Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
FlipperBroom346
Thor
Level 157
God Stats
2W - 1L
1,585 SR
Queue Stats
59W - 46L
1,625 Elo+
Party 1
Osiris
Osiris
Jσниѕиσω
Osiris
Level 138
God Stats
1W - 2L
1,098 SR
Queue Stats
237W - 227L
1,596 Elo+
Solo
Ganesha
Ganesha
memordzzz
Ganesha
Level 124
God Stats
8W - 3L
1,684 SR
Queue Stats
125W - 119L
1,637 Elo+
Party 2
Agni
Agni
oSleepyEyes
Agni
Level 102
God Stats
3W - 2L
1,522 SR
Queue Stats
121W - 92L
1,650 Elo+
Party 1
Team Averages
Level 132
1,478 SR
1,602 Elo+

VS

Team Averages
Level 128
1,651 SR
1,583 Elo+
Geb
Geb
Chamuco13
Geb
Level 160
God Stats
21W - 13L
1,705 SR
Queue Stats
296W - 268L
1,608 Elo+
Party 4
Mercury
Mercury
GayDaddyPhoneSex
Mercury
Level 103
God Stats
13W - 3L
1,952 SR
Queue Stats
71W - 58L
1,665 Elo+
Party 3
Medusa
Medusa
HeardOfJerkMate
Medusa
Level 144
God Stats
2W - 4L
1,786 SR
Queue Stats
66W - 53L
1,628 Elo+
Party 3
Scylla
Scylla
IiIHashBrown
Scylla
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
26W - 36L
1,495 Elo+
Party 4
Loki
Loki
LuciferXcX
Loki
Level 128
God Stats
194W - 178L
1,528 SR
Queue Stats
328W - 325L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
4,787
598
1,814
3,755
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 2 / 0
4,484
561
1,287
6,591
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,743
593
1,187
2,591
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
memordzzz
Ganesha
7
0 / 0 / 2
4,961
620
2,335
5,914
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 1
5,314
664
3,129
2,680
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,293
537
2,635
5,660
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
4,617
577
906
5,173
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
4,489
561
2,000
3,679
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
8
2 / 1 / 1
4,647
581
2,686
3,188
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 0 / 0
3,181
398
47
930
187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
0
0
L
1
1
2
2
W
1
2
0
0.5
L
0
1
0
0
L
0
0
0
0
L
Scylla
2
1
1
2.5
W
0
0
0
0
L
0
0
0
0
W
Ganesha
memordzzz
Ganesha
0
0
2
1
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,752
Damage
8,274
21,531
Taken
18,630
9,535
Mitigated
6,413
11,100
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,814
675
0
2,691
3,755
1,156
0
685
3,070
0
33,579
L
2,635
364
0
1,630
5,660
2,431
0
1,401
4,181
9,017
0
W
1,287
401
0
3,044
6,591
2,166
0
1,780
4,751
0
23,719
L
906
347
0
690
5,173
1,793
0
988
4,125
0
27,800
L
2,000
1,013
0
2,781
3,679
997
0
659
3,020
0
31,267
L
Scylla
2,686
290
0
483
3,188
1,005
0
1,829
1,239
24,890
0
W
1,187
354
0
1,774
2,591
2,303
0
0
2,591
0
25,299
L
47
0
0
680
930
187
0
0
930
0
2,483
W
Ganesha
memordzzz
Ganesha
2,335
473
0
2,966
5,914
2,936
0
1,580
4,302
18,647
2,164
W
3,129
323
0
625
2,680
974
0
1,106
1,496
31,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,289
Gold Earned
21,227
269
Minions Killed
194
0
Camps Cleared
0
811,218
Distance Traveled
700,654
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,787
598
86
11
0
138,703
1
L
Geb
4,293
537
12
2
0
155,380
3
W
Thor
4,484
561
54
7
0
172,073
2
L
Mercury
4,617
577
65
8
0
200,530
0
L
Medusa
4,489
561
64
8
0
153,589
2
L
Scylla
4,647
581
45
6
0
158,789
1
W
Osiris
4,743
593
51
6
0
154,422
1
L
Loki
3,181
398
8
1
0
32,366
0
W
Ganesha
4,961
620
1
0
0
170,897
3
W
Agni
5,314
664
77
10
0
175,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role