Player Matchup

Tyr
Tyr
Jakyi2x
Tyr
Level 127
God Stats
1W - 1L
1,727 SR
Queue Stats
7W - 6L
1,608 Elo+
Party 1
Yu Huang
Yu Huang
Throatmeluv
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,524 Elo+
Party 1
Ullr
Ullr
vL0neRick
Ullr
Level 129
God Stats
0W - 1L
1,520 SR
Queue Stats
5W - 4L
1,630 Elo+
Party 1
Team Averages
Level 121
1,582 SR
1,587 Elo+

VS

Team Averages
Level 112
1,466 SR
1,431 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LaywitJay
Tyr
Level 69
God Stats
3W - 5L
1,361 SR
Queue Stats
336W - 459L
1,343 Elo+
Solo
Nu Wa
Nu Wa
YoursCruelly
Nu Wa
Level 108
God Stats
6W - 8L
1,536 SR
Queue Stats
56W - 68L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
1 / 3 / 2
8,036
670
9,199
12,688
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Throatmeluv
Yu Huang
13
2 / 6 / 1
8,255
688
5,791
10,114
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
11
0 / 5 / 1
6,958
580
5,123
14,273
5,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 1 / 9
9,567
797
15,258
12,067
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 2 / 5
9,392
783
8,693
13,208
12,544
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 0 / 4
9,062
755
9,554
5,178
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
9
9.5
L
Tyr
1
3
2
0.67
W
6
2
5
4.25
L
Yu Huang
Throatmeluv
Yu Huang
2
6
1
0.42
W
3
0
4
5
L
Ullr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
33,505
37,075
Taken
30,453
22,265
Mitigated
19,579
2,624
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
15,258
8,141
0
5,658
12,067
5,077
1,179
2,659
9,142
27
51,371
L
Tyr
9,199
1,550
0
2,074
12,688
12,749
0
2,743
9,945
0
28,309
W
8,693
667
0
3,439
13,208
12,544
0
1,971
10,848
0
21,719
L
Yu Huang
Throatmeluv
Yu Huang
5,791
570
0
40
10,114
4,065
0
2,152
7,962
20,949
0
W
9,554
3,336
0
1,968
5,178
1,958
1,802
1,434
3,667
39,951
0
L
Ullr
5,123
1,838
0
510
14,273
5,451
0
4,689
9,584
0
28,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,249
Gold Earned
28,021
108
Minions Killed
150
0
Camps Cleared
0
612,057
Distance Traveled
693,783
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,567
797
68
6
0
222,222
2
L
Tyr
8,036
670
33
3
0
231,662
0
W
Tyr
9,392
783
19
2
0
245,144
0
L
Yu Huang
8,255
688
34
3
0
181,580
0
W
Nu Wa
9,062
755
63
5
0
226,417
4
L
Ullr
6,958
580
41
3
0
198,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role