Player Matchup

Cthulhu
Cthulhu
Odecken
Cthulhu
Level 25
God Stats
5W - 0L
1,810 SR
Queue Stats
124W - 15L
1,898 Elo+
Party 1
Medusa
Medusa
PertyColors
Medusa
Level 139
God Stats
7W - 4L
1,555 SR
Queue Stats
110W - 42L
1,802 Elo+
Party 1
Discordia
Discordia
Rh1n0
Discordia
Level 157
God Stats
9W - 6L
1,667 SR
Queue Stats
211W - 66L
1,856 Elo+
Party 1
Hun Batz
Hun Batz
SolarmanSSB
Hun Batz
Level 106
God Stats
10W - 2L
1,957 SR
Queue Stats
231W - 106L
1,807 Elo+
Party 1
Erlang Shen
Erlang Shen
the5hobos
Erlang Shen
Level 160
God Stats
7W - 0L
1,502 SR
Queue Stats
279W - 116L
1,837 Elo+
Party 1
Team Averages
Level 117
1,698 SR
1,840 Elo+

VS

Team Averages
Level 49
1,448 SR
1,404 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
RealWaffle
Thanatos
Level 58
God Stats
5W - 3L
1,547 SR
Queue Stats
60W - 64L
1,453 Elo+
Party 2
Olorun
Olorun
Sailboatt
Olorun
Level 5
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 3L
1,087 Elo+
Party 2
Neith
Neith
UnLuhKey
Neith
Level 27
God Stats
6W - 6L
1,372 SR
Queue Stats
38W - 48L
1,443 Elo+
Party 2
Chernobog
Chernobog
silverrevli
Chernobog
Level 128
God Stats
1W - 3L
1,618 SR
Queue Stats
81W - 78L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Odecken
Cthulhu
16
3 / 1 / 28
10,095
1,262
9,539
10,673
14,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
17
15 / 0 / 21
11,498
1,437
21,325
7,331
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Rh1n0
Discordia
17
9 / 0 / 30
10,836
1,355
18,095
4,873
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SolarmanSSB
Hun Batz
17
11 / 2 / 17
10,887
1,361
17,644
9,660
4,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
the5hobos
Erlang Shen
17
7 / 0 / 29
11,362
1,420
16,165
13,978
14,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

351

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 9 / 1
8,378
1,047
5,676
15,465
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
RealWaffle
Thanatos
13
0 / 11 / 3
8,247
1,031
8,598
18,367
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Sailboatt
Olorun
14
0 / 11 / 2
8,279
1,035
9,146
19,158
7,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
UnLuhKey
Neith
13
1 / 7 / 1
8,274
1,034
9,122
18,996
7,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
silverrevli
Chernobog
13
1 / 7 / 0
8,334
1,042
5,922
16,083
6,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
10
45
Kills
3
3
Deaths
45
125
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
9
1
0.17
W
Cthulhu
Odecken
Cthulhu
3
1
28
17
W
Medusa
15
0
21
25.5
L
Thanatos
RealWaffle
Thanatos
0
11
3
0.14
W
Discordia
Rh1n0
Discordia
9
0
30
24
L
Olorun
Sailboatt
Olorun
0
11
2
0.09
W
Hun Batz
SolarmanSSB
Hun Batz
11
2
17
9.75
L
Neith
UnLuhKey
Neith
1
7
1
0.21
L
Chernobog
silverrevli
Chernobog
1
7
0
0.14
W
Erlang Shen
the5hobos
Erlang Shen
7
0
29
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,768
Damage
38,464
46,515
Taken
88,069
40,861
Mitigated
36,599
14,310
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,676
1,006
330
455
15,465
7,766
0
6,212
9,054
15,247
0
W
Cthulhu
Odecken
Cthulhu
9,539
688
872
987
10,673
14,910
0
3,183
6,227
22,335
0
W
Medusa
21,325
13,330
0
2,996
7,331
3,974
0
2,445
4,886
0
47,864
L
Thanatos
RealWaffle
Thanatos
8,598
3,111
0
3,210
18,367
7,582
0
4,117
14,152
0
18,754
W
Discordia
Rh1n0
Discordia
18,095
832
0
1,242
4,873
2,388
0
2,147
2,726
31,508
0
L
Olorun
Sailboatt
Olorun
9,146
6,689
99
1,962
19,158
7,714
0
5,059
13,907
20,366
0
W
Hun Batz
SolarmanSSB
Hun Batz
17,644
4,875
0
348
9,660
4,655
0
2,656
7,004
0
21,604
L
Neith
UnLuhKey
Neith
9,122
3,452
0
722
18,996
7,242
0
5,912
12,808
0
22,315
L
Chernobog
silverrevli
Chernobog
5,922
3,726
0
1,084
16,083
6,295
0
5,476
10,514
0
28,856
W
Erlang Shen
the5hobos
Erlang Shen
16,165
9,114
2,285
5,580
13,978
14,934
0
4,391
9,587
0
22,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,678
Gold Earned
41,512
168
Minions Killed
133
8
Camps Cleared
6
896,794
Distance Traveled
699,960
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,378
1,047
18
2
1
135,646
0
W
Cthulhu
10,095
1,262
37
5
2
187,903
0
W
Medusa
11,498
1,437
71
9
3
184,727
1
L
Thanatos
8,247
1,031
24
3
0
151,798
0
W
Discordia
10,836
1,355
40
5
2
170,352
2
L
Olorun
8,279
1,035
21
3
0
122,650
0
W
Hun Batz
10,887
1,361
10
1
0
168,040
0
L
Neith
8,274
1,034
38
5
3
148,763
1
L
Chernobog
8,334
1,042
32
4
2
141,103
0
W
Erlang Shen
11,362
1,420
10
1
1
185,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role