Player Matchup

Yu Huang
Yu Huang
Addicus_DV
Yu Huang
Level 49
God Stats
3W - 2L
1,801 SR
Queue Stats
72W - 87L
1,356 Elo+
Party 1
Hun Batz
Hun Batz
Angry_Fox11
Hun Batz
Level 49
God Stats
8W - 3L
1,500 SR
Queue Stats
94W - 117L
1,355 Elo+
Party 1
Xing Tian
Xing Tian
Johnbatman24
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 46L
1,226 Elo+
Party 1
Shiva
Shiva
Los_Mendos-
Shiva
Level 44
God Stats
7W - 12L
1,302 SR
Queue Stats
56W - 80L
1,330 Elo+
Party 1
Medusa
Medusa
legndary-jester
Medusa
Level 28
God Stats
20W - 25L
1,446 SR
Queue Stats
34W - 52L
1,269 Elo+
Party 1
Team Averages
Level 39
1,510 SR
1,307 Elo+

VS

Team Averages
Level 47
1,533 SR
1,360 Elo+
Freya
Freya
GM42sd
Freya
Level 83
God Stats
0W - 1L
1,582 SR
Queue Stats
63W - 81L
1,292 Elo+
Solo
Sol
Sol
Lhovr
Sol
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,365 Elo+
Party 2
Arachne
Arachne
Odiaer
Arachne
Level 27
God Stats
22W - 17L
1,473 SR
Queue Stats
33W - 38L
1,386 Elo+
Party 2
Atlas
Atlas
Ralak
Atlas
Level 15
God Stats
3W - 3L
1,770 SR
Queue Stats
17W - 20L
1,453 Elo+
Party 2
Artemis
Artemis
ifeelLiKePabl0o
Artemis
Level 62
God Stats
7W - 4L
1,338 SR
Queue Stats
51W - 60L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Addicus_DV
Yu Huang
18
4 / 0 / 8
11,645
555
16,812
11,385
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Angry_Fox11
Hun Batz
15
7 / 2 / 6
10,035
478
11,386
14,104
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Johnbatman24
Xing Tian
15
4 / 1 / 8
10,856
517
11,411
16,932
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 1 / 2
12,876
613
13,186
19,760
15,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 3 / 7
10,302
491
13,202
16,041
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GM42sd
Freya
14
1 / 5 / 3
8,681
413
9,733
23,505
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
Lhovr
Sol
13
1 / 5 / 0
8,268
394
11,397
17,445
6,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Odiaer
Arachne
13
3 / 3 / 0
8,551
407
11,496
15,961
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Ralak
Atlas
12
1 / 9 / 3
8,317
396
7,100
26,400
24,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 2
7,913
377
9,720
12,901
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
26
Kills
7
7
Deaths
27
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Addicus_DV
Yu Huang
4
0
8
8
W
Hun Batz
Angry_Fox11
Hun Batz
7
2
6
5
L
Freya
GM42sd
Freya
1
5
3
0.5
W
Xing Tian
Johnbatman24
Xing Tian
4
1
8
8
L
Sol
Lhovr
Sol
1
5
0
0.2
W
6
1
2
7
L
Arachne
Odiaer
Arachne
3
3
0
1
L
Atlas
Ralak
Atlas
1
9
3
0.28
L
1
5
2
0.4
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,997
Damage
49,446
78,222
Taken
96,212
43,696
Mitigated
52,211
24,074
Healing
32,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Addicus_DV
Yu Huang
16,812
2,264
173
4,273
11,385
4,963
2,567
6,489
4,896
97,790
0
W
Hun Batz
Angry_Fox11
Hun Batz
11,386
3,523
0
2,856
14,104
5,490
2,098
4,985
9,119
0
52,228
L
Freya
GM42sd
Freya
9,733
3,281
0
11,667
23,505
8,395
1,422
7,855
15,650
65,187
0
W
Xing Tian
Johnbatman24
Xing Tian
11,411
1,158
0
2,721
16,932
10,941
611
9,164
7,768
49,017
0
L
Sol
Lhovr
Sol
11,397
5,638
0
6,851
17,445
6,463
0
9,000
8,445
58,892
0
W
13,186
4,504
0
8,783
19,760
15,581
4,491
800
18,132
193
101,720
L
Arachne
Odiaer
Arachne
11,496
8,587
0
5,391
15,961
7,891
0
1,592
14,369
0
68,625
L
Atlas
Ralak
Atlas
7,100
3,027
0
4,320
26,400
24,186
78
9,776
16,624
34,981
0
L
9,720
4,694
0
4,481
12,901
5,276
0
193
12,708
0
45,830
W
13,202
6,134
0
5,268
16,041
6,721
2,660
6,792
9,249
0
63,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,714
Gold Earned
41,730
586
Minions Killed
390
0
Camps Cleared
0
2,027,151
Distance Traveled
1,599,424
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,645
555
168
8
0
403,716
1
W
Hun Batz
10,035
478
72
3
0
440,335
0
L
Freya
8,681
413
119
6
0
336,133
0
W
Xing Tian
10,856
517
86
4
0
422,408
4
L
Sol
8,268
394
75
4
0
313,451
5
W
Shiva
12,876
613
180
9
0
382,973
0
L
Arachne
8,551
407
96
5
0
349,072
0
L
Atlas
8,317
396
37
2
0
351,482
2
L
Artemis
7,913
377
63
3
0
249,286
3
W
Medusa
10,302
491
80
4
0
377,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role