Player Matchup

Geb
Geb
Masters
Cruuz1
Geb
Masters
Level 157
God Stats
2W - 1L
1,531 SR
Queue Stats
196W - 188L
2,518 MMR
Solo
Cernunnos
Cernunnos
Masters
Qeefatron
Cernunnos
Masters
Level 63
God Stats
30W - 23L
1,681 SR
Queue Stats
212W - 201L
2,498 MMR
Solo
Ra
Ra
Diamond V
Sam2x2Soccer2
Ra
Diamond V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
2,355 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond I
Strαt
Ratatoskr
Diamond I
Level 149
God Stats
11W - 8L
1,681 SR
Queue Stats
378W - 367L
2,435 MMR
Solo
Lancelot
Lancelot
Diamond II
Sαlchipαpα
Lancelot
Diamond II
Level 68
God Stats
3W - 5L
1,498 SR
Queue Stats
65W - 48L
2,468 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 99
1,578 SR
2,455 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,614 SR
2,316 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
DonutDoug
Thor
Masters
Level 160
God Stats
2W - 3L
1,677 SR
Queue Stats
331W - 266L
2,863 MMR
Party 1
Horus
Horus
Diamond IV
Ih8furrys
Horus
Diamond IV
Level 83
God Stats
82W - 52L
1,707 SR
Queue Stats
362W - 353L
2,157 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Kotryzhiy
Baron Samedi
Diamond III
Level 160
God Stats
8W - 5L
1,655 SR
Queue Stats
481W - 482L
2,341 MMR
Solo
Janus
Janus
Masters
YarBack
Janus
Masters
Level 148
God Stats
1W - 7L
1,533 SR
Queue Stats
232W - 194L
2,716 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cruuz1
Geb
20
3 / 2 / 13
13,601
567
11,313
27,375
35,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Qeefatron
Cernunnos
20
3 / 3 / 9
14,045
585
15,491
27,819
14,752
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
0 / 0 / 15
14,345
598
13,870
13,236
8,263
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Strαt
Ratatoskr
20
7 / 0 / 4
15,312
638
16,927
20,564
20,520
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Sαlchipαpα
Lancelot
20
16 / 1 / 4
15,544
648
20,773
22,161
13,508
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SusanoPersephoneIshtarVulcan

VS

Bans
AthenaHadesDa JiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 8 / 1
10,757
448
16,537
26,359
9,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
18
1 / 6 / 3
11,378
474
15,779
23,372
9,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Ih8furrys
Horus
14
0 / 5 / 2
9,404
392
5,767
20,140
21,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Kotryzhiy
Baron Samedi
18
1 / 6 / 0
11,296
471
8,111
19,489
9,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
YarBack
Janus
19
1 / 4 / 1
11,724
489
11,441
16,674
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
13
29
Kills
6
6
Deaths
29
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
8
1
0.44
W
Geb
Cruuz1
Geb
3
2
13
4.75
L
Thor
1
6
3
0.42
L
Horus
Ih8furrys
Horus
0
5
2
0.2
L
Baron Samedi
Kotryzhiy
Baron Samedi
1
6
0
0.17
W
Cernunnos
Qeefatron
Cernunnos
3
3
9
2.5
W
0
0
15
7.5
W
Ratatoskr
Strαt
Ratatoskr
7
0
4
9
W
Lancelot
Sαlchipαpα
Lancelot
16
1
4
18
L
Janus
YarBack
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,374
Damage
57,635
111,155
Taken
106,034
92,626
Mitigated
57,832
46,006
Healing
26,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,537
11,371
0
9,238
26,359
9,996
246
5,217
21,142
0
100,615
W
Geb
Cruuz1
Geb
11,313
1,300
1,365
6,294
27,375
35,583
66
4,272
23,103
43,929
1,944
L
Thor
15,779
2,386
0
4,762
23,372
9,655
59
2,823
20,429
0
107,347
L
Horus
Ih8furrys
Horus
5,767
2,439
2,250
4,894
20,140
21,341
0
5,055
14,884
107
23,683
L
Baron Samedi
Kotryzhiy
Baron Samedi
8,111
492
48
1,932
19,489
9,915
0
5,389
13,353
93,595
0
W
Cernunnos
Qeefatron
Cernunnos
15,491
8,557
0
12,028
27,819
14,752
5,803
1,774
26,045
0
153,385
W
13,870
1,159
9,779
8,806
13,236
8,263
1,464
5,075
8,161
155,946
0
W
Ratatoskr
Strαt
Ratatoskr
16,927
1,964
0
5,700
20,564
20,520
454
6,222
13,267
0
131,175
W
Lancelot
Sαlchipαpα
Lancelot
20,773
3,512
0
2,034
22,161
13,508
1,745
3,680
18,323
0
137,430
L
Janus
YarBack
Janus
11,441
568
294
2,597
16,674
6,925
564
6,306
10,312
139,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,847
Gold Earned
54,559
863
Minions Killed
760
0
Camps Cleared
0
2,592,885
Distance Traveled
2,235,089
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,757
448
160
7
0
361,258
10
W
Geb
13,601
567
41
2
0
498,205
6
L
Thor
11,378
474
170
7
0
489,183
0
L
Horus
9,404
392
21
1
0
468,823
6
L
Baron Samedi
11,296
471
179
7
0
415,343
8
W
Cernunnos
14,045
585
196
8
0
415,556
5
W
Ra
14,345
598
241
10
0
520,861
3
W
Ratatoskr
15,312
638
219
9
0
552,383
8
W
Lancelot
15,544
648
166
7
0
605,880
8
L
Janus
11,724
489
230
10
0
500,482
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role