Player Matchup

Hel
Hel
 
Hel
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ColdllX
Serqet
Level 86
God Stats
21W - 27L
1,447 SR
Queue Stats
306W - 377L
1,390 Elo+
Party 2
Cernunnos
Cernunnos
Dr Handy MD
Cernunnos
Level 86
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 7L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
Lehzbian
Kukulkan
Level 144
God Stats
1W - 1L
1,745 SR
Queue Stats
93W - 123L
1,424 Elo+
Party 2
King Arthur
King Arthur
When Ur Too Ehh
King Arthur
Level 149
God Stats
2W - 9L
1,214 SR
Queue Stats
388W - 450L
1,419 Elo+
Party 2
Team Averages
Level 112
1,529 SR
1,405 Elo+

VS

Team Averages
Level 118
1,617 SR
1,507 Elo+
Heimdallr
Heimdallr
NastyNate320
Heimdallr
Level 137
God Stats
25W - 20L
1,683 SR
Queue Stats
104W - 116L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
SlickNick320
Baron Samedi
Level 92
God Stats
4W - 4L
1,618 SR
Queue Stats
23W - 18L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
ThEmEsSyStEpHy
Aphrodite
Level 56
God Stats
11W - 9L
1,583 SR
Queue Stats
18W - 17L
1,488 Elo+
Party 1
Arachne
Arachne
Xo-Death-Fire-oX
Arachne
Level 157
God Stats
9W - 5L
1,617 SR
Queue Stats
140W - 147L
1,493 Elo+
Party 1
Hera
Hera
Xo-JuLz-oX
Hera
Level 147
God Stats
6W - 4L
1,584 SR
Queue Stats
37W - 37L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 6 / 1
7,201
400
2,481
12,618
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
ColdllX
Serqet
13
4 / 2 / 0
8,784
488
6,708
12,845
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Dr Handy MD
Cernunnos
15
1 / 2 / 0
8,918
495
8,920
17,714
7,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Lehzbian
Kukulkan
14
0 / 2 / 0
8,644
480
7,270
8,237
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
When Ur Too Ehh
King Arthur
14
1 / 4 / 3
9,260
514
8,974
13,514
12,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NastyNate320
Heimdallr
18
8 / 1 / 1
10,782
599
19,629
17,278
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SlickNick320
Baron Samedi
15
1 / 2 / 2
8,989
499
5,745
7,203
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
ThEmEsSyStEpHy
Aphrodite
15
1 / 0 / 4
9,103
506
3,141
6,010
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
3 / 3 / 6
9,574
532
8,746
19,503
9,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 4
9,705
539
7,862
11,161
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
16
16
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
1
0.08
L
Serqet
ColdllX
Serqet
4
2
0
2
L
Cernunnos
Dr Handy MD
Cernunnos
1
2
0
0.5
L
Kukulkan
Lehzbian
Kukulkan
0
2
0
0
W
Heimdallr
NastyNate320
Heimdallr
8
1
1
8.5
W
Baron Samedi
SlickNick320
Baron Samedi
1
2
2
1
W
Aphrodite
ThEmEsSyStEpHy
Aphrodite
1
0
4
3
L
King Arthur
When Ur Too Ehh
King Arthur
1
4
3
0.63
W
3
3
6
2
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
45,123
64,928
Taken
61,155
35,519
Mitigated
31,837
22,638
Healing
32,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,481
126
3,138
2,731
12,618
6,126
1,209
2,741
9,875
27,664
2,071
L
Serqet
ColdllX
Serqet
6,708
1,824
0
5,112
12,845
5,944
0
2,395
10,421
0
56,820
L
Cernunnos
Dr Handy MD
Cernunnos
8,920
5,287
0
9,091
17,714
7,076
2,562
258
17,452
0
74,790
L
Kukulkan
Lehzbian
Kukulkan
7,270
193
0
375
8,237
3,787
0
4,644
3,593
85,183
0
W
Heimdallr
NastyNate320
Heimdallr
19,629
7,952
0
8,428
17,278
7,907
1,204
1,408
15,448
0
98,556
W
Baron Samedi
SlickNick320
Baron Samedi
5,745
925
169
1,300
7,203
4,874
378
0
6,582
49,264
0
W
Aphrodite
ThEmEsSyStEpHy
Aphrodite
3,141
455
4,861
4,732
6,010
4,742
182
3,677
2,333
25,632
0
L
King Arthur
When Ur Too Ehh
King Arthur
8,974
753
0
2,191
13,514
12,586
0
6,183
6,833
0
67,483
W
8,746
4,993
0
9,837
19,503
9,841
0
1,897
17,264
0
85,156
W
7,862
2,309
0
3,372
11,161
4,473
686
2,582
8,539
92,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,807
Gold Earned
48,153
571
Minions Killed
568
0
Camps Cleared
0
1,838,747
Distance Traveled
1,769,598
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,201
400
63
4
0
385,521
0
L
Serqet
8,784
488
104
6
0
424,148
1
L
Cernunnos
8,918
495
120
7
0
370,558
5
L
Kukulkan
8,644
480
140
8
0
361,439
4
W
Heimdallr
10,782
599
144
8
0
330,545
1
W
Baron Samedi
8,989
499
97
5
0
302,057
2
W
Aphrodite
9,103
506
40
2
0
360,961
0
L
King Arthur
9,260
514
144
8
0
297,081
2
W
Arachne
9,574
532
121
7
0
393,121
1
W
Hera
9,705
539
166
9
0
382,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role