Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
EterniasMaximos
Gilgamesh
Level 138
God Stats
4W - 5L
1,591 SR
Queue Stats
83W - 57L
1,504 Elo+
Party 2
Mercury
Mercury
HexZeal
Mercury
Level 160
God Stats
3W - 0L
1,635 SR
Queue Stats
211W - 74L
1,836 Elo+
Party 2
He Bo
He Bo
Montime
He Bo
Level 118
God Stats
5W - 0L
1,992 SR
Queue Stats
569W - 434L
1,712 Elo+
Party 2
Geb
Geb
TrilRain
Geb
Level 46
God Stats
4W - 0L
1,979 SR
Queue Stats
14W - 3L
1,810 Elo+
Party 2
Team Averages
Level 114
1,739 SR
1,672 Elo+

VS

Team Averages
Level 71
1,528 SR
1,598 Elo+
Mulan
Mulan
Fruloopz
Mulan
Level 158
God Stats
5W - 11L
1,401 SR
Queue Stats
576W - 578L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
IceyWax
Danzaburou
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
MecaZillaFox
Cthulhu
Level 46
God Stats
1W - 3L
1,659 SR
Queue Stats
35W - 36L
1,597 Elo+
Solo
Bakasura
Bakasura
RattyBoi
Bakasura
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 15L
1,703 Elo+
Party 3
Raijin
Raijin
huskiestbuhl
Raijin
Level 137
God Stats
7W - 16L
1,392 SR
Queue Stats
333W - 351L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
7 / 2 / 1
7,397
672
8,608
7,765
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
EterniasMaximos
Gilgamesh
10
3 / 3 / 1
6,315
574
4,826
8,628
5,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
HexZeal
Mercury
12
4 / 0 / 4
6,907
628
5,253
6,374
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Montime
He Bo
11
6 / 1 / 4
6,798
618
8,550
6,110
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 8
6,197
563
3,771
9,696
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fruloopz
Mulan
9
3 / 5 / 1
5,760
524
4,901
9,962
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
IceyWax
Danzaburou
6
0 / 6 / 2
4,515
410
2,901
8,512
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
MecaZillaFox
Cthulhu
8
1 / 4 / 4
5,755
523
5,585
11,336
6,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
RattyBoi
Bakasura
12
4 / 2 / 1
6,876
625
7,009
7,546
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
9
1 / 4 / 3
5,592
508
2,013
6,924
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
21
Kills
9
9
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
2
1
3.75
W
Gilgamesh
EterniasMaximos
Gilgamesh
3
3
1
1.17
L
Mulan
Fruloopz
Mulan
3
5
1
0.7
W
Mercury
HexZeal
Mercury
4
0
4
6
L
Danzaburou
IceyWax
Danzaburou
0
6
2
0.17
L
Cthulhu
MecaZillaFox
Cthulhu
1
4
4
0.75
W
He Bo
Montime
He Bo
6
1
4
8
L
Bakasura
RattyBoi
Bakasura
4
2
1
2.25
W
1
3
8
1.67
L
Raijin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,008
Damage
22,409
38,573
Taken
44,280
18,373
Mitigated
20,622
9,673
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,608
4,278
0
4,131
7,765
2,830
0
1,784
5,981
0
56,997
W
Gilgamesh
EterniasMaximos
Gilgamesh
4,826
2,030
0
1,409
8,628
5,357
0
413
7,164
0
33,337
L
Mulan
Fruloopz
Mulan
4,901
880
0
2,651
9,962
4,672
0
3,080
6,882
0
30,429
W
Mercury
HexZeal
Mercury
5,253
2,128
0
380
6,374
2,393
403
1,136
5,238
0
54,973
L
Danzaburou
IceyWax
Danzaburou
2,901
1,492
0
791
8,512
2,386
0
2,058
6,454
0
17,507
L
Cthulhu
MecaZillaFox
Cthulhu
5,585
1,333
0
2,649
11,336
6,799
0
2,676
8,660
17,317
0
W
He Bo
Montime
He Bo
8,550
181
0
1,022
6,110
2,347
0
1,914
4,126
40,298
0
L
Bakasura
RattyBoi
Bakasura
7,009
4,408
0
1,816
7,546
3,817
0
1,162
6,384
0
32,701
W
3,771
1,323
159
2,572
9,696
5,446
56
2,351
6,630
14,586
0
L
Raijin
2,013
152
0
532
6,924
2,948
258
3,345
3,579
26,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
28,498
349
Minions Killed
244
0
Camps Cleared
0
1,118,764
Distance Traveled
1,059,199
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,397
672
107
10
0
201,016
2
W
Gilgamesh
6,315
574
56
5
0
191,336
0
L
Mulan
5,760
524
60
5
0
232,242
2
W
Mercury
6,907
628
101
9
0
284,424
0
L
Danzaburou
4,515
410
30
3
0
205,891
0
L
Cthulhu
5,755
523
25
2
0
216,960
4
W
He Bo
6,798
618
68
6
0
223,514
4
L
Bakasura
6,876
625
80
7
0
220,068
2
W
Geb
6,197
563
17
2
0
218,474
0
L
Raijin
5,592
508
49
4
0
184,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role