Player Matchup

Guan Yu
Guan Yu
LeSirma
Guan Yu
Level 155
God Stats
2W - 1L
1,720 SR
Queue Stats
4W - 6L
1,197 Elo+
Party 2
Ullr
Ullr
Walipitecus
Ullr
Level 142
God Stats
1W - 0L
1,717 SR
Queue Stats
6W - 10L
1,157 Elo+
Party 2
Ra
Ra
panzerx8
Ra
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,167 Elo+
Party 2
Team Averages
Level 115
1,646 SR
1,174 Elo+

VS

Team Averages
Level 110
1,462 SR
1,419 Elo+
Hera
Hera
Holyfck
Hera
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,384 Elo+
Solo
Medusa
Medusa
LordClearSky
Medusa
Level 68
God Stats
1W - 4L
1,386 SR
Queue Stats
8W - 17L
1,373 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vulk93
Kumbhakarna
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LeSirma
Guan Yu
13
3 / 0 / 8
8,027
803
6,186
8,994
8,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 0 / 8
8,147
815
8,191
7,467
3,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 1 / 6
8,140
814
10,273
4,590
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Holyfck
Hera
10
1 / 4 / 0
6,301
630
5,072
6,969
2,392
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
0 / 3 / 0
6,403
640
5,716
9,164
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Vulk93
Kumbhakarna
10
0 / 4 / 0
6,485
649
4,238
12,601
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
11
Kills
1
1
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
Holyfck
Hera
1
4
0
0.25
W
Guan Yu
LeSirma
Guan Yu
3
0
8
7
L
Medusa
0
3
0
0
L
Kumbhakarna
Vulk93
Kumbhakarna
0
4
0
0
W
3
0
8
7
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,650
Damage
15,026
21,051
Taken
28,734
13,872
Mitigated
15,963
8,849
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Holyfck
Hera
5,072
697
0
630
6,969
2,392
0
1,586
5,383
17,348
0
W
Guan Yu
LeSirma
Guan Yu
6,186
1,198
2,366
3,309
8,994
8,278
470
3,802
5,192
0
25,133
L
Medusa
5,716
2,446
0
1,296
9,164
3,417
0
2,267
6,897
0
30,793
L
Kumbhakarna
Vulk93
Kumbhakarna
4,238
543
0
2,128
12,601
10,154
0
6,442
6,159
13,528
0
W
8,191
3,454
0
1,103
7,467
3,554
1,377
3,427
4,040
0
40,326
W
10,273
1,678
1,231
840
4,590
2,040
524
2,643
1,947
30,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
19,189
141
Minions Killed
100
0
Camps Cleared
0
588,867
Distance Traveled
517,676
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,301
630
34
3
0
165,396
4
W
Guan Yu
8,027
803
30
3
0
215,680
2
L
Medusa
6,403
640
49
5
0
169,491
2
L
Kumbhakarna
6,485
649
17
2
0
182,789
3
W
Ullr
8,147
815
67
7
0
188,002
0
W
Ra
8,140
814
44
4
0
185,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role