Player Matchup

Cu Chulainn
Cu Chulainn
A Lag Man
Cu Chulainn
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,287 Elo+
Party 2
Nu Wa
Nu Wa
Wussie
Nu Wa
Level 149
God Stats
1W - 1L
1,672 SR
Queue Stats
50W - 63L
1,372 Elo+
Party 2
Osiris
Osiris
Xombiesz
Osiris
Level 133
God Stats
0W - 3L
1,213 SR
Queue Stats
179W - 188L
1,532 Elo+
Solo
Yemoja
Yemoja
amtokrazy123
Yemoja
Level 158
God Stats
6W - 4L
1,507 SR
Queue Stats
154W - 165L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
omny66
Ao Kuang
Level 157
God Stats
0W - 3L
1,252 SR
Queue Stats
168W - 172L
1,463 Elo+
Party 2
Team Averages
Level 150
1,429 SR
1,431 Elo+

VS

Team Averages
Level 140
1,587 SR
1,503 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AlienSmoke
Izanami
Level 120
God Stats
3W - 0L
1,817 SR
Queue Stats
99W - 107L
1,539 Elo+
Solo
Ishtar
Ishtar
JorgeAMF91
Ishtar
Level 157
God Stats
3W - 1L
1,617 SR
Queue Stats
503W - 534L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A Lag Man
Cu Chulainn
18
2 / 4 / 3
10,062
592
14,123
20,493
26,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Wussie
Nu Wa
19
1 / 5 / 6
10,693
629
27,424
14,859
7,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Xombiesz
Osiris
15
2 / 6 / 4
9,492
558
10,283
20,208
20,899
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
15
0 / 7 / 5
9,376
552
4,984
31,531
33,898
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
omny66
Ao Kuang
16
3 / 7 / 3
9,533
561
14,535
25,049
14,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 0 / 20
12,320
725
25,482
18,653
7,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
 
Scylla
20
3 / 2 / 20
12,007
706
16,542
11,874
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
 
Aphrodite
19
3 / 1 / 21
11,287
664
12,336
18,442
15,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
AlienSmoke
Izanami
19
9 / 3 / 15
12,193
717
27,592
17,810
8,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
JorgeAMF91
Ishtar
19
7 / 3 / 12
11,760
692
20,735
15,535
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
117
8
Kills
29
29
Deaths
9
21
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
20
17
W
Scylla
 
Scylla
3
2
20
6.5
W
Aphrodite
 
Aphrodite
3
1
21
13.5
L
Cu Chulainn
A Lag Man
Cu Chulainn
2
4
3
0.88
W
Izanami
AlienSmoke
Izanami
9
3
15
5.5
W
Ishtar
JorgeAMF91
Ishtar
7
3
12
4.33
L
Nu Wa
Wussie
Nu Wa
1
5
6
0.8
L
Osiris
Xombiesz
Osiris
2
6
4
0.67
L
Yemoja
0
7
5
0.36
L
Ao Kuang
omny66
Ao Kuang
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,349
Damage
102,687
112,140
Taken
82,314
102,990
Mitigated
45,090
39,829
Healing
54,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
25,482
1,445
4,061
6,074
18,653
7,897
212
12,577
6,076
48,965
0
W
Scylla
 
Scylla
16,542
1,683
2,429
3,043
11,874
5,643
470
6,877
4,997
51,432
0
W
Aphrodite
 
Aphrodite
12,336
991
16,778
12,321
18,442
15,421
1,086
10,707
7,735
30,557
0
L
Cu Chulainn
A Lag Man
Cu Chulainn
14,123
1,563
1,515
2,138
20,493
26,177
0
11,586
8,907
0
29,662
W
Izanami
AlienSmoke
Izanami
27,592
16,057
0
2,094
17,810
8,188
3,115
10,171
7,639
0
54,675
W
Ishtar
JorgeAMF91
Ishtar
20,735
8,578
3,959
4,025
15,535
7,941
2,993
6,611
8,924
0
41,517
L
Nu Wa
Wussie
Nu Wa
27,424
4,045
2,495
2,294
14,859
7,859
0
9,525
5,334
60,869
0
L
Osiris
Xombiesz
Osiris
10,283
3,375
2,184
1,711
20,208
20,899
0
9,991
10,217
0
16,405
L
Yemoja
4,984
1,846
9,504
8,226
31,531
33,898
23
13,902
17,629
12,951
0
L
Ao Kuang
omny66
Ao Kuang
14,535
2,109
1,353
8,409
25,049
14,157
0
9,356
15,693
22,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,156
Gold Earned
59,567
150
Minions Killed
249
0
Camps Cleared
0
1,391,352
Distance Traveled
1,519,719
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,320
725
44
3
0
364,622
0
W
Scylla
12,007
706
78
5
0
301,481
0
W
Aphrodite
11,287
664
47
3
0
334,510
0
L
Cu Chulainn
10,062
592
31
2
0
297,102
0
W
Izanami
12,193
717
47
3
0
249,546
0
W
Ishtar
11,760
692
33
2
0
269,560
2
L
Nu Wa
10,693
629
74
4
0
299,353
0
L
Osiris
9,492
558
8
0
0
274,919
0
L
Yemoja
9,376
552
16
1
0
231,408
1
L
Ao Kuang
9,533
561
21
1
0
288,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role