Player Matchup

Aphrodite
Aphrodite
BlazeArcticP
Aphrodite
Level 147
God Stats
4W - 2L
1,707 SR
Queue Stats
54W - 46L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
GO0OBA
Ao Kuang
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 177L
1,360 Elo+
Party 1
Arachne
Arachne
LaywitJay
Arachne
Level 69
God Stats
3W - 4L
1,579 SR
Queue Stats
336W - 459L
1,375 Elo+
Party 1
Team Averages
Level 88
1,595 SR
1,445 Elo+

VS

Team Averages
Level 136
1,584 SR
1,530 Elo+
Yemoja
Yemoja
 
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Revoe_1
Hera
Level 156
God Stats
4W - 3L
1,682 SR
Queue Stats
323W - 192L
1,699 Elo+
Solo
Ishtar
Ishtar
w1nndweaver
Ishtar
Level 109
God Stats
8W - 6L
1,569 SR
Queue Stats
120W - 162L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlazeArcticP
Aphrodite
16
0 / 4 / 3
9,984
666
6,160
18,907
9,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
GO0OBA
Ao Kuang
14
3 / 4 / 1
9,887
659
7,608
20,394
13,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LaywitJay
Arachne
15
2 / 4 / 2
9,934
662
9,411
24,256
13,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 1 / 8
11,113
741
9,581
13,248
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
Revoe_1
Hera
19
10 / 0 / 2
12,845
856
31,592
8,360
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
15
2 / 4 / 5
10,460
697
12,132
14,241
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
12
12
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
8
4
L
Aphrodite
BlazeArcticP
Aphrodite
0
4
3
0.38
L
Ao Kuang
GO0OBA
Ao Kuang
3
4
1
0.88
L
Arachne
LaywitJay
Arachne
2
4
2
0.75
W
Hera
Revoe_1
Hera
10
0
2
11
W
Ishtar
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
53,305
63,557
Taken
35,849
35,999
Mitigated
25,526
22,087
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,581
1,584
3,480
3,958
13,248
14,965
493
6,209
6,793
23,313
0
L
Aphrodite
BlazeArcticP
Aphrodite
6,160
207
3,922
8,616
18,907
9,317
105
13,055
5,852
64,390
0
L
Ao Kuang
GO0OBA
Ao Kuang
7,608
1,334
50
3,862
20,394
13,157
232
12,880
7,514
25,340
0
L
Arachne
LaywitJay
Arachne
9,411
5,654
0
5,637
24,256
13,525
192
15,618
8,638
0
35,294
W
Hera
Revoe_1
Hera
31,592
9,326
0
672
8,360
3,870
1,381
1,175
7,111
97,548
0
W
Ishtar
12,132
7,485
0
2,871
14,241
6,691
1,449
5,812
8,151
0
49,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,805
Gold Earned
34,418
171
Minions Killed
238
0
Camps Cleared
0
858,876
Distance Traveled
806,756
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,113
741
22
1
0
267,913
2
L
Aphrodite
9,984
666
98
7
0
259,189
0
L
Ao Kuang
9,887
659
25
2
0
283,901
0
L
Arachne
9,934
662
48
3
0
315,786
0
W
Hera
12,845
856
147
10
0
284,026
3
W
Ishtar
10,460
697
69
5
0
254,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role