Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Waiiikiki
Neith
Level 64
God Stats
0W - 6L
997 SR
Queue Stats
153W - 188L
1,399 Elo+
Solo
Bastet
Bastet
rooot3d
Bastet
Level 69
God Stats
14W - 10L
1,558 SR
Queue Stats
167W - 178L
1,414 Elo+
Solo
Team Averages
Level 97
1,411 SR
1,463 Elo+

VS

Team Averages
Level 81
1,573 SR
1,435 Elo+
Sylvanus
Sylvanus
Elyosis
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
EthanChandler911
Danzaburou
Level 57
God Stats
47W - 70L
1,385 SR
Queue Stats
99W - 139L
1,389 Elo+
Solo
Cupid
Cupid
Zccbook
Cupid
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,490 Elo+
Solo
Horus
Horus
Zhelll
Horus
Level 107
God Stats
16W - 13L
1,647 SR
Queue Stats
59W - 61L
1,428 Elo+
Party 1
Hades
Hades
slowy310
Hades
Level 93
God Stats
16W - 3L
1,832 SR
Queue Stats
323W - 343L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
1 / 3 / 4
13,279
511
17,063
22,997
22,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
 
Nu Wa
19
5 / 7 / 2
13,034
501
24,494
16,520
7,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Geb
 
Geb
15
0 / 5 / 6
10,953
421
12,456
34,284
44,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Neith
Waiiikiki
Neith
19
1 / 4 / 3
12,719
489
11,939
17,808
7,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
rooot3d
Bastet
17
3 / 6 / 3
11,406
439
12,237
28,890
12,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elyosis
Sylvanus
16
0 / 1 / 11
11,403
439
5,643
20,190
25,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
EthanChandler911
Danzaburou
17
1 / 4 / 7
11,835
455
10,289
21,322
8,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Zccbook
Cupid
20
9 / 1 / 4
14,618
562
27,402
23,308
11,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Zhelll
Horus
17
1 / 2 / 4
10,825
416
10,350
19,416
21,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
slowy310
Hades
20
14 / 2 / 3
14,265
549
33,860
31,359
16,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
10
Kills
25
25
Deaths
10
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
4
1
L
Nu Wa
 
Nu Wa
5
7
2
0.86
L
Geb
 
Geb
0
5
6
0.6
W
Sylvanus
Elyosis
Sylvanus
0
1
11
5.5
W
Danzaburou
EthanChandler911
Danzaburou
1
4
7
1.13
L
Neith
Waiiikiki
Neith
1
4
3
0.63
W
Cupid
Zccbook
Cupid
9
1
4
11
W
Horus
Zhelll
Horus
1
2
4
1.5
L
Bastet
rooot3d
Bastet
3
6
3
0.75
W
Hades
slowy310
Hades
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,189
Damage
87,544
120,499
Taken
115,595
94,685
Mitigated
83,514
35,427
Healing
59,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,063
1,748
0
5,354
22,997
22,666
165
2,587
19,756
0
119,475
L
Nu Wa
 
Nu Wa
24,494
6,118
0
2,194
16,520
7,125
1,019
11,123
5,397
97,323
0
L
Geb
 
Geb
12,456
694
491
7,482
34,284
44,437
0
13,233
20,829
44,949
1,654
W
Sylvanus
Elyosis
Sylvanus
5,643
1,827
2,863
7,209
20,190
25,803
71
5,325
14,592
38,867
0
W
Danzaburou
EthanChandler911
Danzaburou
10,289
2,089
0
6,638
21,322
8,745
1,426
5,555
15,623
0
101,541
L
Neith
Waiiikiki
Neith
11,939
5,837
0
8,252
17,808
7,849
1,608
3,921
13,887
0
117,314
W
Cupid
Zccbook
Cupid
27,402
17,850
1,146
14,975
23,308
11,404
1,613
5,869
17,271
0
153,424
W
Horus
Zhelll
Horus
10,350
4,134
1,679
5,186
19,416
21,102
512
3,499
15,787
0
70,423
L
Bastet
rooot3d
Bastet
12,237
3,672
0
11,654
28,890
12,608
0
9,213
19,520
0
98,282
W
Hades
slowy310
Hades
33,860
2,149
1,825
18,407
31,359
16,460
716
16,179
14,680
153,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,391
Gold Earned
62,946
728
Minions Killed
711
0
Camps Cleared
0
2,340,304
Distance Traveled
2,271,945
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,279
511
211
8
0
479,346
5
L
Nu Wa
13,034
501
157
6
0
421,385
8
L
Geb
10,953
421
45
2
0
497,146
1
W
Sylvanus
11,403
439
39
2
0
378,768
3
W
Danzaburou
11,835
455
126
5
0
481,948
2
L
Neith
12,719
489
196
8
0
443,031
5
W
Cupid
14,618
562
226
9
0
462,942
0
W
Horus
10,825
416
82
3
0
490,975
1
L
Bastet
11,406
439
119
5
0
499,396
7
W
Hades
14,265
549
238
9
0
457,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role