Player Matchup

Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Josepech220399
Baron Samedi
Level 117
God Stats
21W - 17L
1,551 SR
Queue Stats
469W - 473L
1,541 Elo+
Solo
Charybdis
Charybdis
RyukoSatu
Charybdis
Level 105
God Stats
20W - 27L
1,456 SR
Queue Stats
332W - 308L
1,481 Elo+
Party 1
Chang'e
Chang'e
ShakirPR
Chang'e
Level 146
God Stats
21W - 18L
1,555 SR
Queue Stats
139W - 127L
1,510 Elo+
Party 1
Hercules
Hercules
catmanx22
Hercules
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 201L
1,494 Elo+
Solo
Team Averages
Level 113
1,512 SR
1,505 Elo+

VS

Team Averages
Level 82
1,509 SR
1,573 Elo+
Nu Wa
Nu Wa
AmalaBanks
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,602 Elo+
Party 3
Loki
Loki
DarkZeus1822
Loki
Level 104
God Stats
3W - 3L
1,474 SR
Queue Stats
75W - 73L
1,526 Elo+
Party 2
Ares
Ares
Low-RezStudios
Ares
Level 31
God Stats
2W - 1L
1,338 SR
Queue Stats
32W - 20L
1,600 Elo+
Party 3
Cthulhu
Cthulhu
ONYX52
Cthulhu
Level 123
God Stats
2W - 0L
1,767 SR
Queue Stats
40W - 33L
1,550 Elo+
Solo
Ishtar
Ishtar
XlJustAlexlX
Ishtar
Level 122
God Stats
7W - 2L
1,465 SR
Queue Stats
499W - 454L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 8 / 2
7,769
457
7,279
19,155
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Josepech220399
Baron Samedi
13
0 / 4 / 0
7,893
464
2,801
10,469
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
RyukoSatu
Charybdis
14
1 / 4 / 2
8,137
479
8,429
14,953
5,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ShakirPR
Chang'e
12
0 / 3 / 2
7,161
421
6,216
12,318
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
catmanx22
Hercules
11
1 / 1 / 4
7,404
436
4,291
18,810
19,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
5 / 3 / 5
9,360
551
13,880
10,389
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 7
9,078
534
5,974
13,392
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 7
9,222
542
11,771
15,073
12,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
ONYX52
Cthulhu
16
4 / 0 / 2
10,316
607
7,809
9,408
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
17
6 / 0 / 2
10,780
634
10,128
9,881
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
20
20
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
8
2
0.63
W
Nu Wa
5
3
5
2.5
W
2
2
7
2.75
L
Baron Samedi
Josepech220399
Baron Samedi
0
4
0
0
W
3
1
7
6.5
W
Cthulhu
ONYX52
Cthulhu
4
0
2
5
L
Charybdis
RyukoSatu
Charybdis
1
4
2
0.5
L
Chang'e
ShakirPR
Chang'e
0
3
2
0.33
W
Ishtar
6
0
2
7
L
Hercules
catmanx22
Hercules
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,016
Damage
49,562
75,705
Taken
58,143
44,541
Mitigated
35,256
26,268
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,279
1,742
0
4,568
19,155
7,520
0
7,095
11,613
0
56,308
W
Nu Wa
13,880
2,789
0
1,050
10,389
3,526
778
1,880
8,509
65,028
0
W
5,974
1,506
0
6,693
13,392
5,263
0
1,271
12,121
0
72,686
L
Baron Samedi
Josepech220399
Baron Samedi
2,801
260
0
1,078
10,469
7,651
0
5,823
4,019
54,006
0
W
11,771
218
3,038
3,492
15,073
12,584
102
3,675
11,398
25,789
1,375
W
Cthulhu
ONYX52
Cthulhu
7,809
156
0
3,594
9,408
9,776
46
2,224
7,184
73,663
0
L
Charybdis
RyukoSatu
Charybdis
8,429
3,625
0
4,861
14,953
5,423
0
2,993
11,850
0
72,657
L
Chang'e
ShakirPR
Chang'e
6,216
378
2,205
4,968
12,318
4,923
0
7,493
4,507
49,306
0
W
Ishtar
10,128
6,503
0
7,048
9,881
4,107
1,309
356
9,525
0
102,380
L
Hercules
catmanx22
Hercules
4,291
1,460
139
8,449
18,810
19,024
0
7,807
10,448
0
22,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,364
Gold Earned
48,756
451
Minions Killed
526
0
Camps Cleared
0
1,490,113
Distance Traveled
1,703,523
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,769
457
88
5
0
297,384
0
W
Nu Wa
9,360
551
107
6
0
311,595
3
W
Loki
9,078
534
107
6
0
386,209
2
L
Baron Samedi
7,893
464
124
7
0
248,649
2
W
Ares
9,222
542
17
1
0
359,419
0
W
Cthulhu
10,316
607
138
8
0
322,707
5
L
Charybdis
8,137
479
120
7
0
315,729
4
L
Chang'e
7,161
421
84
5
0
300,709
4
W
Ishtar
10,780
634
157
9
0
323,593
2
L
Hercules
7,404
436
35
2
0
327,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role