Player Matchup

Cupid
Cupid
Lakeith
Cupid
Level 66
God Stats
12W - 10L
1,654 SR
Queue Stats
162W - 170L
1,599 Elo+
Party 4
Maui
Maui
MexicanAntelope
Maui
Level 121
God Stats
3W - 8L
1,463 SR
Queue Stats
588W - 587L
1,576 Elo+
Party 4
Eset
Eset
Ommnomnom
Eset
Level 157
God Stats
4W - 5L
1,509 SR
Queue Stats
295W - 272L
1,589 Elo+
Solo
Nemesis
Nemesis
SccheissGeist
Nemesis
Level 82
God Stats
15W - 18L
1,550 SR
Queue Stats
100W - 94L
1,539 Elo+
Party 3
Sun Wukong
Sun Wukong
Vanvike
Sun Wukong
Level 106
God Stats
9W - 6L
1,781 SR
Queue Stats
201W - 179L
1,596 Elo+
Party 3
Team Averages
Level 106
1,591 SR
1,580 Elo+

VS

Team Averages
Level 134
1,703 SR
1,586 Elo+
Cerberus
Cerberus
FreddyPimpstone
Cerberus
Level 128
God Stats
8W - 5L
1,672 SR
Queue Stats
106W - 95L
1,645 Elo+
Party 2
Hera
Hera
LsExotic
Hera
Level 88
God Stats
4W - 1L
1,644 SR
Queue Stats
12W - 9L
1,557 Elo+
Party 2
Ne Zha
Ne Zha
Zelluh
Ne Zha
Level 157
God Stats
7W - 1L
1,945 SR
Queue Stats
200W - 136L
1,666 Elo+
Party 2
Medusa
Medusa
crankmudkip
Medusa
Level 146
God Stats
4W - 6L
1,509 SR
Queue Stats
320W - 294L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
iggs17
Xing Tian
Level 149
God Stats
17W - 5L
1,744 SR
Queue Stats
569W - 498L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lakeith
Cupid
8
0 / 2 / 2
5,184
518
3,200
6,161
1,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 0 / 0
5,035
504
1,971
5,687
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
8
0 / 6 / 0
5,047
505
2,299
7,730
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
7
0 / 4 / 1
4,688
469
3,479
7,780
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Vanvike
Sun Wukong
9
1 / 1 / 0
5,462
546
4,465
7,792
4,305
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 0 / 1
5,602
560
4,422
7,834
5,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
10
1 / 0 / 4
5,688
569
2,876
3,369
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Zelluh
Ne Zha
11
9 / 1 / 0
6,775
678
6,076
6,755
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
1 / 1 / 0
5,149
515
4,411
6,417
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
iggs17
Xing Tian
9
1 / 1 / 2
5,432
543
4,333
7,533
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
13
13
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
1
1.5
L
Cupid
Lakeith
Cupid
0
2
2
0.5
W
Hera
1
0
4
3
L
1
0
0
1
L
Eset
0
6
0
0
L
Nemesis
0
4
1
0.13
L
Sun Wukong
Vanvike
Sun Wukong
1
1
0
1
W
Ne Zha
Zelluh
Ne Zha
9
1
0
9
W
Medusa
1
1
0
1
W
Xing Tian
iggs17
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,414
Damage
22,118
35,150
Taken
31,908
13,463
Mitigated
15,140
6,764
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,422
348
0
3,210
7,834
5,099
0
0
7,834
37,671
0
L
Cupid
Lakeith
Cupid
3,200
2,634
0
1,693
6,161
1,638
0
943
5,218
0
29,576
W
Hera
2,876
1,080
0
500
3,369
1,308
799
1,047
2,322
35,892
0
L
1,971
935
0
1,946
5,687
2,706
0
839
4,848
15,069
0
L
Eset
2,299
601
0
835
7,730
2,383
119
2,839
4,891
37,560
0
L
Nemesis
3,479
2,017
0
280
7,780
2,431
55
2,098
5,682
0
22,006
L
Sun Wukong
Vanvike
Sun Wukong
4,465
1,050
0
2,010
7,792
4,305
0
4,048
3,744
0
34,601
W
Ne Zha
Zelluh
Ne Zha
6,076
1,992
0
1,003
6,755
2,481
0
1,110
5,645
0
42,046
W
Medusa
4,411
2,336
0
3,837
6,417
2,134
0
1,296
5,121
0
37,807
W
Xing Tian
iggs17
Xing Tian
4,333
746
0
2,124
7,533
4,118
0
817
6,716
21,239
5,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
28,646
254
Minions Killed
317
0
Camps Cleared
0
967,658
Distance Traveled
979,085
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,602
560
75
8
0
190,755
3
L
Cupid
5,184
518
55
6
0
160,623
1
W
Hera
5,688
569
68
7
0
196,691
1
L
Maui
5,035
504
23
2
0
197,096
3
L
Eset
5,047
505
67
7
0
183,605
4
L
Nemesis
4,688
469
48
5
0
216,239
0
L
Sun Wukong
5,462
546
61
6
0
210,095
1
W
Ne Zha
6,775
678
75
8
0
229,174
4
W
Medusa
5,149
515
65
7
0
167,522
3
W
Xing Tian
5,432
543
34
3
0
194,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role