Player Matchup

Ares
Ares
CombatCondum318
Ares
Level 129
God Stats
11W - 0L
1,895 SR
Queue Stats
363W - 332L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
HalluciNinja93
Danzaburou
Level 121
God Stats
3W - 0L
1,495 SR
Queue Stats
52W - 51L
1,524 Elo+
Party 2
Bellona
Bellona
LezSCS
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,639 Elo+
Party 2
Aphrodite
Aphrodite
Wudaland
Aphrodite
Level 39
God Stats
22W - 21L
1,515 SR
Queue Stats
93W - 102L
1,413 Elo+
Solo
Loki
Loki
bagEMnTAGem350
Loki
Level 129
God Stats
14W - 14L
1,348 SR
Queue Stats
19W - 21L
1,160 Elo+
Party 2
Team Averages
Level 84
1,551 SR
1,441 Elo+

VS

Team Averages
Level 91
1,414 SR
1,471 Elo+
Freya
Freya
DaPieEater69
Freya
Level 125
God Stats
13W - 13L
1,331 SR
Queue Stats
269W - 262L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
Ir0nG0ri11a
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
MadQueenNaomi
Ne Zha
Level 138
God Stats
12W - 14L
1,478 SR
Queue Stats
175W - 197L
1,477 Elo+
Party 1
Osiris
Osiris
brutusbowser
Osiris
Level 79
God Stats
3W - 7L
1,326 SR
Queue Stats
120W - 124L
1,488 Elo+
Party 1
Izanami
Izanami
t24ktayana
Izanami
Level 106
God Stats
0W - 1L
1,432 SR
Queue Stats
8W - 16L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
11,689
1,169
11,248
11,260
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
HalluciNinja93
Danzaburou
16
4 / 0 / 8
11,373
1,137
16,009
5,923
3,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
LezSCS
Bellona
16
1 / 1 / 8
10,069
1,007
8,694
8,008
8,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Wudaland
Aphrodite
16
0 / 2 / 10
9,919
992
5,288
8,078
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
10 / 1 / 5
12,424
1,242
16,305
9,080
4,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

262

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
9,843
984
8,833
11,057
6,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Ir0nG0ri11a
Jormungandr
15
1 / 3 / 3
9,739
974
7,320
13,442
13,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 7 / 2
9,734
973
7,541
20,766
10,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
15
1 / 0 / 3
9,918
992
5,520
8,379
12,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
t24ktayana
Izanami
15
2 / 4 / 1
10,001
1,000
8,397
8,278
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
17
Kills
5
5
Deaths
17
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
0
3
4
0.67
W
Danzaburou
HalluciNinja93
Danzaburou
4
0
8
8
L
Jormungandr
Ir0nG0ri11a
Jormungandr
1
3
3
0.83
W
Bellona
LezSCS
Bellona
1
1
8
5
L
1
7
2
0.29
W
Aphrodite
Wudaland
Aphrodite
0
2
10
2.5
W
10
1
5
12.5
L
Osiris
1
0
3
2.5
L
Izanami
t24ktayana
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
37,611
42,349
Taken
61,922
37,568
Mitigated
46,275
10,470
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,248
189
0
1,194
11,260
15,257
0
5,105
6,155
15,961
0
L
8,833
2,677
0
2,672
11,057
6,131
0
1,941
9,116
32,744
1,953
W
Danzaburou
HalluciNinja93
Danzaburou
16,009
3,531
0
1,585
5,923
3,059
0
2,353
3,570
0
39,057
L
Jormungandr
Ir0nG0ri11a
Jormungandr
7,320
2,527
11
288
13,442
13,412
0
5,363
8,079
18,474
0
W
Bellona
LezSCS
Bellona
8,694
2,384
434
509
8,008
8,958
0
3,588
4,420
0
25,875
L
7,541
3,148
0
1,142
20,766
10,849
0
3,621
17,145
0
27,729
W
Aphrodite
Wudaland
Aphrodite
5,288
935
2,964
3,712
8,078
5,386
0
1,994
6,084
16,531
0
W
16,305
5,365
0
72
9,080
4,908
0
2,716
6,364
0
38,594
L
Osiris
5,520
637
0
0
8,379
12,122
0
2,089
6,290
0
20,961
L
Izanami
t24ktayana
Izanami
8,397
5,592
0
622
8,278
3,761
0
3,522
4,756
0
17,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,474
Gold Earned
49,235
186
Minions Killed
204
8
Camps Cleared
4
966,754
Distance Traveled
910,055
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,689
1,169
10
1
2
225,036
0
L
Freya
9,843
984
75
8
2
199,388
0
W
Danzaburou
11,373
1,137
55
6
0
175,746
0
L
Jormungandr
9,739
974
33
3
1
158,853
0
W
Bellona
10,069
1,007
44
4
1
170,408
0
L
Ne Zha
9,734
973
45
5
1
217,405
0
W
Aphrodite
9,919
992
22
2
0
192,513
0
W
Loki
12,424
1,242
55
6
5
203,051
0
L
Osiris
9,918
992
25
3
0
210,156
0
L
Izanami
10,001
1,000
26
3
0
124,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role