Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ALEJO-POTO
Ah Muzen Cab
Level 160
God Stats
2W - 2L
1,448 SR
Queue Stats
121W - 105L
1,490 Elo+
Party 1
Olorun
Olorun
BERS3RK-_-24
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,533 Elo+
Party 1
Eset
Eset
JAC_Mafia_97
Eset
Level 132
God Stats
7W - 1L
1,672 SR
Queue Stats
148W - 155L
1,474 Elo+
Solo
Hera
Hera
SnapWhisper7158
Hera
Level 122
God Stats
2W - 4L
1,341 SR
Queue Stats
400W - 394L
1,458 Elo+
Solo
Chiron
Chiron
pro_player1245
Chiron
Level 156
God Stats
3W - 1L
1,791 SR
Queue Stats
60W - 36L
1,587 Elo+
Party 1
Team Averages
Level 138
1,550 SR
1,508 Elo+

VS

Team Averages
Level 112
1,386 SR
1,463 Elo+
Awilix
Awilix
CrucialPuppy89
Awilix
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 40L
1,421 Elo+
Party 2
Pele
Pele
Dr_Hugo_Erectus
Pele
Level 124
God Stats
1W - 2L
1,294 SR
Queue Stats
75W - 77L
1,481 Elo+
Solo
Thoth
Thoth
I DirtyJ I
Thoth
Level 85
God Stats
2W - 2L
1,394 SR
Queue Stats
112W - 112L
1,479 Elo+
Solo
Osiris
Osiris
Pasado
Osiris
Level 117
God Stats
1W - 0L
1,329 SR
Queue Stats
45W - 36L
1,524 Elo+
Solo
Olorun
Olorun
dracoslayer15
Olorun
Level 124
God Stats
1W - 0L
1,412 SR
Queue Stats
37W - 55L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ALEJO-POTO
Ah Muzen Cab
17
5 / 6 / 6
10,637
760
17,294
19,692
9,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
20
2 / 3 / 11
11,010
786
15,212
17,906
9,354
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 6 / 7
11,572
827
16,215
16,925
8,088
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 8 / 8
10,018
716
15,016
15,645
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 2
8,034
574
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 6
10,822
773
7,708
14,954
7,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 9
10,946
782
16,703
21,304
15,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
19
5 / 3 / 13
11,479
820
19,999
10,593
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Pasado
Osiris
19
5 / 2 / 13
11,832
845
13,268
18,722
28,848
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 3 / 8
11,266
805
7,468
14,618
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
18
Kills
22
23
Deaths
18
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ALEJO-POTO
Ah Muzen Cab
5
6
6
1.33
L
Olorun
2
3
11
2.5
W
5
6
6
1.33
W
3
4
9
1.88
W
Thoth
5
3
13
3.83
L
8
6
7
1.92
W
Osiris
Pasado
Osiris
5
2
13
5.75
L
3
8
8
0.88
W
4
3
8
2.67
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,737
Damage
65,146
70,168
Taken
80,191
33,347
Mitigated
64,992
25,143
Healing
33,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ALEJO-POTO
Ah Muzen Cab
17,294
3,703
931
4,845
19,692
9,318
1,912
7,164
12,528
0
29,877
L
Olorun
15,212
4,459
2,720
8,054
17,906
9,354
2,000
9,238
8,668
39,656
0
W
7,708
2,108
1,709
1,764
14,954
7,312
274
9,968
4,699
0
16,410
W
16,703
3,090
987
8,856
21,304
15,842
2,258
10,475
10,767
0
37,290
W
Thoth
19,999
873
1,471
1,359
10,593
5,097
1,506
5,772
4,767
41,230
0
L
16,215
1,707
2,309
4,394
16,925
8,088
331
6,224
10,701
26,332
0
W
Osiris
Pasado
Osiris
13,268
2,782
1,730
5,177
18,722
28,848
691
11,354
7,136
0
23,714
L
15,016
4,085
898
992
15,645
6,587
0
4,638
11,007
26,165
0
W
7,468
2,947
3,948
6,708
14,618
7,893
2,762
8,258
6,236
28,893
2,142
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,271
Gold Earned
56,345
137
Minions Killed
193
0
Camps Cleared
0
942,580
Distance Traveled
1,353,973
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,637
760
28
2
0
242,910
0
L
Olorun
11,010
786
47
3
0
250,415
0
W
Awilix
10,822
773
14
1
0
275,670
1
W
Pele
10,946
782
54
4
0
268,930
2
W
Thoth
11,479
820
35
3
0
262,613
1
L
Eset
11,572
827
30
2
0
220,485
0
W
Osiris
11,832
845
27
2
0
294,588
1
L
Hera
10,018
716
32
2
0
228,770
4
W
Olorun
11,266
805
63
5
0
252,172
2
L
Chiron
8,034
574
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role