Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Cynecx
Thor
Level 104
God Stats
3W - 2L
1,731 SR
Queue Stats
156W - 143L
1,506 Elo+
Party 3
Khepri
Khepri
MosesTheBoss11
Khepri
Level 68
God Stats
16W - 26L
1,433 SR
Queue Stats
208W - 233L
1,490 Elo+
Party 2
Jing Wei
Jing Wei
Wasp1005
Jing Wei
Level 60
God Stats
0W - 5L
1,417 SR
Queue Stats
59W - 58L
1,425 Elo+
Solo
Bakasura
Bakasura
XYouDoNoDamageX
Bakasura
Level 37
God Stats
2W - 7L
1,299 SR
Queue Stats
85W - 118L
1,320 Elo+
Party 2
Team Averages
Level 59
1,476 SR
1,448 Elo+

VS

Team Averages
Level 94
1,527 SR
1,619 Elo+
Horus
Horus
Delta1105
Horus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 25L
1,702 Elo+
Party 1
Hercules
Hercules
GhostlyLynx4508
Hercules
Level 147
God Stats
1W - 0L
1,195 SR
Queue Stats
34W - 18L
1,669 Elo+
Party 1
Ares
Ares
InfernoSloth1
Ares
Level 105
God Stats
2W - 2L
1,483 SR
Queue Stats
140W - 86L
1,646 Elo+
Party 1
Sol
Sol
OGxI3LUNT3D
Sol
Level 65
God Stats
25W - 24L
1,479 SR
Queue Stats
58W - 81L
1,353 Elo+
Solo
Rama
Rama
XxMrj0k3r916xX
Rama
Level 126
God Stats
5W - 0L
1,978 SR
Queue Stats
96W - 40L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 0
5,684
568
1,313
3,501
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Cynecx
Thor
9
2 / 3 / 1
5,562
556
4,377
7,231
3,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 4 / 0
4,403
440
2,215
10,304
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Wasp1005
Jing Wei
7
0 / 4 / 0
4,323
432
3,644
7,652
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
8
1 / 1 / 0
4,831
483
1,690
7,546
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Delta1105
Horus
9
3 / 0 / 3
5,719
572
3,379
4,447
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
10
5 / 0 / 3
6,004
600
4,815
6,024
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
5,791
579
4,001
6,889
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 1
5,039
504
2,534
3,257
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 5
5,912
591
8,875
8,279
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Thor
Cynecx
Thor
2
3
1
0.83
W
Horus
Delta1105
Horus
3
0
3
4.5
W
Hercules
5
0
3
6.5
W
2
3
0
0.67
L
0
4
0
0
W
0
0
1
0.5
L
Jing Wei
Wasp1005
Jing Wei
0
4
0
0
L
Bakasura
1
1
0
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,239
Damage
23,604
36,234
Taken
28,896
13,856
Mitigated
12,328
12,429
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,313
194
0
1,500
3,501
1,136
0
84
3,417
42,595
0
L
Thor
Cynecx
Thor
4,377
922
0
1,904
7,231
3,558
0
3,838
2,973
0
33,909
W
Horus
Delta1105
Horus
3,379
1,487
350
1,532
4,447
3,027
0
582
3,840
0
15,499
W
Hercules
4,815
2,036
0
2,808
6,024
2,417
0
1,064
4,861
0
28,309
W
4,001
730
0
1,635
6,889
3,129
0
0
6,286
24,504
0
L
2,215
643
0
2,878
10,304
4,697
13
0
10,304
17,234
0
W
2,534
940
335
2,077
3,257
1,230
384
282
2,931
33,393
4,790
L
Jing Wei
Wasp1005
Jing Wei
3,644
3,371
305
2,101
7,652
1,968
0
0
7,652
0
21,702
L
Bakasura
1,690
1,178
0
3,741
7,546
2,497
0
1,955
5,555
0
16,592
W
8,875
7,008
0
4,060
8,279
2,525
429
1,600
6,604
0
43,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,803
Gold Earned
28,465
276
Minions Killed
291
0
Camps Cleared
0
872,692
Distance Traveled
949,815
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,684
568
87
9
0
169,424
2
L
Thor
5,562
556
69
7
0
145,303
1
W
Horus
5,719
572
27
3
0
209,948
0
W
Hercules
6,004
600
69
7
0
229,443
0
W
Ares
5,791
579
52
5
0
149,577
0
L
Khepri
4,403
440
22
2
0
162,443
1
W
Sol
5,039
504
77
8
0
178,347
3
L
Jing Wei
4,323
432
42
4
0
164,608
1
L
Bakasura
4,831
483
56
6
0
230,914
3
W
Rama
5,912
591
66
7
0
182,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role