Player Matchup

Sun Wukong
Sun Wukong
ChilledBaby
Sun Wukong
Level 82
God Stats
12W - 8L
1,560 SR
Queue Stats
96W - 99L
1,483 Elo+
Party 3
Ishtar
Ishtar
Cruticalz
Ishtar
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 40L
1,456 Elo+
Party 2
Thoth
Thoth
Feetyman
Thoth
Level 57
God Stats
19W - 7L
1,695 SR
Queue Stats
80W - 74L
1,461 Elo+
Party 3
Sylvanus
Sylvanus
SheamusOBtheOG
Sylvanus
Level 74
God Stats
1W - 4L
1,257 SR
Queue Stats
104W - 117L
1,508 Elo+
Solo
Thor
Thor
abcDeluxe
Thor
Level 29
God Stats
6W - 11L
1,287 SR
Queue Stats
53W - 57L
1,425 Elo+
Party 2
Team Averages
Level 72
1,460 SR
1,467 Elo+

VS

Team Averages
Level 67
1,455 SR
1,248 Elo+
Maui
Maui
MythicKing
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,325 Elo+
Party 1
Persephone
Persephone
PyschoSyn
Persephone
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 117L
1,267 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SimplyPete
Tsukuyomi
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 73L
1,116 Elo+
Party 1
Hercules
Hercules
Synistor
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 59L
1,196 Elo+
Party 1
Izanami
Izanami
XxDaRk WoLfxX26
Izanami
Level 69
God Stats
3W - 5L
1,274 SR
Queue Stats
10W - 14L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChilledBaby
Sun Wukong
15
8 / 1 / 5
9,875
617
13,562
17,668
17,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
Cruticalz
Ishtar
15
7 / 0 / 3
9,671
604
11,204
8,051
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Feetyman
Thoth
16
9 / 1 / 3
9,941
621
16,884
7,223
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
13
2 / 0 / 12
8,310
519
4,922
12,025
11,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
13
1 / 1 / 3
7,968
498
4,775
10,065
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,583
411
2,493
16,240
12,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
PyschoSyn
Persephone
12
1 / 4 / 1
7,545
472
9,061
11,110
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
SimplyPete
Tsukuyomi
9
1 / 6 / 0
5,975
373
3,991
13,935
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Synistor
Hercules
12
0 / 7 / 2
7,036
440
8,113
15,818
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 0
6,136
384
3,391
11,617
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
27
Kills
2
3
Deaths
26
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChilledBaby
Sun Wukong
8
1
5
10.5
W
Ishtar
Cruticalz
Ishtar
7
0
3
8.5
W
Thoth
Feetyman
Thoth
9
1
3
10.5
L
0
3
0
0
L
Persephone
PyschoSyn
Persephone
1
4
1
0.38
W
Sylvanus
2
0
12
8
L
Tsukuyomi
SimplyPete
Tsukuyomi
1
6
0
0.17
L
Hercules
Synistor
Hercules
0
7
2
0.14
L
0
6
0
0
W
Thor
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,347
Damage
27,049
55,032
Taken
68,720
39,712
Mitigated
31,383
28,397
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChilledBaby
Sun Wukong
13,562
4,496
0
10,030
17,668
17,763
944
2,804
14,864
0
65,111
W
Ishtar
Cruticalz
Ishtar
11,204
7,010
0
6,694
8,051
3,647
2,210
1,307
6,744
0
68,760
W
Thoth
Feetyman
Thoth
16,884
788
0
2,144
7,223
3,110
1,448
3,423
3,800
80,485
0
L
2,493
663
173
3,537
16,240
12,897
0
4,759
11,361
23,883
0
L
Persephone
PyschoSyn
Persephone
9,061
196
0
1,388
11,110
3,914
0
5,714
5,100
58,017
0
W
Sylvanus
4,922
2,448
1,018
3,454
12,025
11,306
768
2,913
9,112
26,854
10,790
L
Tsukuyomi
SimplyPete
Tsukuyomi
3,991
1,113
0
1,662
13,935
4,194
0
4,903
8,756
0
25,525
L
Hercules
Synistor
Hercules
8,113
3,535
0
2,010
15,818
7,059
0
2,821
12,848
0
44,012
L
3,391
2,251
174
2,285
11,617
3,319
809
2,374
9,223
0
46,001
W
Thor
4,775
181
0
5,057
10,065
3,886
0
1,435
8,630
0
59,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,765
Gold Earned
33,275
512
Minions Killed
352
0
Camps Cleared
0
1,522,375
Distance Traveled
1,373,045
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,875
617
111
7
0
322,684
1
W
Ishtar
9,671
604
116
7
0
286,488
3
W
Thoth
9,941
621
134
8
0
278,009
2
L
Maui
6,583
411
37
2
0
288,698
1
L
Persephone
7,545
472
98
6
0
286,946
5
W
Sylvanus
8,310
519
57
4
0
290,622
1
L
Tsukuyomi
5,975
373
38
2
0
291,820
2
L
Hercules
7,036
440
90
6
0
275,294
2
L
Izanami
6,136
384
89
6
0
230,287
3
W
Thor
7,968
498
94
6
0
344,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role