Player Matchup

Sol
Sol
ASlay28
Sol
Level 88
God Stats
55W - 47L
1,538 SR
Queue Stats
255W - 359L
1,375 Elo+
Solo
Cerberus
Cerberus
DODEMElSTER1
Cerberus
Level 100
God Stats
8W - 10L
1,458 SR
Queue Stats
22W - 18L
1,445 Elo+
Party 1
Medusa
Medusa
temp-607220
Medusa
Level 122
God Stats
18W - 18L
1,361 SR
Queue Stats
71W - 92L
1,325 Elo+
Party 1
Team Averages
Level 103
1,452 SR
1,382 Elo+

VS

Team Averages
Level 66
1,636 SR
1,398 Elo+
Cupid
Cupid
Skidderlord
Cupid
Level 109
God Stats
20W - 10L
1,838 SR
Queue Stats
291W - 307L
1,464 Elo+
Party 2
Chang'e
Chang'e
keaton85213
Chang'e
Level 61
God Stats
1W - 3L
1,489 SR
Queue Stats
125W - 167L
1,255 Elo+
Solo
Kumbhakarna
Kumbhakarna
x540xEcho
Kumbhakarna
Level 27
God Stats
41W - 28L
1,580 SR
Queue Stats
152W - 124L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
1 / 3 / 3
11,005
647
17,735
15,830
8,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
DODEMElSTER1
Cerberus
15
0 / 4 / 4
11,304
665
6,855
19,012
28,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
3 / 2 / 1
12,289
723
12,453
13,401
7,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 3
12,049
709
21,243
11,419
6,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
keaton85213
Chang'e
14
0 / 2 / 8
9,834
578
5,876
14,483
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
x540xEcho
Kumbhakarna
17
3 / 1 / 6
11,919
701
6,965
18,540
26,541
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
1
3
3
0.83
W
Cerberus
DODEMElSTER1
Cerberus
0
4
4
0.5
L
6
1
3
7.5
L
Chang'e
keaton85213
Chang'e
0
2
8
2
W
Medusa
3
2
1
1.75
L
Kumbhakarna
x540xEcho
Kumbhakarna
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,043
Damage
34,084
48,243
Taken
44,442
44,217
Mitigated
38,687
19,022
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
17,735
5,896
0
7,384
15,830
8,443
1,873
4,823
11,007
64,056
5,099
W
Cerberus
DODEMElSTER1
Cerberus
6,855
268
1,408
5,596
19,012
28,233
158
5,089
13,923
27,295
0
L
21,243
11,249
623
3,747
11,419
6,034
1,713
6,554
4,865
0
89,947
L
Chang'e
keaton85213
Chang'e
5,876
871
2,630
4,450
14,483
6,112
0
6,564
7,919
29,496
0
W
Medusa
12,453
5,622
0
4,634
13,401
7,541
1,748
3,520
9,881
0
61,781
L
Kumbhakarna
x540xEcho
Kumbhakarna
6,965
274
0
6,307
18,540
26,541
0
10,755
7,785
21,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
33,802
229
Minions Killed
181
0
Camps Cleared
0
881,055
Distance Traveled
908,197
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,005
647
104
6
0
281,702
4
W
Cerberus
11,304
665
35
2
0
306,550
1
L
Cupid
12,049
709
121
7
0
316,375
3
L
Chang'e
9,834
578
41
2
0
255,128
1
W
Medusa
12,289
723
90
5
0
292,803
0
L
Kumbhakarna
11,919
701
19
1
0
336,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role