Player Matchup

Izanami
Izanami
LordClearSky
Izanami
Level 68
God Stats
2W - 0L
1,452 SR
Queue Stats
8W - 17L
1,345 Elo+
Party 1
Raijin
Raijin
MakinaEusK
Raijin
Level 127
God Stats
2W - 1L
1,438 SR
Queue Stats
245W - 258L
1,441 Elo+
Solo
Bacchus
Bacchus
Vulk93
Bacchus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,029 Elo+
Party 1
Team Averages
Level 116
1,463 SR
1,271 Elo+

VS

Team Averages
Level 107
1,477 SR
1,415 Elo+
Skadi
Skadi
 
Skadi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Holyfck
Hera
Level 109
God Stats
0W - 2L
1,332 SR
Queue Stats
7W - 16L
1,253 Elo+
Solo
Mercury
Mercury
Selgy73
Mercury
Level 117
God Stats
89W - 70L
1,600 SR
Queue Stats
479W - 543L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LordClearSky
Izanami
13
0 / 0 / 3
7,546
686
4,024
6,803
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
MakinaEusK
Raijin
14
1 / 1 / 2
8,399
764
5,512
5,694
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Vulk93
Bacchus
14
3 / 1 / 1
9,109
828
5,359
6,998
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 3 / 1
7,775
707
4,112
7,582
3,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Holyfck
Hera
12
0 / 0 / 2
7,189
654
5,702
4,231
1,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Selgy73
Mercury
13
1 / 1 / 1
7,579
689
5,803
7,737
3,500
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
2
2
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
1
0.5
L
Hera
Holyfck
Hera
0
0
2
1
W
Izanami
LordClearSky
Izanami
0
0
3
1.5
W
Raijin
MakinaEusK
Raijin
1
1
2
2
L
Mercury
Selgy73
Mercury
1
1
1
1.5
W
Bacchus
Vulk93
Bacchus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,895
Damage
15,617
19,495
Taken
19,550
14,639
Mitigated
8,590
5,095
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,112
1,922
0
201
7,582
3,265
57
4,635
2,947
0
27,787
L
Hera
Holyfck
Hera
5,702
1,142
0
1,608
4,231
1,825
0
1,364
2,867
17,389
0
W
Izanami
LordClearSky
Izanami
4,024
2,117
0
2,525
6,803
3,037
184
2,533
4,270
0
35,442
W
Raijin
MakinaEusK
Raijin
5,512
250
0
620
5,694
2,404
0
845
4,849
47,645
0
L
Mercury
Selgy73
Mercury
5,803
2,962
0
964
7,737
3,500
0
4,927
2,810
0
29,431
W
Bacchus
Vulk93
Bacchus
5,359
178
0
1,950
6,998
9,198
0
2,363
4,635
15,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,054
Gold Earned
22,543
170
Minions Killed
137
0
Camps Cleared
0
679,693
Distance Traveled
661,988
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,775
707
61
6
0
189,431
0
L
Hera
7,189
654
37
3
0
217,180
4
W
Izanami
7,546
686
69
6
0
214,524
2
W
Raijin
8,399
764
83
8
0
211,167
2
L
Mercury
7,579
689
39
4
0
255,377
5
W
Bacchus
9,109
828
18
2
0
254,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role