Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DeusArlenu
Erlang Shen
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,312 Elo+
Solo
Artio
Artio
Nyx Arc8368
Artio
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 59L
1,512 Elo+
Solo
Bakasura
Bakasura
o DESTINED o
Bakasura
Level 149
God Stats
17W - 15L
1,496 SR
Queue Stats
456W - 472L
1,317 Elo+
Solo
Vulcan
Vulcan
oClviks
Vulcan
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 112L
1,447 Elo+
Solo
Team Averages
Level 107
1,499 SR
1,418 Elo+

VS

Team Averages
Level 105
1,545 SR
1,395 Elo+
Baba Yaga
Baba Yaga
CaterpillarLIPS
Baba Yaga
Level 154
God Stats
17W - 20L
1,420 SR
Queue Stats
131W - 135L
1,340 Elo+
Solo
Susano
Susano
Col Sanders40
Susano
Level 87
God Stats
6W - 6L
1,486 SR
Queue Stats
316W - 355L
1,433 Elo+
Solo
Apollo
Apollo
KING MIECH
Apollo
Level 65
God Stats
2W - 4L
1,808 SR
Queue Stats
224W - 226L
1,446 Elo+
Solo
Mulan
Mulan
POPPYSHORTY
Mulan
Level 138
God Stats
6W - 3L
1,541 SR
Queue Stats
54W - 68L
1,381 Elo+
Solo
Maui
Maui
WheelieSmalls
Maui
Level 83
God Stats
36W - 35L
1,468 SR
Queue Stats
152W - 147L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 2 / 1
10,150
461
19,984
13,746
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
DeusArlenu
Erlang Shen
18
2 / 4 / 5
11,979
545
13,263
21,472
32,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 2 / 2
11,003
500
8,995
25,795
33,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
o DESTINED o
Bakasura
20
12 / 3 / 2
13,100
595
20,635
25,251
12,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
oClviks
Vulcan
19
2 / 2 / 6
11,943
543
9,678
10,461
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CaterpillarLIPS
Baba Yaga
17
3 / 4 / 3
10,879
495
14,657
14,149
7,101
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 3
10,618
483
12,220
21,614
9,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
KING MIECH
Apollo
17
3 / 2 / 3
10,704
487
8,075
21,580
9,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 2
10,983
499
15,643
24,625
26,802
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 3 / 3
10,306
468
5,756
20,438
26,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
19
Kills
13
13
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
1
0.75
L
Baba Yaga
CaterpillarLIPS
Baba Yaga
3
4
3
1.13
L
3
5
3
0.9
W
Erlang Shen
DeusArlenu
Erlang Shen
2
4
5
1.13
L
Apollo
KING MIECH
Apollo
3
2
3
2.25
W
2
2
2
1.5
L
2
6
2
0.5
L
2
3
3
1.17
W
Bakasura
o DESTINED o
Bakasura
12
3
2
4.33
W
Vulcan
oClviks
Vulcan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,555
Damage
56,351
96,725
Taken
102,406
88,699
Mitigated
79,930
33,118
Healing
31,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,984
10,093
0
5,142
13,746
5,554
1,266
3,455
10,008
0
87,251
L
Baba Yaga
CaterpillarLIPS
Baba Yaga
14,657
1,117
0
2,271
14,149
7,101
170
5,527
8,022
83,099
0
L
12,220
2,996
0
6,970
21,614
9,884
0
3,540
16,898
0
102,330
W
Erlang Shen
DeusArlenu
Erlang Shen
13,263
7,823
0
8,208
21,472
32,917
1,557
1,057
20,415
0
91,046
L
Apollo
KING MIECH
Apollo
8,075
5,810
0
10,320
21,580
9,734
175
4,221
17,289
0
88,351
W
8,995
1,014
599
7,457
25,795
33,038
387
7,240
18,555
44,269
10,298
L
15,643
5,588
0
6,218
24,625
26,802
1,157
0
23,125
0
86,968
L
5,756
2,168
454
4,974
20,438
26,409
45
4,198
15,820
37,294
3,850
W
Bakasura
o DESTINED o
Bakasura
20,635
14,551
0
8,317
25,251
12,614
27
2,992
21,917
0
120,058
W
Vulcan
oClviks
Vulcan
9,678
2,321
0
3,395
10,461
4,576
162
5,693
4,768
94,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,175
Gold Earned
53,490
659
Minions Killed
646
0
Camps Cleared
0
2,082,421
Distance Traveled
2,010,355
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,150
461
121
6
0
366,890
3
L
Baba Yaga
10,879
495
152
7
0
394,133
1
L
Susano
10,618
483
155
7
0
457,354
1
W
Erlang Shen
11,979
545
133
6
0
389,048
1
L
Apollo
10,704
487
155
7
0
384,975
10
W
Artio
11,003
500
78
4
0
453,825
8
L
Mulan
10,983
499
144
7
0
348,797
4
L
Maui
10,306
468
40
2
0
425,096
3
W
Bakasura
13,100
595
172
8
0
420,467
4
W
Vulcan
11,943
543
155
7
0
452,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role