Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
LYNCH1799
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,296 Elo+
Party 2
Ishtar
Ishtar
PoorCantGetRight
Ishtar
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,326 Elo+
Party 2
Mercury
Mercury
jaircantu19
Mercury
Level 120
God Stats
12W - 9L
1,510 SR
Queue Stats
17W - 17L
1,506 Elo+
Solo
Persephone
Persephone
lvlr grilvllvl
Persephone
Level 103
God Stats
16W - 6L
1,497 SR
Queue Stats
371W - 392L
1,457 Elo+
Solo
Team Averages
Level 62
1,501 SR
1,417 Elo+

VS

Team Averages
Level 64
1,480 SR
1,386 Elo+
Jormungandr
Jormungandr
Derek4771
Jormungandr
Level 86
God Stats
14W - 21L
1,360 SR
Queue Stats
198W - 248L
1,411 Elo+
Party 3
Nu Wa
Nu Wa
Galiar1iku
Nu Wa
Level 27
God Stats
2W - 4L
1,451 SR
Queue Stats
27W - 37L
1,379 Elo+
Party 3
Amaterasu
Amaterasu
Manixac
Amaterasu
Level 87
God Stats
2W - 0L
1,698 SR
Queue Stats
15W - 22L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
N8iveKingg
Morgan Le Fay
Level 106
God Stats
27W - 21L
1,518 SR
Queue Stats
470W - 447L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
sensoxd-
Tsukuyomi
Level 14
God Stats
4W - 2L
1,371 SR
Queue Stats
15W - 22L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
0 / 0 / 5
12,480
1,040
6,645
20,467
31,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LYNCH1799
Bakasura
17
1 / 7 / 4
11,384
949
11,335
28,035
16,007
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 3
11,179
932
13,376
17,694
6,916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
jaircantu19
Mercury
17
2 / 4 / 1
11,870
989
7,786
23,372
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
lvlr grilvllvl
Persephone
17
1 / 8 / 2
11,631
969
11,675
22,447
9,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

85

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Derek4771
Jormungandr
18
7 / 2 / 9
13,034
1,086
24,694
16,742
12,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
18
2 / 2 / 14
12,168
1,014
12,373
8,234
3,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Manixac
Amaterasu
18
6 / 0 / 7
13,885
1,157
21,194
21,130
22,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
N8iveKingg
Morgan Le Fay
19
4 / 0 / 9
12,880
1,073
28,407
3,429
1,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
sensoxd-
Tsukuyomi
18
3 / 1 / 11
11,936
995
17,839
9,787
4,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
5
Kills
22
22
Deaths
5
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
5
2.5
W
Jormungandr
Derek4771
Jormungandr
7
2
9
5.75
W
Nu Wa
2
2
14
4.5
L
Bakasura
LYNCH1799
Bakasura
1
7
4
0.43
W
Amaterasu
Manixac
Amaterasu
6
0
7
9.5
W
Morgan Le Fay
N8iveKingg
Morgan Le Fay
4
0
9
8.5
L
1
3
3
0.83
L
Mercury
jaircantu19
Mercury
2
4
1
0.63
L
Persephone
lvlr grilvllvl
Persephone
1
8
2
0.25
W
Tsukuyomi
sensoxd-
Tsukuyomi
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,817
Damage
104,507
112,015
Taken
59,322
74,522
Mitigated
44,921
8,115
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,645
540
0
2,598
20,467
31,630
0
9,784
10,683
36,076
0
W
Jormungandr
Derek4771
Jormungandr
24,694
4,709
454
1,724
16,742
12,605
0
4,446
11,722
54,592
0
W
Nu Wa
12,373
5,348
0
1,136
8,234
3,518
0
2,477
5,407
28,063
0
L
Bakasura
LYNCH1799
Bakasura
11,335
9,149
0
2,181
28,035
16,007
0
17,652
10,383
0
26,182
W
Amaterasu
Manixac
Amaterasu
21,194
11,067
2,333
6,998
21,130
22,056
0
6,961
13,959
0
38,131
W
Morgan Le Fay
N8iveKingg
Morgan Le Fay
28,407
4,218
0
105
3,429
1,802
0
881
2,473
59,903
0
L
13,376
6,600
0
1,290
17,694
6,916
0
13,050
4,644
0
37,597
L
Mercury
jaircantu19
Mercury
7,786
3,762
0
1,270
23,372
10,656
0
12,529
10,510
0
35,162
L
Persephone
lvlr grilvllvl
Persephone
11,675
1,366
0
776
22,447
9,313
0
12,455
9,984
36,813
0
W
Tsukuyomi
sensoxd-
Tsukuyomi
17,839
6,285
0
349
9,787
4,940
0
3,555
5,933
0
26,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
63,903
276
Minions Killed
244
8
Camps Cleared
8
1,168,318
Distance Traveled
1,169,497
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,480
1,040
52
4
1
250,250
0
W
Jormungandr
13,034
1,086
64
5
2
213,557
0
W
Nu Wa
12,168
1,014
41
3
0
200,866
0
L
Bakasura
11,384
949
41
3
1
246,819
0
W
Amaterasu
13,885
1,157
41
3
4
280,118
0
W
Morgan Le Fay
12,880
1,073
78
7
0
245,163
0
L
Ishtar
11,179
932
69
6
0
221,413
0
L
Mercury
11,870
989
47
4
5
224,024
0
L
Persephone
11,631
969
67
6
1
225,812
1
W
Tsukuyomi
11,936
995
20
2
2
229,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role