Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Fille2468
Jormungandr
Level 137
God Stats
3W - 1L
1,784 SR
Queue Stats
84W - 51L
1,623 Elo+
Party 1
Cernunnos
Cernunnos
GeniusThomsen
Cernunnos
Level 123
God Stats
16W - 6L
1,662 SR
Queue Stats
68W - 37L
1,626 Elo+
Party 1
Sylvanus
Sylvanus
SenPai__Wedel
Sylvanus
Level 156
God Stats
8W - 0L
1,681 SR
Queue Stats
44W - 29L
1,550 Elo+
Party 1
Artio
Artio
XanderFar69
Artio
Level 43
God Stats
2W - 1L
1,473 SR
Queue Stats
18W - 7L
1,615 Elo+
Party 1
Team Averages
Level 116
1,620 SR
1,583 Elo+

VS

Team Averages
Level 101
1,492 SR
1,383 Elo+
Zeus
Zeus
Dark_Navas
Zeus
Level 122
God Stats
1W - 3L
1,548 SR
Queue Stats
509W - 542L
1,463 Elo+
Party 2
Shiva
Shiva
Mariquilla17
Shiva
Level 106
God Stats
14W - 15L
1,494 SR
Queue Stats
427W - 431L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
OmegaVIPER_
Cernunnos
Level 155
God Stats
4W - 4L
1,567 SR
Queue Stats
581W - 611L
1,411 Elo+
Solo
Ao Kuang
Ao Kuang
OversnachVr
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,271 Elo+
Party 3
Neith
Neith
Seraqu
Neith
Level 118
God Stats
0W - 1L
1,348 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 1 / 2
5,532
553
4,785
5,771
2,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Fille2468
Jormungandr
11
11 / 1 / 1
6,960
696
6,679
6,039
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
GeniusThomsen
Cernunnos
9
0 / 1 / 4
5,380
538
7,046
8,609
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
SenPai__Wedel
Sylvanus
11
0 / 2 / 4
6,031
603
4,237
8,272
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 1 / 3
4,938
494
1,782
7,898
3,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,354
535
1,907
5,946
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
5,315
532
5,831
10,889
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
OmegaVIPER_
Cernunnos
9
1 / 3 / 0
4,988
499
5,351
7,921
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
OversnachVr
Ao Kuang
8
2 / 4 / 0
5,135
514
2,806
8,292
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Seraqu
Neith
8
1 / 2 / 1
4,686
469
3,858
4,272
1,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
6
6
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
2
3
L
1
2
0
0.5
W
Jormungandr
Fille2468
Jormungandr
11
1
1
11.5
W
Cernunnos
GeniusThomsen
Cernunnos
0
1
4
2
L
1
2
1
0.75
L
Cernunnos
OmegaVIPER_
Cernunnos
1
3
0
0.33
L
Ao Kuang
OversnachVr
Ao Kuang
2
4
0
0.5
W
Sylvanus
SenPai__Wedel
Sylvanus
0
2
4
1
L
Neith
Seraqu
Neith
1
2
1
0.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
19,753
36,589
Taken
37,320
16,248
Mitigated
13,360
14,672
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,785
2,541
0
1,647
5,771
2,417
0
1,855
3,916
0
37,760
L
1,907
117
0
875
5,946
1,775
0
715
5,231
31,063
0
W
Jormungandr
Fille2468
Jormungandr
6,679
2,445
0
500
6,039
2,958
52
520
5,519
39,589
0
W
Cernunnos
GeniusThomsen
Cernunnos
7,046
3,195
0
3,022
8,609
2,933
0
422
8,187
0
42,914
L
5,831
768
0
2,823
10,889
4,773
0
2,952
7,937
0
21,792
L
Cernunnos
OmegaVIPER_
Cernunnos
5,351
2,398
0
2,711
7,921
2,844
0
4,650
3,271
0
28,780
L
Ao Kuang
OversnachVr
Ao Kuang
2,806
884
0
747
8,292
2,484
0
2,676
5,616
26,538
0
W
Sylvanus
SenPai__Wedel
Sylvanus
4,237
1,480
227
4,899
8,272
4,751
547
1,498
6,774
32,577
9,110
L
Neith
Seraqu
Neith
3,858
1,450
0
978
4,272
1,484
49
1,244
3,028
0
25,470
W
1,782
201
2,054
2,323
7,898
3,189
0
418
7,480
8,692
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
25,478
315
Minions Killed
241
0
Camps Cleared
0
895,703
Distance Traveled
890,843
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,532
553
56
6
0
198,181
3
L
Zeus
5,354
535
64
6
0
189,328
1
W
Jormungandr
6,960
696
66
7
0
206,612
2
W
Cernunnos
5,380
538
92
9
0
173,620
2
L
Shiva
5,315
532
36
4
0
199,855
5
L
Cernunnos
4,988
499
46
5
0
162,957
1
L
Ao Kuang
5,135
514
49
5
0
162,135
0
W
Sylvanus
6,031
603
88
9
0
120,565
3
L
Neith
4,686
469
46
5
0
176,568
1
W
Artio
4,938
494
13
1
0
196,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role