Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dioguest
Mercury
Level 100
God Stats
2W - 2L
1,230 SR
Queue Stats
199W - 198L
1,515 Elo+
Party 2
Chaac
Chaac
IJonathanI
Chaac
Level 160
God Stats
9W - 3L
1,915 SR
Queue Stats
664W - 137L
1,805 Elo+
Party 1
Ares
Ares
KingLeónidas
Ares
Level 159
God Stats
7W - 0L
2,062 SR
Queue Stats
381W - 28L
2,234 Elo+
Party 1
Maui
Maui
TheKnight485
Maui
Level 107
God Stats
5W - 2L
1,678 SR
Queue Stats
148W - 134L
1,521 Elo+
Party 2
Team Averages
Level 131
1,677 SR
1,715 Elo+

VS

Team Averages
Level 38
1,394 SR
1,356 Elo+
Hades
Hades
JesusDeMeias
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,180 Elo+
Party 3
Athena
Athena
angolanoflipante
Athena
Level 2
God Stats
0W - 5L
1,300 SR
Queue Stats
0W - 5L
1,312 Elo+
Party 3
Discordia
Discordia
facuuuU13
Discordia
Level 122
God Stats
15W - 13L
1,588 SR
Queue Stats
28W - 29L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
iTzxKillerMTA
Kumbhakarna
Level 19
God Stats
0W - 1L
1,320 SR
Queue Stats
2W - 10L
1,364 Elo+
Party 3
Cliodhna
Cliodhna
submarinolunar
Cliodhna
Level 41
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 9L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 1 / 22
12,573
1,143
21,923
2,929
1,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Dioguest
Mercury
19
11 / 1 / 17
12,114
1,101
22,818
14,437
10,789
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
19
18 / 0 / 18
13,633
1,239
34,165
15,934
16,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 0 / 31
12,833
1,167
22,103
15,539
31,589
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 1 / 25
12,685
1,153
9,984
10,885
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
9,663
878
4,807
21,722
12,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 9 / 1
9,700
882
6,077
25,411
28,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
facuuuU13
Discordia
15
1 / 11 / 1
10,366
942
17,494
18,336
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
iTzxKillerMTA
Kumbhakarna
15
0 / 6 / 2
10,373
943
6,680
26,146
33,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
15
2 / 8 / 0
10,339
940
17,207
24,523
10,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
8
44
Kills
3
3
Deaths
44
113
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
22
18
W
Mercury
Dioguest
Mercury
11
1
17
19.5
W
Chaac
18
0
18
27
L
0
10
1
0.05
W
4
0
31
19.5
W
4
1
25
16.5
L
0
9
1
0.06
L
Discordia
facuuuU13
Discordia
1
11
1
0.14
L
Kumbhakarna
iTzxKillerMTA
Kumbhakarna
0
6
2
0.17
L
Cliodhna
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,993
Damage
52,265
59,724
Taken
116,138
77,556
Mitigated
91,478
19,676
Healing
4,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
21,923
655
0
0
2,929
1,622
0
1,490
1,439
55,014
0
W
Mercury
Dioguest
Mercury
22,818
16,128
0
1,245
14,437
10,789
0
9,551
4,886
0
41,466
W
Chaac
34,165
6,231
0
9,079
15,934
16,874
0
9,003
6,931
0
51,457
L
4,807
1,118
207
688
21,722
12,161
0
10,036
11,451
13,723
0
W
22,103
1,730
1,577
5,911
15,539
31,589
0
9,248
6,291
25,262
0
W
9,984
1,961
0
1,864
10,885
16,682
0
5,766
5,119
16,514
0
L
6,077
1,794
0
306
25,411
28,732
0
9,990
15,134
17,090
0
L
Discordia
facuuuU13
Discordia
17,494
936
0
0
18,336
7,154
0
6,377
11,734
47,629
0
L
Kumbhakarna
iTzxKillerMTA
Kumbhakarna
6,680
1,863
0
733
26,146
33,261
0
12,899
12,897
12,549
0
L
Cliodhna
17,207
2,161
0
2,345
24,523
10,170
0
14,708
9,620
0
26,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,838
Gold Earned
50,441
182
Minions Killed
140
11
Camps Cleared
4
1,173,881
Distance Traveled
945,902
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,573
1,143
74
7
3
216,836
3
W
Mercury
12,114
1,101
31
3
4
268,735
0
W
Chaac
13,633
1,239
63
6
3
258,383
0
L
Hades
9,663
878
16
1
0
167,150
1
W
Ares
12,833
1,167
5
0
1
222,165
2
W
Maui
12,685
1,153
9
1
0
207,762
1
L
Athena
9,700
882
14
1
0
197,440
0
L
Discordia
10,366
942
70
6
1
154,709
4
L
Kumbhakarna
10,373
943
9
1
0
210,240
0
L
Cliodhna
10,339
940
31
3
3
216,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role