Player Matchup

Susano
Susano
MacaroniMiliped
Susano
Level 27
God Stats
1W - 4L
1,485 SR
Queue Stats
29W - 43L
1,292 Elo+
Party 2
Khepri
Khepri
MachoMonsoon
Khepri
Level 59
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 98L
1,255 Elo+
Party 2
Heimdallr
Heimdallr
TheMagicMensch
Heimdallr
Level 28
God Stats
1W - 2L
1,460 SR
Queue Stats
62W - 89L
1,260 Elo+
Party 2
Team Averages
Level 38
1,482 SR
1,269 Elo+

VS

Team Averages
Level 56
1,490 SR
1,286 Elo+
Neith
Neith
Iamsolo6
Neith
Level 12
God Stats
5W - 3L
1,493 SR
Queue Stats
5W - 4L
1,217 Elo+
Party 1
Anubis
Anubis
JaySoSmoove2
Anubis
Level 87
God Stats
2W - 2L
1,384 SR
Queue Stats
10W - 10L
1,296 Elo+
Party 1
Ao Kuang
Ao Kuang
OneLove227
Ao Kuang
Level 69
God Stats
1W - 0L
1,592 SR
Queue Stats
13W - 11L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
11,043
690
9,516
12,924
5,357
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
15
0 / 3 / 4
10,788
674
4,188
16,015
19,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
TheMagicMensch
Heimdallr
17
3 / 2 / 2
11,524
720
18,884
13,824
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iamsolo6
Neith
19
5 / 1 / 5
12,169
761
14,361
11,183
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
3 / 1 / 7
11,212
701
14,115
13,103
6,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
OneLove227
Ao Kuang
15
2 / 4 / 5
11,710
732
9,761
16,767
7,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
10
10
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Iamsolo6
Neith
5
1
5
7.5
W
Anubis
3
1
7
6.5
L
3
5
2
0.8
L
Khepri
0
3
4
0.67
W
Ao Kuang
OneLove227
Ao Kuang
2
4
5
1.13
L
Heimdallr
TheMagicMensch
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,588
Damage
38,237
42,763
Taken
41,053
32,122
Mitigated
19,299
6,686
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Iamsolo6
Neith
14,361
4,846
0
2,515
11,183
5,312
2,576
1,368
9,815
0
65,868
W
Anubis
14,115
298
1,329
5,261
13,103
6,348
1,320
778
12,325
41,467
0
L
9,516
2,021
0
458
12,924
5,357
0
7,461
5,463
0
33,685
L
Khepri
4,188
390
383
2,400
16,015
19,854
0
8,576
7,439
21,215
0
W
Ao Kuang
OneLove227
Ao Kuang
9,761
3,855
1,698
4,119
16,767
7,639
0
2,196
14,571
42,279
0
L
Heimdallr
TheMagicMensch
Heimdallr
18,884
5,712
0
3,445
13,824
6,911
0
7,839
5,985
0
59,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
35,091
164
Minions Killed
211
0
Camps Cleared
0
782,198
Distance Traveled
910,126
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,169
761
101
6
0
270,051
0
W
Anubis
11,212
701
56
4
0
289,319
0
L
Susano
11,043
690
40
3
0
239,177
0
L
Khepri
10,788
674
32
2
0
285,886
0
W
Ao Kuang
11,710
732
54
3
0
350,756
0
L
Heimdallr
11,524
720
92
6
0
257,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role