Player Matchup

Scylla
Scylla
Arentex
Scylla
Level 76
God Stats
0W - 1L
1,256 SR
Queue Stats
31W - 36L
1,490 Elo+
Party 2
Odin
Odin
ElmoWrld
Odin
Level 49
God Stats
1W - 1L
1,690 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 2
Sol
Sol
EruzzE
Sol
Level 129
God Stats
0W - 3L
1,193 SR
Queue Stats
52W - 59L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
IsotonicPatioIII
Sylvanus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,449 Elo+
Party 3
Mercury
Mercury
LiamScully17
Mercury
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 61L
1,496 Elo+
Party 3
Team Averages
Level 92
1,428 SR
1,495 Elo+

VS

Team Averages
Level 106
1,518 SR
1,421 Elo+
Sylvanus
Sylvanus
Clan Idler
Sylvanus
Level 120
God Stats
3W - 5L
1,298 SR
Queue Stats
424W - 459L
1,378 Elo+
Party 4
Anubis
Anubis
GrandOleF7
Anubis
Level 88
God Stats
10W - 4L
1,694 SR
Queue Stats
311W - 283L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
TomTheBomb120
Erlang Shen
Level 59
God Stats
2W - 1L
1,733 SR
Queue Stats
94W - 131L
1,404 Elo+
Party 4
Ymir
Ymir
luisillo05
Ymir
Level 159
God Stats
5W - 9L
1,363 SR
Queue Stats
400W - 436L
1,458 Elo+
Solo
Eset
Eset
stone city cobr
Eset
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arentex
Scylla
17
6 / 5 / 7
10,669
711
27,789
12,251
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
0 / 7 / 12
8,943
596
8,946
21,307
22,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
EruzzE
Sol
17
4 / 5 / 10
9,919
661
13,217
14,031
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 10
9,660
644
5,468
19,760
26,537
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
LiamScully17
Mercury
19
7 / 7 / 6
11,084
739
15,468
14,775
6,551
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clan Idler
Sylvanus
18
2 / 3 / 18
10,598
707
10,064
22,877
25,131
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Anubis
GrandOleF7
Anubis
20
13 / 3 / 14
13,169
878
32,663
19,109
11,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
TomTheBomb120
Erlang Shen
20
5 / 3 / 19
12,236
816
9,189
23,266
21,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 10
10,932
729
10,645
19,946
29,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 11
10,896
726
13,330
14,923
7,607
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
101
19
Kills
29
29
Deaths
19
45
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arentex
Scylla
6
5
7
1.9
W
Sylvanus
Clan Idler
Sylvanus
2
3
18
3.67
L
Odin
0
7
12
0.86
L
Sol
EruzzE
Sol
4
5
10
1.8
W
Anubis
GrandOleF7
Anubis
13
3
14
6.67
L
2
5
10
1.4
L
Mercury
LiamScully17
Mercury
7
7
6
1.43
W
Erlang Shen
TomTheBomb120
Erlang Shen
5
3
19
4.83
W
5
5
10
2
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,888
Damage
75,891
82,124
Taken
100,121
66,788
Mitigated
95,661
22,574
Healing
46,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arentex
Scylla
27,789
2,575
2,931
1,677
12,251
5,452
0
9,718
2,533
50,660
0
W
Sylvanus
Clan Idler
Sylvanus
10,064
2,079
9,023
9,799
22,877
25,131
1,301
10,831
12,046
12,619
0
L
Odin
8,946
1,687
752
3,379
21,307
22,413
114
16,360
4,947
0
15,097
L
Sol
EruzzE
Sol
13,217
2,098
529
3,063
14,031
5,835
604
12,473
1,558
25,017
343
W
Anubis
GrandOleF7
Anubis
32,663
1,220
2,829
10,416
19,109
11,641
958
10,096
9,013
65,011
0
L
5,468
899
3,247
4,658
19,760
26,537
180
17,070
2,690
7,253
0
L
Mercury
LiamScully17
Mercury
15,468
4,472
720
1,618
14,775
6,551
896
12,517
2,258
0
27,350
W
Erlang Shen
TomTheBomb120
Erlang Shen
9,189
3,695
2,878
4,587
23,266
21,349
3,125
11,778
11,488
2,544
18,763
W
10,645
1,492
1,839
765
19,946
29,933
342
6,439
13,507
18,984
0
W
13,330
763
1,615
3,150
14,923
7,607
1,688
7,052
7,871
36,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,275
Gold Earned
57,831
133
Minions Killed
175
0
Camps Cleared
0
1,220,123
Distance Traveled
1,271,065
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,669
711
58
4
0
224,112
0
W
Sylvanus
10,598
707
5
0
0
270,180
0
L
Odin
8,943
596
12
1
0
239,535
0
L
Sol
9,919
661
22
1
0
252,735
0
W
Anubis
13,169
878
76
5
0
234,105
0
L
Sylvanus
9,660
644
3
0
0
239,652
2
L
Mercury
11,084
739
38
3
0
264,089
0
W
Erlang Shen
12,236
816
27
2
0
284,194
0
W
Ymir
10,932
729
20
1
0
235,632
0
W
Eset
10,896
726
47
3
0
246,954
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role