Player Matchup

Anhur
Anhur
Kurb8016
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
sauron2045
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,208 Elo+
Solo
Cliodhna
Cliodhna
smeagolsbarber
Cliodhna
Level 159
God Stats
3W - 5L
1,460 SR
Queue Stats
338W - 366L
1,414 Elo+
Solo
He Bo
He Bo
techboipede
He Bo
Level 124
God Stats
3W - 4L
1,590 SR
Queue Stats
235W - 231L
1,525 Elo+
Party 1
Anubis
Anubis
theonceler423
Anubis
Level 125
God Stats
4W - 3L
1,730 SR
Queue Stats
191W - 211L
1,368 Elo+
Solo
Team Averages
Level 97
1,556 SR
1,392 Elo+

VS

Team Averages
Level 108
1,607 SR
1,493 Elo+
Scylla
Scylla
 
Scylla
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
AtomicCosmic713
Gilgamesh
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
75W - 68L
1,564 Elo+
Party 3
Thor
Thor
DajjaI
Thor
Level 129
God Stats
1W - 0L
1,640 SR
Queue Stats
16W - 12L
1,536 Elo+
Party 3
Tyr
Tyr
FlyUltraKillz
Tyr
Level 157
God Stats
2W - 2L
1,671 SR
Queue Stats
174W - 157L
1,467 Elo+
Party 2
Medusa
Medusa
daema82
Medusa
Level 129
God Stats
12W - 8L
1,519 SR
Queue Stats
486W - 519L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kurb8016
Anhur
15
0 / 6 / 9
7,411
674
5,400
11,208
4,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
sauron2045
Hou Yi
8
0 / 4 / 2
6,109
555
486
4,980
1,804
Cliodhna
16
3 / 7 / 9
8,475
770
5,769
12,656
5,715
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 7 / 4
9,765
888
12,956
11,143
5,054
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 7 / 3
7,879
716
6,636
11,515
6,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 2 / 15
9,807
892
7,955
7,493
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
AtomicCosmic713
Gilgamesh
16
7 / 4 / 15
10,480
953
8,104
14,556
11,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
DajjaI
Thor
18
9 / 2 / 18
10,396
945
14,434
8,521
3,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 5 / 14
9,663
878
6,576
14,900
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
daema82
Medusa
15
2 / 3 / 17
9,142
831
9,613
11,210
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
109
16
Kills
30
31
Deaths
16
27
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
15
7.25
W
Gilgamesh
AtomicCosmic713
Gilgamesh
7
4
15
3.63
W
Thor
DajjaI
Thor
9
2
18
9
W
5
5
14
2.4
L
Anhur
Kurb8016
Anhur
0
6
9
0.75
W
Medusa
daema82
Medusa
2
3
17
3.5
L
Hou Yi
sauron2045
Hou Yi
0
4
2
0.25
L
Cliodhna
3
7
9
1.07
L
8
7
4
1.43
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,247
Damage
46,682
51,502
Taken
56,680
23,549
Mitigated
39,501
4,415
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,955
1,595
1,553
505
7,493
3,005
2,329
3,855
3,638
21,635
0
W
Gilgamesh
AtomicCosmic713
Gilgamesh
8,104
1,967
3,125
2,945
14,556
11,460
752
5,353
9,203
300
14,371
W
Thor
DajjaI
Thor
14,434
903
969
1,677
8,521
3,598
2,204
1,987
6,534
0
23,004
W
6,576
852
839
3,213
14,900
16,356
361
3,734
11,166
0
9,258
L
Anhur
Kurb8016
Anhur
5,400
1,260
38
241
11,208
4,659
0
2,636
8,572
0
16,482
W
Medusa
daema82
Medusa
9,613
3,451
721
3,121
11,210
5,082
1,490
4,663
6,547
0
24,074
L
Hou Yi
sauron2045
Hou Yi
486
28
0
0
4,980
1,804
0
744
4,236
0
917
L
Cliodhna
5,769
843
180
1,530
12,656
5,715
0
1,179
11,477
0
12,717
L
12,956
204
372
396
11,143
5,054
0
1,641
9,502
18,131
0
L
6,636
0
565
1,093
11,515
6,317
0
2,055
9,460
15,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
49,488
63
Minions Killed
109
0
Camps Cleared
0
699,635
Distance Traveled
1,006,056
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,807
892
29
3
0
205,422
0
W
Gilgamesh
10,480
953
7
1
0
219,030
0
W
Thor
10,396
945
20
2
0
192,480
0
W
Tyr
9,663
878
5
0
0
216,633
0
L
Anhur
7,411
674
26
2
0
158,958
0
W
Medusa
9,142
831
48
4
0
172,491
0
L
Hou Yi
6,109
555
0
0
0
60,164
1
L
Cliodhna
8,475
770
11
1
0
156,930
0
L
He Bo
9,765
888
8
1
0
175,349
0
L
Anubis
7,879
716
18
2
0
148,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role