3W - 5L
1,291 SR
Queue Stats
49W - 42L
1,316 Elo+
Solo
Team Averages
Level 102
1,382 SR
1,376 Elo+

VS

Team Averages
Level 77
1,403 SR
1,288 Elo+
Set
Set
 
Set
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Dark V25696
Ravana
Level 141
God Stats
1W - 3L
1,441 SR
Queue Stats
394W - 299L
1,509 Elo+
Party 1
Ishtar
Ishtar
Ethanroooooooney
Ishtar
Level 44
God Stats
1W - 1L
1,245 SR
Queue Stats
56W - 100L
1,133 Elo+
Party 2
Athena
Athena
garyw1989
Athena
Level 48
God Stats
2W - 2L
1,696 SR
Queue Stats
22W - 60L
1,136 Elo+
Party 2
Zeus
Zeus
petitfilou1
Zeus
Level 127
God Stats
1W - 4L
1,134 SR
Queue Stats
7W - 13L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
3,857
321
0
9
3
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shiva
8
1 / 4 / 1
5,743
479
5,997
9,962
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
ghostdan15
Olorun
11
0 / 0 / 0
6,158
513
2,685
1,829
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 1
4,980
415
5,283
6,953
2,352
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
tokki83260
Fenrir
10
1 / 2 / 1
5,751
479
1,867
7,036
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
4 / 0 / 3
7,028
586
6,195
10,255
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
11
1 / 1 / 1
6,584
549
2,781
7,395
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 2 / 4
5,963
497
3,599
7,135
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
garyw1989
Athena
10
3 / 0 / 5
6,064
505
3,112
8,232
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 0 / 2
6,299
525
1,275
2,905
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Set
 
Set
4
0
3
5.5
W
Ravana
1
1
1
1.5
W
2
2
4
2
L
Shiva
1
4
1
0.38
W
Athena
garyw1989
Athena
3
0
5
5.5
L
Olorun
ghostdan15
Olorun
0
0
0
0
W
1
0
2
2
L
0
5
1
0.1
L
Fenrir
tokki83260
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,832
Damage
16,962
25,789
Taken
35,922
12,689
Mitigated
18,451
6,644
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
9
3
0
0
9
0
0
W
Set
 
Set
6,195
2,380
0
2,991
10,255
3,969
0
123
10,132
0
63,545
W
Ravana
2,781
928
0
900
7,395
4,316
383
951
6,444
0
42,708
W
3,599
2,703
228
1,539
7,135
2,352
853
0
7,135
0
37,902
L
Shiva
5,997
792
324
2,503
9,962
6,884
28
2,111
7,807
0
28,366
W
Athena
garyw1989
Athena
3,112
994
351
1,721
8,232
6,625
151
0
8,232
19,962
0
L
Olorun
ghostdan15
Olorun
2,685
621
0
309
1,829
780
0
705
1,124
38,466
0
W
1,275
36
183
210
2,905
1,189
0
1,897
1,008
26,403
0
L
5,283
1,803
185
476
6,953
2,352
1,352
1,167
5,786
0
24,068
L
Fenrir
tokki83260
Fenrir
1,867
820
68
2,779
7,036
2,670
0
404
6,398
0
28,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
31,938
195
Minions Killed
321
0
Camps Cleared
0
834,734
Distance Traveled
1,132,968
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,857
321
0
0
0
16,113
0
W
Set
7,028
586
92
8
0
252,100
1
W
Ravana
6,584
549
84
7
0
224,969
1
W
Ishtar
5,963
497
70
6
0
187,821
0
L
Shiva
5,743
479
39
3
0
222,206
5
W
Athena
6,064
505
25
2
0
268,774
0
L
Olorun
6,158
513
65
5
0
196,053
2
W
Zeus
6,299
525
50
4
0
199,304
0
L
Skadi
4,980
415
43
4
0
155,509
2
L
Fenrir
5,751
479
48
4
0
244,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role