Player Matchup

Janus
Janus
Lirajlwrld
Janus
Level 41
God Stats
6W - 0L
1,921 SR
Queue Stats
18W - 9L
1,603 Elo+
Solo
Rama
Rama
RickAzi3
Rama
Level 123
God Stats
25W - 17L
1,667 SR
Queue Stats
535W - 518L
1,607 Elo+
Solo
Da Ji
Da Ji
VrataYagna
Da Ji
Level 6
God Stats
10W - 11L
1,502 SR
Queue Stats
76W - 78L
1,470 Elo+
Solo
Tyr
Tyr
fourforfore
Tyr
Level 33
God Stats
9W - 3L
1,751 SR
Queue Stats
148W - 110L
1,588 Elo+
Solo
Atlas
Atlas
ulquiorracifer21
Atlas
Level 127
God Stats
5W - 1L
1,630 SR
Queue Stats
171W - 176L
1,502 Elo+
Solo
Team Averages
Level 66
1,694 SR
1,554 Elo+

VS

Team Averages
Level 65
1,506 SR
1,502 Elo+
Achilles
Achilles
BigBlackBanan69
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,526 Elo+
Solo
Nu Wa
Nu Wa
O_ivan_VF
Nu Wa
Level 145
God Stats
10W - 15L
1,532 SR
Queue Stats
307W - 288L
1,604 Elo+
Solo
Yemoja
Yemoja
Tailsbh
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Party 1
Chang'e
Chang'e
ToastieMoon
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 90L
1,649 Elo+
Party 1
Jing Wei
Jing Wei
lunarrhere
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 0 / 14
8,250
825
15,396
6,966
3,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
10 / 0 / 6
9,046
905
7,094
10,343
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
14
3 / 1 / 12
7,803
780
9,119
7,516
3,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 11
7,815
782
12,795
14,342
10,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 17
8,040
804
8,485
11,427
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 4 / 1
6,871
687
7,477
12,712
10,127
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
O_ivan_VF
Nu Wa
13
2 / 2 / 2
7,273
727
12,700
7,544
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
Tailsbh
Yemoja
12
0 / 4 / 4
6,751
675
2,688
13,947
7,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
ToastieMoon
Chang'e
10
0 / 7 / 2
6,078
608
11,121
13,682
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
lunarrhere
Jing Wei
11
0 / 5 / 2
6,230
623
3,222
10,045
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
22
Kills
3
4
Deaths
22
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
4
1
0.38
W
Janus
2
0
14
9
L
Nu Wa
O_ivan_VF
Nu Wa
2
2
2
1.5
W
Rama
10
0
6
13
L
Yemoja
Tailsbh
Yemoja
0
4
4
0.5
L
Chang'e
ToastieMoon
Chang'e
0
7
2
0.14
W
Da Ji
3
1
12
9
W
5
3
11
3.5
L
Jing Wei
lunarrhere
Jing Wei
0
5
2
0.2
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,889
Damage
37,208
50,594
Taken
57,930
33,844
Mitigated
31,072
10,311
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,477
860
0
1,301
12,712
10,127
0
4,840
7,872
0
22,221
W
Janus
15,396
692
0
0
6,966
3,333
1,078
3,699
3,267
53,892
0
L
Nu Wa
O_ivan_VF
Nu Wa
12,700
2,706
0
500
7,544
3,214
180
4,309
3,235
31,286
0
W
Rama
7,094
5,673
0
2,569
10,343
5,025
3,595
4,500
5,843
0
31,576
L
Yemoja
Tailsbh
Yemoja
2,688
1,327
3,815
1,991
13,947
7,987
0
5,272
8,675
4,777
0
L
Chang'e
ToastieMoon
Chang'e
11,121
1,107
2,174
1,713
13,682
5,463
0
5,811
7,871
17,155
0
W
Da Ji
9,119
1,853
0
215
7,516
3,923
0
4,169
3,347
0
24,726
W
12,795
1,540
0
5,987
14,342
10,232
380
7,144
7,198
0
26,340
L
Jing Wei
lunarrhere
Jing Wei
3,222
2,742
0
292
10,045
4,281
0
3,649
6,396
0
9,927
W
8,485
2,646
0
1,540
11,427
11,331
542
6,997
4,430
21,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
33,203
230
Minions Killed
117
0
Camps Cleared
0
1,068,247
Distance Traveled
918,611
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,871
687
25
3
0
206,607
2
W
Janus
8,250
825
90
9
0
222,330
1
L
Nu Wa
7,273
727
48
5
0
188,623
2
W
Rama
9,046
905
70
7
0
210,932
0
L
Yemoja
6,751
675
6
1
0
160,925
0
L
Chang'e
6,078
608
19
2
0
179,386
0
W
Da Ji
7,803
780
26
3
0
214,510
4
W
Tyr
7,815
782
28
3
0
216,329
3
L
Jing Wei
6,230
623
19
2
0
183,070
0
W
Atlas
8,040
804
16
2
0
204,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role