Player Matchup

Da Ji
Da Ji
ClassicalCat
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Chiron
Chiron
Eliadakine
Chiron
Level 108
God Stats
5W - 1L
1,905 SR
Queue Stats
114W - 102L
1,594 Elo+
Party 1
Anubis
Anubis
Piltin
Anubis
Level 17
God Stats
8W - 8L
1,469 SR
Queue Stats
14W - 14L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
kiki_katz
Jormungandr
Level 68
God Stats
27W - 29L
1,521 SR
Queue Stats
276W - 347L
1,486 Elo+
Party 3
Ao Kuang
Ao Kuang
明日之神
Ao Kuang
Level 120
God Stats
10W - 7L
1,622 SR
Queue Stats
228W - 222L
1,558 Elo+
Solo
Team Averages
Level 63
1,604 SR
1,522 Elo+

VS

Team Averages
Level 107
1,335 SR
1,419 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
SimperingMouse4
Odin
Level 129
God Stats
3W - 2L
1,486 SR
Queue Stats
15W - 19L
1,454 Elo+
Party 2
Terra
Terra
SimplyFrozone
Terra
Level 155
God Stats
0W - 4L
1,272 SR
Queue Stats
74W - 85L
1,458 Elo+
Party 2
Izanami
Izanami
SimplyMexicano1
Izanami
Level 13
God Stats
2W - 3L
1,231 SR
Queue Stats
2W - 11L
1,204 Elo+
Party 2
Discordia
Discordia
simplystahlzy
Discordia
Level 96
God Stats
0W - 1L
1,189 SR
Queue Stats
30W - 41L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 13
11,107
854
16,906
13,283
6,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
Eliadakine
Chiron
19
5 / 1 / 14
11,469
882
16,808
12,903
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Piltin
Anubis
16
3 / 3 / 17
10,068
774
8,730
11,801
6,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
kiki_katz
Jormungandr
18
5 / 3 / 19
11,438
880
13,162
18,551
27,144
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
明日之神
Ao Kuang
20
13 / 1 / 8
12,408
954
19,401
16,892
9,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 0 / 0
7,321
563
0
1,524
495
Mace

Mace

+10
Physical Power

15
2 / 6 / 2
9,361
720
9,022
18,962
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 9 / 1
11,296
869
18,783
26,360
12,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 11 / 1
8,350
642
5,763
18,777
6,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
simplystahlzy
Discordia
16
1 / 9 / 8
10,039
772
9,415
16,994
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
35
Kills
13
13
Deaths
35
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
9
5
13
3.1
W
Chiron
Eliadakine
Chiron
5
1
14
12
W
Anubis
Piltin
Anubis
3
3
17
3.83
L
2
6
2
0.5
L
9
9
1
1.06
L
1
11
1
0.14
W
Jormungandr
kiki_katz
Jormungandr
5
3
19
4.83
L
Discordia
simplystahlzy
Discordia
1
9
8
0.56
W
Ao Kuang
明日之神
Ao Kuang
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,007
Damage
42,983
73,430
Taken
82,617
57,919
Mitigated
37,882
19,442
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
1,524
495
0
352
1,172
0
0
W
16,906
2,444
0
696
13,283
6,839
625
2,934
9,293
0
31,669
W
Chiron
Eliadakine
Chiron
16,808
6,748
872
3,874
12,903
7,287
5,803
7,812
4,712
0
57,216
W
Anubis
Piltin
Anubis
8,730
762
0
3,211
11,801
6,873
1,302
6,046
5,272
24,443
0
L
9,022
2,084
0
1,200
18,962
11,946
0
9,150
9,812
0
24,468
L
18,783
765
1,648
4,706
26,360
12,422
0
14,201
12,159
39,663
0
L
5,763
4,685
0
203
18,777
6,572
43
9,172
9,605
0
13,700
W
Jormungandr
kiki_katz
Jormungandr
13,162
2,940
0
1,190
18,551
27,144
304
4,885
13,119
35,649
0
L
Discordia
simplystahlzy
Discordia
9,415
1,309
159
1,533
16,994
6,447
0
8,418
8,576
20,545
0
W
Ao Kuang
明日之神
Ao Kuang
19,401
2,843
0
9,599
16,892
9,776
2,457
5,393
11,032
56,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,490
Gold Earned
46,367
281
Minions Killed
131
0
Camps Cleared
0
1,363,031
Distance Traveled
902,709
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,321
563
0
0
0
129
0
W
Da Ji
11,107
854
28
2
0
250,680
2
W
Chiron
11,469
882
101
8
0
269,236
1
W
Anubis
10,068
774
30
2
0
252,109
1
L
Odin
9,361
720
44
3
0
273,000
1
L
Terra
11,296
869
44
3
0
244,632
0
L
Izanami
8,350
642
21
2
0
173,730
0
W
Jormungandr
11,438
880
42
3
0
289,128
2
L
Discordia
10,039
772
22
2
0
211,218
0
W
Ao Kuang
12,408
954
80
6
0
301,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role