Player Matchup

Geb
Geb
 
Geb
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DeerGod43
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 3
Bellona
Bellona
Murrycooper
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 3
He Bo
He Bo
OGSlyCooper
He Bo
Level 127
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 3
Erlang Shen
Erlang Shen
Sa5quatch95
Erlang Shen
Level 110
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 3
Team Averages
Level 97
1,417 SR
1,356 Elo+

VS

Team Averages
Level 82
1,500 SR
1,454 Elo+
Chernobog
Chernobog
Arentex
Chernobog
Level 76
God Stats
2W - 0L
1,538 SR
Queue Stats
31W - 36L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
ElmoWrld
Ne Zha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,486 Elo+
Party 2
Artio
Artio
EruzzE
Artio
Level 129
God Stats
1W - 0L
1,258 SR
Queue Stats
52W - 59L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
Flapchop Vince
Cliodhna
Level 109
God Stats
6W - 6L
1,485 SR
Queue Stats
534W - 577L
1,499 Elo+
Party 1
Shiva
Shiva
Tarzanman94
Shiva
Level 49
God Stats
2W - 0L
1,718 SR
Queue Stats
48W - 66L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
3 / 4 / 6
12,590
741
21,376
16,782
29,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
DeerGod43
Olorun
18
3 / 8 / 3
10,899
641
9,496
18,661
8,307
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Murrycooper
Bellona
17
2 / 7 / 5
11,213
660
14,514
25,320
27,360
19
2 / 6 / 7
10,532
620
22,592
19,650
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Sa5quatch95
Erlang Shen
16
3 / 8 / 4
11,028
649
11,096
26,327
24,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arentex
Chernobog
20
17 / 2 / 13
13,999
823
34,088
19,393
13,450
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
ElmoWrld
Ne Zha
19
7 / 7 / 15
11,904
700
17,224
18,757
14,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
EruzzE
Artio
17
1 / 2 / 17
11,534
678
4,044
21,401
33,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
20
2 / 2 / 24
12,199
718
27,552
21,339
13,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 1 / 17
11,985
705
13,508
22,321
21,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
13
Kills
33
33
Deaths
14
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
4
6
1.5
W
Chernobog
Arentex
Chernobog
17
2
13
11.75
L
Olorun
DeerGod43
Olorun
3
8
3
0.56
W
Ne Zha
ElmoWrld
Ne Zha
7
7
15
2.07
W
Artio
EruzzE
Artio
1
2
17
4.75
W
Cliodhna
2
2
24
7
L
Bellona
Murrycooper
Bellona
2
7
5
0.64
L
2
6
7
0.92
L
Erlang Shen
Sa5quatch95
Erlang Shen
3
8
4
0.63
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,074
Damage
96,416
106,740
Taken
103,211
98,820
Mitigated
96,616
34,817
Healing
39,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
21,376
1,654
3,095
3,201
16,782
29,693
55
721
16,061
36,177
0
W
Chernobog
Arentex
Chernobog
34,088
21,354
4,334
5,582
19,393
13,450
3,426
9,722
9,671
0
63,072
L
Olorun
DeerGod43
Olorun
9,496
4,311
3,123
4,213
18,661
8,307
684
266
18,395
26,055
0
W
Ne Zha
ElmoWrld
Ne Zha
17,224
4,935
1,453
2,923
18,757
14,333
1,828
10,635
8,122
0
27,486
W
Artio
EruzzE
Artio
4,044
707
3,229
4,093
21,401
33,467
122
9,205
12,196
8,081
0
W
Cliodhna
27,552
2,231
1,437
7,033
21,339
13,956
1,095
11,887
9,452
0
58,762
L
Bellona
Murrycooper
Bellona
14,514
4,736
2,687
3,194
25,320
27,360
340
1,529
23,791
1,815
22,453
L
22,592
977
1,667
5,088
19,650
8,645
683
649
19,001
43,759
0
L
Erlang Shen
Sa5quatch95
Erlang Shen
11,096
3,378
3,086
5,463
26,327
24,815
0
879
25,448
0
20,673
W
13,508
1,604
2,645
6,646
22,321
21,410
958
13,322
8,999
0
26,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,262
Gold Earned
61,621
140
Minions Killed
159
0
Camps Cleared
0
1,474,996
Distance Traveled
1,631,723
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,590
741
23
1
0
314,338
1
W
Chernobog
13,999
823
57
3
0
296,532
0
L
Olorun
10,899
641
40
2
0
263,576
0
W
Ne Zha
11,904
700
20
1
0
288,729
0
W
Artio
11,534
678
1
0
0
326,984
0
W
Cliodhna
12,199
718
55
3
0
366,086
0
L
Bellona
11,213
660
21
1
0
303,966
0
L
He Bo
10,532
620
44
3
0
297,070
6
L
Erlang Shen
11,028
649
12
1
0
296,046
0
W
Shiva
11,985
705
26
2
0
353,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role