Player Matchup

Chaac
Chaac
 
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Celiaa
Neith
Level 160
God Stats
10W - 8L
1,605 SR
Queue Stats
18W - 20L
1,543 Elo+
Solo
Ra
Ra
Tyonic
Ra
Level 127
God Stats
3W - 0L
1,700 SR
Queue Stats
148W - 56L
1,743 Elo+
Party 2
Team Averages
Level 103
1,602 SR
1,595 Elo+

VS

Team Averages
Level 67
1,487 SR
1,357 Elo+
Sol
Sol
Cyrahtops
Sol
Level 128
God Stats
2W - 3L
1,462 SR
Queue Stats
82W - 80L
1,578 Elo+
Solo
Ymir
Ymir
JOHONATAN
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 1
Fenrir
Fenrir
Pepexz
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
2 / 0 / 4
5,489
915
4,256
5,015
2,997
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Celiaa
Neith
9
2 / 2 / 5
5,304
884
5,251
5,586
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
10
3 / 1 / 4
5,742
957
4,138
4,818
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,357
893
4,350
5,404
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
6
0 / 2 / 2
4,487
748
913
4,747
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Pepexz
Fenrir
8
1 / 5 / 2
4,832
805
1,881
7,841
3,167
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
2
3
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
W
Neith
Celiaa
Neith
2
2
5
2.25
L
1
0
1
1.5
L
Ymir
0
2
2
0.5
L
Fenrir
Pepexz
Fenrir
1
5
2
0.4
W
Ra
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,645
Damage
7,144
15,419
Taken
17,992
7,037
Mitigated
8,054
6,354
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,256
381
0
1,953
5,015
2,997
212
1,593
3,422
0
11,745
W
Neith
Celiaa
Neith
5,251
2,628
0
1,704
5,586
1,955
990
794
4,792
0
12,009
L
4,350
1,278
0
2,534
5,404
2,154
0
611
4,793
23,574
1,968
L
Ymir
913
64
0
270
4,747
2,733
0
1,869
2,878
3,951
0
L
Fenrir
Pepexz
Fenrir
1,881
379
0
101
7,841
3,167
0
1,739
6,102
0
3,710
W
Ra
4,138
705
741
1,956
4,818
2,085
817
2,680
2,138
22,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,535
Gold Earned
14,676
79
Minions Killed
58
0
Camps Cleared
0
367,066
Distance Traveled
282,172
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,489
915
21
4
0
136,780
0
W
Neith
5,304
884
11
2
0
106,889
1
L
Sol
5,357
893
46
8
0
119,881
2
L
Ymir
4,487
748
7
1
0
60,545
1
L
Fenrir
4,832
805
5
1
0
101,746
0
W
Ra
5,742
957
47
8
0
123,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role