Player Matchup

Osiris
Osiris
DjHarm_
Osiris
Level 160
God Stats
6W - 7L
1,444 SR
Queue Stats
258W - 242L
1,571 Elo+
Party 1
Bastet
Bastet
Jshiz_
Bastet
Level 158
God Stats
6W - 2L
1,709 SR
Queue Stats
202W - 187L
1,601 Elo+
Party 1
Maui
Maui
TWilgy
Maui
Level 159
God Stats
27W - 11L
1,649 SR
Queue Stats
353W - 302L
1,563 Elo+
Party 1
Sol
Sol
TheRustySquid
Sol
Level 128
God Stats
54W - 45L
1,601 SR
Queue Stats
270W - 244L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
ZWilgy
Danzaburou
Level 143
God Stats
1W - 0L
1,580 SR
Queue Stats
94W - 108L
1,558 Elo+
Party 1
Team Averages
Level 150
1,596 SR
1,572 Elo+

VS

Team Averages
Level 89
1,348 SR
1,351 Elo+
King Arthur
King Arthur
AndreaXOX
King Arthur
Level 128
God Stats
0W - 2L
1,362 SR
Queue Stats
115W - 140L
1,400 Elo+
Party 3
Merlin
Merlin
Devilyne
Merlin
Level 120
God Stats
8W - 12L
1,377 SR
Queue Stats
136W - 163L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
Enderborn8
Cthulhu
Level 29
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 3L
1,313 Elo+
Party 2
Thanatos
Thanatos
L0ngdistance
Thanatos
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,309 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kpita141
Morgan Le Fay
Level 84
God Stats
2W - 7L
1,325 SR
Queue Stats
23W - 34L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DjHarm_
Osiris
14
2 / 0 / 4
8,201
820
4,094
9,834
9,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Jshiz_
Bastet
14
0 / 1 / 10
7,427
743
6,510
6,167
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Maui
TWilgy
Maui
15
4 / 0 / 13
8,568
857
5,642
10,576
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 11
8,552
855
9,926
7,778
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ZWilgy
Danzaburou
16
8 / 0 / 6
8,874
887
9,913
9,606
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AndreaXOX
King Arthur
12
0 / 3 / 0
6,290
629
5,398
11,890
7,672
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Devilyne
Merlin
13
0 / 4 / 1
6,881
688
7,955
7,025
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Enderborn8
Cthulhu
12
0 / 2 / 1
6,353
635
8,699
9,135
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
L0ngdistance
Thanatos
12
1 / 3 / 0
6,615
662
3,129
6,981
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
kpita141
Morgan Le Fay
12
0 / 6 / 1
6,592
659
4,611
8,866
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
18
Kills
1
1
Deaths
18
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AndreaXOX
King Arthur
0
3
0
0
L
Merlin
Devilyne
Merlin
0
4
1
0.13
W
Osiris
DjHarm_
Osiris
2
0
4
4
L
Cthulhu
Enderborn8
Cthulhu
0
2
1
0.25
W
Bastet
Jshiz_
Bastet
0
1
10
5
L
Thanatos
L0ngdistance
Thanatos
1
3
0
0.33
W
Maui
TWilgy
Maui
4
0
13
10.5
W
4
0
11
9.5
W
Danzaburou
ZWilgy
Danzaburou
8
0
6
11
L
Morgan Le Fay
kpita141
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,085
Damage
29,792
43,961
Taken
43,897
33,527
Mitigated
26,995
17,342
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AndreaXOX
King Arthur
5,398
116
0
446
11,890
7,672
0
3,832
8,058
0
18,629
L
Merlin
Devilyne
Merlin
7,955
71
0
0
7,025
3,400
0
2,717
4,308
28,717
0
W
Osiris
DjHarm_
Osiris
4,094
1,193
1,537
1,574
9,834
9,901
61
3,528
6,146
0
17,920
L
Cthulhu
Enderborn8
Cthulhu
8,699
223
0
1,510
9,135
7,737
0
4,273
4,862
16,219
0
W
Bastet
Jshiz_
Bastet
6,510
1,469
0
1,711
6,167
2,963
267
2,956
3,088
0
21,896
L
Thanatos
L0ngdistance
Thanatos
3,129
332
0
3,889
6,981
3,957
0
1,829
5,152
0
10,594
W
Maui
TWilgy
Maui
5,642
957
0
3,079
10,576
11,361
59
4,015
6,318
10,534
0
W
9,926
4,524
0
4,652
7,778
4,273
4,150
4,635
3,096
33,600
2,181
W
Danzaburou
ZWilgy
Danzaburou
9,913
3,357
0
4,789
9,606
5,029
750
5,258
4,048
0
34,250
L
Morgan Le Fay
kpita141
Morgan Le Fay
4,611
721
0
472
8,866
4,229
0
2,364
6,502
20,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
32,731
214
Minions Killed
158
0
Camps Cleared
0
1,103,218
Distance Traveled
952,924
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,290
629
18
2
0
202,292
4
L
Merlin
6,881
688
60
6
0
179,300
1
W
Osiris
8,201
820
36
4
0
240,126
4
L
Cthulhu
6,353
635
20
2
0
186,623
0
W
Bastet
7,427
743
41
4
0
251,066
3
L
Thanatos
6,615
662
26
3
0
211,689
2
W
Maui
8,568
857
15
2
0
214,684
0
W
Sol
8,552
855
61
6
0
196,891
2
W
Danzaburou
8,874
887
61
6
0
200,451
2
L
Morgan Le Fay
6,592
659
34
3
0
173,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role