Player Matchup

Sun Wukong
Sun Wukong
Gold III
Inoki9058
Sun Wukong
Gold III
Level 122
God Stats
50W - 28L
1,695 SR
Queue Stats
356W - 362L
1,586 MMR
Solo
Chiron
Chiron
Gold III
JodenHuckt
Chiron
Gold III
Level 107
God Stats
8W - 14L
1,573 SR
Queue Stats
188W - 188L
1,520 MMR
Solo
Janus
Janus
Diamond V
MiidOrFeeeD
Janus
Diamond V
Level 94
God Stats
34W - 39L
1,608 SR
Queue Stats
407W - 399L
2,010 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Pincopallino_92
Tsukuyomi
Platinum I
Level 155
God Stats
27W - 25L
1,614 SR
Queue Stats
459W - 456L
1,907 MMR
Solo
Arachne
Arachne
Gold IV
styax_
Arachne
Gold IV
Level 158
God Stats
13W - 7L
1,610 SR
Queue Stats
237W - 251L
1,391 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,620 SR
1,683 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,579 SR
1,678 MMR
Pele
Pele
Silver I
Aartaud
Pele
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 127L
1,075 MMR
Solo
Thor
Thor
Platinum V
BA1SH
Thor
Platinum V
Level 160
God Stats
56W - 44L
1,724 SR
Queue Stats
595W - 597L
1,712 MMR
Solo
Achilles
Achilles
Masters
UrFreelo_
Achilles
Masters
Level 124
God Stats
9W - 16L
1,598 SR
Queue Stats
645W - 611L
2,609 MMR
Solo
Olorun
Olorun
Gold I
Yankss13
Olorun
Gold I
Level 123
God Stats
3W - 3L
1,586 SR
Queue Stats
201W - 193L
1,664 MMR
Solo
Nu Wa
Nu Wa
Gold V
oSeanny
Nu Wa
Gold V
Level 117
God Stats
3W - 2L
1,487 SR
Queue Stats
145W - 149L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Inoki9058
Sun Wukong
20
6 / 9 / 11
18,299
482
38,246
55,451
47,003
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
JodenHuckt
Chiron
20
3 / 8 / 11
17,604
463
33,300
39,775
18,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 4 / 9
20,973
552
36,883
36,156
17,904
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Pincopallino_92
Tsukuyomi
20
10 / 8 / 11
19,151
504
30,760
39,450
17,703
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
styax_
Arachne
19
0 / 10 / 14
14,047
370
10,191
46,749
53,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
KaliBastetChronosSusano

VS

Bans
IzanamiNe ZhaHadesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aartaud
Pele
20
6 / 7 / 7
18,926
498
19,350
38,154
18,869
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
BA1SH
Thor
20
13 / 7 / 11
20,453
538
42,828
47,597
48,186
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
UrFreelo_
Achilles
20
9 / 6 / 16
19,835
522
36,100
46,576
68,308
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Yankss13
Olorun
20
6 / 5 / 18
21,065
554
25,113
41,104
17,865
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
oSeanny
Nu Wa
20
4 / 10 / 18
19,579
515
45,747
26,578
8,439
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
108
35
Kills
38
39
Deaths
35
56
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Pele
Aartaud
Pele
6
7
7
1.36
W
Thor
BA1SH
Thor
13
7
11
2.64
L
Sun Wukong
Inoki9058
Sun Wukong
6
9
11
1.28
L
Chiron
JodenHuckt
Chiron
3
8
11
1.06
L
16
4
9
5.13
L
Tsukuyomi
Pincopallino_92
Tsukuyomi
10
8
11
1.94
W
Achilles
UrFreelo_
Achilles
9
6
16
2.83
W
Olorun
Yankss13
Olorun
6
5
18
3
W
Nu Wa
oSeanny
Nu Wa
4
10
18
1.3
L
Arachne
styax_
Arachne
0
10
14
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,380
Damage
169,138
217,581
Taken
200,009
154,667
Mitigated
161,667
49,159
Healing
67,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Aartaud
Pele
19,350
2,714
0
12,959
38,154
18,869
1,206
8,484
29,472
28
216,356
W
Thor
BA1SH
Thor
42,828
6,003
0
9,411
47,597
48,186
3,530
10,615
36,890
0
143,949
L
Sun Wukong
Inoki9058
Sun Wukong
38,246
10,226
0
15,591
55,451
47,003
759
22,168
31,634
0
165,167
L
Chiron
JodenHuckt
Chiron
33,300
7,180
1,910
8,108
39,775
18,739
1,152
17,462
21,977
0
182,332
L
36,883
806
632
6,269
36,156
17,904
382
13,598
22,162
198,838
0
L
Tsukuyomi
Pincopallino_92
Tsukuyomi
30,760
4,134
0
8,766
39,450
17,703
0
11,870
26,947
0
185,987
W
Achilles
UrFreelo_
Achilles
36,100
8,657
0
11,124
46,576
68,308
2,358
8,551
37,665
329
117,977
W
Olorun
Yankss13
Olorun
25,113
13,244
4,441
26,190
41,104
17,865
3,987
5,951
35,079
196,569
2,334
W
Nu Wa
oSeanny
Nu Wa
45,747
6,575
375
3,344
26,578
8,439
1,458
6,054
20,282
196,895
0
L
Arachne
styax_
Arachne
10,191
5,350
0
7,883
46,749
53,318
174
16,969
28,968
354
54,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,074
Gold Earned
99,858
950
Minions Killed
1,027
0
Camps Cleared
0
3,584,358
Distance Traveled
3,425,328
40
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
18,926
498
233
6
0
724,062
10
W
Thor
20,453
538
187
5
0
640,597
5
L
Sun Wukong
18,299
482
222
6
0
604,490
1
L
Chiron
17,604
463
201
5
0
647,142
6
L
Janus
20,973
552
270
7
0
831,380
6
L
Tsukuyomi
19,151
504
202
5
0
770,352
5
W
Achilles
19,835
522
119
3
0
763,992
6
W
Olorun
21,065
554
270
7
0
680,317
8
W
Nu Wa
19,579
515
218
6
0
616,360
18
L
Arachne
14,047
370
55
1
0
730,994
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role