Player Matchup

Fenrir
Fenrir
A bearasarusrex
Fenrir
Level 48
God Stats
0W - 1L
1,292 SR
Queue Stats
26W - 45L
1,376 Elo+
Party 1
Hades
Hades
BofaKing96
Hades
Level 25
God Stats
9W - 8L
1,616 SR
Queue Stats
15W - 31L
1,304 Elo+
Party 1
Arachne
Arachne
MettlePhobia
Arachne
Level 155
God Stats
26W - 25L
1,543 SR
Queue Stats
214W - 249L
1,465 Elo+
Solo
Mulan
Mulan
Subz3r0638
Mulan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 268L
1,497 Elo+
Solo
Merlin
Merlin
iStylze
Merlin
Level 107
God Stats
43W - 34L
1,583 SR
Queue Stats
241W - 219L
1,553 Elo+
Solo
Team Averages
Level 98
1,507 SR
1,439 Elo+

VS

Team Averages
Level 74
1,468 SR
1,459 Elo+
Vamana
Vamana
Arjen789
Vamana
Level 19
God Stats
2W - 6L
1,185 SR
Queue Stats
47W - 53L
1,456 Elo+
Solo
Merlin
Merlin
Justuz
Merlin
Level 140
God Stats
8W - 3L
1,615 SR
Queue Stats
261W - 266L
1,538 Elo+
Solo
Horus
Horus
MannyAbsolute
Horus
Level 99
God Stats
4W - 5L
1,561 SR
Queue Stats
125W - 114L
1,562 Elo+
Solo
Kumbhakarna
Kumbhakarna
jjjbhjjg
Kumbhakarna
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,265 Elo+
Solo
Bastet
Bastet
vl Coke lv
Bastet
Level 100
God Stats
8W - 5L
1,481 SR
Queue Stats
121W - 108L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
9,952
663
15,944
19,581
10,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
16
1 / 1 / 7
9,351
623
9,648
8,417
4,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MettlePhobia
Arachne
11
0 / 0 / 0
7,905
527
0
0
0
Mulan
19
3 / 1 / 6
10,648
710
14,304
17,615
21,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
iStylze
Merlin
18
4 / 2 / 7
10,992
733
17,588
10,768
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arjen789
Vamana
18
3 / 3 / 5
11,322
755
6,541
23,123
20,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Justuz
Merlin
19
3 / 2 / 5
10,885
726
17,180
9,682
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 2 / 6
10,883
726
10,485
17,352
17,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
jjjbhjjg
Kumbhakarna
15
0 / 4 / 5
9,489
633
2,752
19,211
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
vl Coke lv
Bastet
18
1 / 2 / 4
10,331
689
8,148
9,221
4,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
13
Kills
10
10
Deaths
13
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Vamana
Arjen789
Vamana
3
3
5
1.83
L
Hades
1
1
7
4.5
W
Merlin
Justuz
Merlin
3
2
5
2.75
W
3
2
6
3
L
Arachne
MettlePhobia
Arachne
0
0
0
0
L
Mulan
3
1
6
6
L
Merlin
iStylze
Merlin
4
2
7
3.75
W
Kumbhakarna
jjjbhjjg
Kumbhakarna
0
4
5
0.63
W
Bastet
vl Coke lv
Bastet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,484
Damage
45,106
56,381
Taken
78,589
40,818
Mitigated
65,284
9,849
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,944
4,023
0
1,661
19,581
10,457
0
6,017
13,564
0
28,929
W
Vamana
Arjen789
Vamana
6,541
3,337
1,986
6,174
23,123
20,884
431
6,414
16,709
872
24,904
L
Hades
9,648
1,587
801
2,938
8,417
4,227
200
4,650
3,767
24,777
0
W
Merlin
Justuz
Merlin
17,180
939
96
1,745
9,682
5,112
188
2,818
6,864
64,236
0
W
10,485
4,044
2,100
4,844
17,352
17,878
641
6,191
11,161
652
39,177
L
Arachne
MettlePhobia
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
14,304
1,131
0
2,820
17,615
21,163
0
5,848
11,767
0
50,274
L
Merlin
iStylze
Merlin
17,588
1,036
0
1,629
10,768
4,971
189
4,108
6,660
60,049
0
W
Kumbhakarna
jjjbhjjg
Kumbhakarna
2,752
419
0
606
19,211
17,291
0
8,855
10,356
10,009
0
W
Bastet
vl Coke lv
Bastet
8,148
1,399
0
1,216
9,221
4,119
448
2,958
6,263
0
37,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
52,910
247
Minions Killed
282
0
Camps Cleared
0
1,066,190
Distance Traveled
1,481,671
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,952
663
36
2
0
241,598
0
W
Vamana
11,322
755
43
3
0
288,703
0
L
Hades
9,351
623
48
3
0
285,451
0
W
Merlin
10,885
726
94
6
0
274,281
2
W
Horus
10,883
726
68
5
0
343,021
1
L
Arachne
7,905
527
0
0
0
0
0
L
Mulan
10,648
710
82
5
0
284,515
1
L
Merlin
10,992
733
81
5
0
254,626
1
W
Kumbhakarna
9,489
633
13
1
0
262,861
0
W
Bastet
10,331
689
64
4
0
312,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role