Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
etwin42
Rama
Level 85
God Stats
9W - 5L
1,669 SR
Queue Stats
130W - 114L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
lusinchig
Ao Kuang
Level 137
God Stats
16W - 13L
1,608 SR
Queue Stats
285W - 300L
1,484 Elo+
Solo
Artio
Artio
metalvador
Artio
Level 160
God Stats
7W - 13L
1,531 SR
Queue Stats
277W - 266L
1,611 Elo+
Solo
Mulan
Mulan
prozz38
Mulan
Level 132
God Stats
13W - 6L
1,682 SR
Queue Stats
84W - 78L
1,569 Elo+
Solo
Team Averages
Level 135
1,598 SR
1,540 Elo+

VS

Team Averages
Level 134
1,518 SR
1,548 Elo+
Zhong Kui
Zhong Kui
JonteLITO
Zhong Kui
Level 127
God Stats
7W - 5L
1,629 SR
Queue Stats
321W - 302L
1,538 Elo+
Solo
Anhur
Anhur
KapitanVill
Anhur
Level 157
God Stats
6W - 9L
1,468 SR
Queue Stats
135W - 116L
1,537 Elo+
Party 1
Chang'e
Chang'e
MGTA
Chang'e
Level 103
God Stats
0W - 2L
1,352 SR
Queue Stats
248W - 244L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
QBrabus
Baron Samedi
Level 141
God Stats
13W - 10L
1,640 SR
Queue Stats
411W - 436L
1,503 Elo+
Party 1
Mercury
Mercury
Sopionco
Mercury
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
3 / 1 / 2
11,547
577
13,353
14,029
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
etwin42
Rama
20
4 / 0 / 2
12,594
630
15,166
17,778
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
lusinchig
Ao Kuang
18
9 / 0 / 4
11,764
588
14,255
20,395
9,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
15
2 / 1 / 8
10,288
514
5,921
15,044
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
prozz38
Mulan
18
0 / 1 / 7
11,804
590
10,948
16,610
13,172
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JonteLITO
Zhong Kui
16
1 / 5 / 0
9,949
497
17,976
18,146
16,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 0
9,541
477
10,987
17,205
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
MGTA
Chang'e
14
1 / 3 / 1
8,997
450
7,079
14,240
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
QBrabus
Baron Samedi
13
1 / 3 / 0
7,506
375
5,220
11,970
9,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Sopionco
Mercury
15
0 / 4 / 2
8,985
449
7,513
18,463
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
18
Kills
3
3
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
2
4
L
Zhong Kui
JonteLITO
Zhong Kui
1
5
0
0.2
L
0
3
0
0
L
Chang'e
MGTA
Chang'e
1
3
1
0.5
L
Baron Samedi
QBrabus
Baron Samedi
1
3
0
0.33
L
Mercury
Sopionco
Mercury
0
4
2
0.25
W
Rama
etwin42
Rama
4
0
2
5
W
Ao Kuang
lusinchig
Ao Kuang
9
0
4
11
W
Artio
2
1
8
6
W
Mulan
prozz38
Mulan
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,643
Damage
48,775
83,856
Taken
80,024
55,264
Mitigated
45,044
42,034
Healing
31,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,353
4,865
0
8,516
14,029
6,689
2,825
6,186
7,843
133,397
0
L
Zhong Kui
JonteLITO
Zhong Kui
17,976
1,469
0
5,587
18,146
16,037
618
8,290
9,856
91,044
0
L
10,987
5,922
0
7,677
17,205
5,524
0
2,135
15,070
0
89,311
L
Chang'e
MGTA
Chang'e
7,079
1,073
1,730
5,230
14,240
5,776
0
9,879
4,361
71,635
0
L
Baron Samedi
QBrabus
Baron Samedi
5,220
293
1,027
1,956
11,970
9,778
0
7,012
4,958
28,625
0
L
Mercury
Sopionco
Mercury
7,513
4,073
0
7,957
18,463
7,929
0
6,213
12,250
0
78,702
W
Rama
etwin42
Rama
15,166
11,043
0
12,267
17,778
6,439
1,485
2,631
15,147
0
148,290
W
Ao Kuang
lusinchig
Ao Kuang
14,255
4,901
0
8,543
20,395
9,474
1,391
7,640
12,755
90,764
0
W
Artio
5,921
1,015
353
4,728
15,044
19,490
125
5,678
9,366
15,617
0
W
Mulan
prozz38
Mulan
10,948
1,711
0
7,627
16,610
13,172
0
9,292
7,318
0
99,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,997
Gold Earned
44,978
728
Minions Killed
636
0
Camps Cleared
0
1,971,948
Distance Traveled
1,869,174
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,547
577
192
10
0
369,961
7
L
Zhong Kui
9,949
497
161
8
0
343,383
7
L
Anhur
9,541
477
160
8
0
320,318
6
L
Chang'e
8,997
450
141
7
0
382,373
5
L
Baron Samedi
7,506
375
52
3
0
371,566
7
L
Mercury
8,985
449
122
6
0
451,534
0
W
Rama
12,594
630
214
11
0
366,503
5
W
Ao Kuang
11,764
588
105
5
0
426,938
0
W
Artio
10,288
514
23
1
0
439,165
9
W
Mulan
11,804
590
194
10
0
369,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role